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Sac Narcomoeba to Altar of Dementia with Mortuary out and stack the triggers so that Narcomoeba goes back on top of your library with the Mortuary trigger, before you mill it back into the graveyard from Altar's trigger, and bring it back to the battlefield with the Narcomoeba trigger. With Sidisi on the field this can make us a million zombies, then sac those to mill out our opponents.
Finally a deck to play Mortal Combat: over 40 creatures and a self-mill theme!
Underrealm Lich and Life from the Loam's dredge "draw" triggers are both replacement effects, so we may choose which one to apply if they would both be available.
Deadeye Navigator allows us to get the attack trigger from Sidisi and subsequently retrigger her ETB effect.
Needs playtesting:
Do I pack enough self-mill without dredge creatures? Seems to be doing well.
Is the self-mill too good that we could deck ourselves? I haven't come close yet. Big dredge and fully milling ourselves is not our goal, we're aiming at incremental value.
Clunky mana-base, need to get more dual- and tri-lands. Maybe I just got lucky these first few games, but I haven't stumbled on mana requirements yet.
Very light on removal or control, are the tutors enough to help find answers (Nullmage Shepherd, Thorn Mammoth) to problems? Definately needs more interaction. Getting stuff stolen without a way to force it back on our side of the board or in our graveyard is pretty backbreaking.
Cards marked with * or ** are borrowed from some of my other decks:
* Gitrog
** Edric
Wenn ich eine Karte mal in meinem ?-Karten-Deck spiele, wie wahrscheinlich ist es dann, dass ich sie mal ziehe?
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