Draw three cards, then put two cards from your hand on top of your library in any order.
{1}{R}
Desperate Ritual
Instant - Arcane
Add {R}{R}{R}.
Splice onto Arcane {1}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
--
Dwarven Ruins
Land
Dwarven Ruins enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Dwarven Ruins: Add {R}{R}.
{2}{R}{R}
Fiery Confluence
Sorcery
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
{U/P}
Gitaxian Probe
Sorcery
({U/P} can be paid with either {U} or 2 life.)
Look at target player's hand.
Draw a card.
{R/P}
Gut Shot
Instant
({R/P} can be paid with either {R} or 2 life.)
Gut Shot deals 1 damage to any target.
{R}
Lightning Bolt
Instant
Lightning Bolt deals 3 damage to any target.
{1}{R}
Pyretic Ritual
Instant
Add {R}{R}{R}.
--
Ramunap Ruins
Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{2}{R}{R}, {T}, Sacrifice a Desert: Ramunap Ruins deals 2 damage to each opponent.
{3}{R}{R}
Reforge the Soul
Sorcery
Each player discards their hand, then draws seven cards.
Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
--
Sandstone Needle
Land
Sandstone Needle enters the battlefield tapped with two depletion counters on it.
{T}, Remove a depletion counter from Sandstone Needle: Add {R}{R}. If there are no depletion counters on Sandstone Needle, sacrifice it.
{2}{R}
Simian Spirit Guide
Creature - Ape Spirit
Exile Simian Spirit Guide from your hand: Add {R}.
2 /
2
--
Spirebluff Canal
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {R}.
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
{2}{R}
Wheel of Fortune
Sorcery
Each player discards their hand, then draws seven cards.
{2}
Dragon's Claw
Artifact
Whenever a player casts a red spell, you may gain 1 life.
{1}{R/G}
Manamorphose
Instant
Add two mana in any combination of colors.
Draw a card.
{U/P}
Mental Misstep
Instant
({U/P} can be paid with either {U} or 2 life.)
Counter target spell with mana value 1.
{2}
Null Rod
Artifact
Activated abilities of artifacts can't be activated.