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Select Main Deck Cards

{1}{B}
Abyssal Gatekeeper
Creature - Horror
When Abyssal Gatekeeper dies, each player sacrifices a creature.
1 / 1
{1}{B}
Altar's Reap
Instant
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{2}{W}
Animal Boneyard
Enchantment - Aura
Enchant land

Enchanted land has "{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness."
{W}
Apothecary Initiate
Creature - Kithkin Cleric
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
1 / 1
{2}{B}
Armor Thrull
Creature - Thrull
{T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature.
1 / 3
{1}{W}{B}
Athreos, God of Passage
Legendary Enchantment Creature - God
Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.
5 / 4
{2}{B}{B}
Barter in Blood
Sorcery
Each player sacrifices two creatures.
{W}
Benalish Missionary
Creature - Human Cleric
{1}{W}, {T}: Prevent all combat damage that would be dealt by target blocked creature this turn.
1 / 1
{1}{B}{B}
Carrion
Instant
As an additional cost to cast this spell, sacrifice a creature.

Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
{W}{B}
Cartel Aristocrat
Creature - Human Advisor
Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
2 / 2
{W}
Children of Korlis
Creature - Human Rebel Cleric
Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
1 / 1
{1}{W}{B}
Circle of Despair
Enchantment
{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.
{2}{B}
Corpse Blockade
Creature - Zombie
Defender

Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.
1 / 4
{1}{B}
Corpse Hauler
Creature - Human Rogue
{2}{B}, Sacrifice Corpse Hauler: Return another target creature card from your graveyard to your hand.
2 / 1
{2}{B}
Dauthi Jackal
Creature - Dauthi Jackal
Shadow (This creature can block or be blocked by only creatures with shadow.)

{B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.
2 / 1
{3}{W}{B}{B}
Deathpact Angel
Creature - Angel
Flying

When Deathpact Angel dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this creature: Return a card named Deathpact Angel from your graveyard to the battlefield."
5 / 5
{W}
Dedicated Martyr
Creature - Human Cleric
{W}, Sacrifice Dedicated Martyr: You gain 3 life.
1 / 1
{2}{B}{B}
Demonlord of Ashmouth
Creature - Demon
Flying

When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
5 / 4
{W}
Devoted Caretaker
Creature - Human Cleric
{W}, {T}: Target permanent you control gains protection from instant spells and from sorcery spells until end of turn.
1 / 2
{W}
Devoted Hero
Creature - Elf Soldier
1 / 2
{W}
Devout Monk
Creature - Human Monk Cleric
When Devout Monk enters the battlefield, you gain 1 life.
1 / 1
{1}{B}
Disciple of Griselbrand
Creature - Human Cleric
{1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
1 / 1
{B}
Dredge
Instant
Sacrifice a creature or land.

Draw a card.
{2}{B}
Fleshbag Marauder
Creature - Zombie Warrior
When Fleshbag Marauder enters the battlefield, each player sacrifices a creature.
3 / 1
{W}{W}{B}{B}
Ghost Council of Orzhova
Legendary Creature - Spirit
When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.

{1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
4 / 4
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 / 1
{W}
Goldenglow Moth
Creature - Insect
Flying

Whenever Goldenglow Moth blocks, you may gain 4 life.
0 / 1
{W}
Goldmeadow Harrier
Creature - Kithkin Soldier
{W}, {T}: Tap target creature.
1 / 1
{2}{B}
Gutless Ghoul
Snow Creature - Zombie
{1}, Sacrifice a creature: You gain 2 life.
2 / 2
{2}{W/B}
Gwyllion Hedge-Mage
Creature - Hag Wizard
When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.

