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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
the first enchantment you want to get with Zur is "Astral Slide".
It allows our ETB creatures to blink while cycling. since we have lots of cycle cards this happens often and even on your opponents turn.
Zur can look for other strong enchantments for controling the game. however the Strong Enter the battlefield abilities of our creatures should be enough to secure the win.
I am looking to change this deck with more gearhulks and perhaps some strong revolt cards once I can get my hands on the new cards.
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Please add some cards to the deck to see card suggestions.
Score | Card Name | Type | Mana | Rarity | Salt |
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