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{2}{G}{U}
Alaundo the Seer
Legendary Creature - Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
3 / 5
{2}{G}{U}{R}
Avalanche Tusker
Creature - Elephant Warrior
Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able.
6 / 4
{G}{U}{R}
Averna, the Chaos Bloom
Legendary Creature - Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)
4 / 2
{2}{G}{U}{R}
Bear's Companion
Creature - Human Warrior
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
2 / 2
{G}{U}{R}{ // }{2}{G}{U}{R}
Beluna Grandsquall // Seek Thrills
Legendary Creature - Giant Noble // Instant - Adventure
Trample

Permanent spells you cast that have an Adventure cost {1} less to cast.



Mill seven cards. Then put all cards that have an Adventure from among the milled cards into your hand.
4 / 4
--
Birds of Paradise Avatar
Vanguard
Lands you control have "{T}: Add one mana of any color."
{1}{U}{R}
Edgin, Larcenous Lutenist
Legendary Creature - Human Bard
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.)

Whenever you cast your second spell each turn, goad target creature an opponent controls.
3 / 3
{R}{G}
Gallia of the Endless Dance
Legendary Creature - Satyr
Haste

Other Satyrs you control get +1/+1 and have haste.

Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
2 / 2
{2}{G}
Gift of Paradise
Enchantment - Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "{T}: Add two mana of any one color."
{3}{G}
Gorm the Great
Legendary Creature - Giant Warrior
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)

Vigilance

Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
2 / 7
{1}{R}{G}
Grumgully, the Generous
Legendary Creature - Goblin Shaman
Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.
3 / 3
{3}{G}
Invasion of Zendikar
Battle - Siege
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Zendikar enters the battlefield, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
--
Awakened Skyclave
Creature - Elemental

Vigilance, haste

As long as Awakened Skyclave is on the battlefield, it's a land in addition to its other types.

{T}: Add one mana of any color.
{G}{U}
Korlessa, Scale Singer
Legendary Creature - Dragon Bard
You may look at the top card of your library any time.

You may cast Dragon spells from the top of your library.
1 / 4
{3}{U}
Lethargy Trap
Instant - Trap
If three or more creatures are attacking, you may pay {U} rather than pay this spell's mana cost.

Attacking creatures get -3/-0 until end of turn.
--
Lethe Lake
Plane - Arkhos
At the beginning of your upkeep, mill ten cards.

Whenever chaos ensues, target player mills ten cards.
{2}{G}{U}{R}
Me, the Immortal
Legendary Creature - Human Rogue
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me, the Immortal.

Counters remain on Me as it moves to any zone other than a player's hand or library.

You may cast Me from your graveyard by discarding two cards in addition to paying its other costs.
3 / 3
{3}{R}{G}
Nikya of the Old Ways
Legendary Creature - Centaur Druid
You can't cast noncreature spells.

Whenever you tap a land for mana, add one mana of any type that land produced.
5 / 5
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{0}
Paradise Mantle
Artifact - Equipment
Equipped creature has "{T}: Add one mana of any color."

Equip {1}
{4}
Paradise Plume
Artifact
As Paradise Plume enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, you may gain 1 life.

{T}: Add one mana of the chosen color.
{2}{G}
Reki, the History of Kamigawa
Legendary Creature - Human Shaman
Whenever you cast a legendary spell, draw a card.
1 / 2
{G}{U}{ // }{3}{U}{R}
Research // Development
Instant // Instant
Shuffle up to four cards you own from outside the game into your library.



Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.
{1}{U}{R}
Rootha, Mercurial Artist
Legendary Creature - Orc Shaman
{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
1 / 4
{3}{G}{U}{R}
Snowhorn Rider
Creature - Human Warrior
Trample

Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5 / 5
{G}{U}{R}
Temur Charm
Instant
Choose one --

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays {3}.

• Creatures with power 3 or less can't block this turn.
--
The Fertile Lands of Saulvinia
Plane - Antausia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
--
Undiscovered Paradise
Land
{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
{2}{U}
Uvilda, Dean of Perfection
Legendary Creature - Djinn Wizard
{T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs {4} less to cast this way."
2 / 2
--
Nassari, Dean of Expression
Legendary Creature - Efreet Shaman

At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.

Whenever you cast a spell from exile, put a +1/+1 counter on Nassari, Dean of Expression.
2 / 2
{3}{U}{U}
Whiplash Trap
Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.

Return two target creatures to their owners' hands.
{2}{G}{G}
Yeva, Nature's Herald
Legendary Creature - Elf Shaman
Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature spells as though they had flash.
4 / 4
{2}{G}
Yisan, the Wanderer Bard
Legendary Creature - Human Rogue Bard
{2}{G}, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
2 / 3