When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
2 / 2
{W}
Hada Freeblade
Creature - Human Soldier Ally
Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
0 / 1
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{W}
Kami of False Hope
Creature - Spirit
Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.
1 / 1
{X}{B}
Killing Wave
Sorcery
For each creature, its controller sacrifices it unless they pay X life.
{4}{W}
Kithkin Spellduster
Creature - Kithkin Wizard
Flying

{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2 / 3
{B}{B}{B}
Kuon, Ogre Ascendant
Legendary Creature - Ogre Monk
At the beginning of the end step, if three or more creatures died this turn, flip Kuon, Ogre Ascendant.
2 / 4
--
Kuon's Essence
Legendary Enchantment

At the beginning of each player's upkeep, that player sacrifices a creature.
2 / 4
{W}
Lantern Kami
Creature - Spirit
Flying
1 / 1
{W}
Lionheart Maverick
Creature - Human Knight
Vigilance

{4}{W}: Lionheart Maverick gets +1/+2 until end of turn.
1 / 1
{X}{W}
Mikaeus, the Lunarch
Legendary Creature - Human Cleric
Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.

{T}: Put a +1/+1 counter on Mikaeus.

{T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.
0 / 0
{B}
Mortician Beetle
Creature - Insect
Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.
1 / 1
{W}
Mosquito Guard
Creature - Kithkin Soldier
First strike

Reinforce 1--{1}{W} ({1}{W}, Discard this card: Put a +1/+1 counter on target creature.)
1 / 1
{1}{W}
Mystic Familiar
Creature - Bird
Flying

Threshold -- As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
1 / 2
{W}
Mystic Penitent
Creature - Human Nomad Mystic
Vigilance

Threshold -- As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
1 / 1
{W/B}
Nip Gwyllion
Creature - Hag
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 / 1
{W}
Nova Cleric
Creature - Human Cleric
{2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments.
1 / 2
{2}{W}
Paraselene
Sorcery
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
{1}{B}{B}
Pawn of Ulamog
Creature - Vampire Shaman
Whenever Pawn of Ulamog or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
2 / 2
{W}
Perimeter Captain
Creature - Human Soldier
Defender

Whenever a creature you control with defender blocks, you may gain 2 life.
0 / 4
{1}{B}
Plunge into Darkness
Instant
Choose one --

• Sacrifice any number of creatures. You gain 3 life for each sacrificed creature.

• Pay X life, then look at the top X cards of your library. Put one of those cards into your hand and exile the rest.

Entwine {B} (Choose both if you pay the entwine cost.)
{W}
Pride Guardian
Creature - Cat Monk
Defender

Whenever Pride Guardian blocks, you gain 3 life.
0 / 3
{B}
Quest for the Gravelord
Enchantment
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.

Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
{2}{B}
Ragamuffyn
Creature - Zombie Cleric
Hellbent -- {T}, Sacrifice a creature or land: Draw a card. Activate only if you have no cards in hand.
2 / 2
{1}{B}
Rite of Consumption
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Rite of Consumption deals damage equal to the sacrificed creature's power to target player or planeswalker. You gain life equal to the damage dealt this way.
{1}{B}
Skirsdag Flayer
Creature - Human Cleric
{3}{B}, {T}, Sacrifice a Human: Destroy target creature.
1 / 1
{1}{B}
Skulltap
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Draw two cards.
{B}{B}
Smallpox
Sorcery
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
{2}{B}
Spined Fluke
Creature - Worm Horror
When Spined Fluke enters the battlefield, sacrifice a creature.

{B}: Regenerate Spined Fluke.
5 / 1
{1}{B}{B}
Stronghold Assassin
Creature - Phyrexian Zombie Assassin
{T}, Sacrifice a creature: Destroy target nonblack creature.
2 / 1
{5}{W}{B}
Teysa, Envoy of Ghosts
Legendary Creature - Human Advisor
Vigilance, protection from creatures

Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
4 / 4
{1}{W}{B}
Teysa, Orzhov Scion
Legendary Creature - Human Advisor
Sacrifice three white creatures: Exile target creature.

Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
2 / 3
{B}
Thoughtpicker Witch
Creature - Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.
1 / 1
{1}{B}
Wicked Reward
Instant
As an additional cost to cast this spell, sacrifice a creature.

Target creature gets +4/+2 until end of turn.
{2}{W}{W}
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.