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Select Main Deck Cards

{4}{W}{W}
Aegis Angel
Creature - Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
5 / 5
{3}{W}
Alabaster Kirin
Creature - Kirin
Flying, vigilance
2 / 3
{1}{W}
Angelic Gift
Enchantment - Aura
Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.
{2}{W}
Attended Knight
Creature - Human Knight
First strike

When Attended Knight enters the battlefield, create a 1/1 white Soldier creature token.
2 / 2
{1}{W}
Bathe in Light
Instant
Radiance -- Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
--
Blighted Steppe
Land
{T}: Add {C}.

{3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
{1}{W}
Center Soul
Instant
Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
{1}{W}
Concordia Pegasus
Creature - Pegasus
Flying
1 / 3
{1}{W}
Disenchant
Instant
Destroy target artifact or enchantment.
{1}{W}
Enlightened Ascetic
Creature - Cat Monk
When Enlightened Ascetic enters the battlefield, you may destroy target enchantment.
1 / 1
{4}{W}{W}
Evangel of Heliod
Creature - Human Cleric
When Evangel of Heliod enters the battlefield, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)
1 / 3
{3}{W}
Fiend Binder
Creature - Human Soldier
Whenever Fiend Binder attacks, tap target creature defending player controls.
3 / 2
{4}{W}
Great-Horn Krushok
Creature - Beast
3 / 5
{2}{W}
Healing Hands
Sorcery
Target player gains 4 life.

Draw a card.
{1}{W}{W}
Kemba's Skyguard
Creature - Cat Knight
Flying

When Kemba's Skyguard enters the battlefield, you gain 2 life.
2 / 2
{2}{W}
Kill Shot
Instant
Destroy target attacking creature.
{W}
Kitesail Scout
Creature - Kor Scout
Flying
1 / 1
{2}{W}
Kor Hookmaster
Creature - Kor Soldier
When Kor Hookmaster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 / 2
{1}{W}
Leave No Trace
Instant
Radiance -- Destroy target enchantment and each other enchantment that shares a color with it.
{1}{W}
Makindi Aeronaut
Creature - Kor Scout Ally
Flying
1 / 3
{1}{W}
Mistral Charger
Creature - Pegasus
Flying
2 / 1
{1}{W}
Not Forgotten
Sorcery
Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
{W}
Oppressive Rays
Enchantment - Aura
Enchant creature

Enchanted creature can't attack or block unless its controller pays {3}.

Activated abilities of enchanted creature cost {3} more to activate.
{3}{W}
Pillarfield Ox
Creature - Ox
2 / 4
{3}{W}
Pious Warrior
Creature - Human Rebel Warrior
Whenever Pious Warrior is dealt combat damage, you gain that much life.
2 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{5}{W}
Resupply
Instant
You gain 6 life.

Draw a card.
{2}{W}
Rootborn Defenses
Instant
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
{2}{W}
Safe Passage
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
{2}{W}
Sandblast
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
{3}{W}{W}
Serra Angel
Creature - Angel
Flying, vigilance
4 / 4
{3}{W}
Siegecraft
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+4.
{3}{W}
Siegecraft
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+4.
{3}{W}{W}
Silkenfist Order
Creature - Kor Soldier
Whenever Silkenfist Order becomes blocked, untap it.
3 / 5
{W}
Smite
Instant
Destroy target blocked creature.
{4}{W}
Steeple Roc
Creature - Bird
Flying, first strike
3 / 1
{3}{W}
Suppression Bonds
Enchantment - Aura
Enchant nonland permanent

Enchanted permanent can't attack or block, and its activated abilities can't be activated.
{1}{W}
Traveling Philosopher
Creature - Human Advisor
2 / 2
{W}
Warclamp Mastiff
Creature - Dog
First strike (This creature deals combat damage before creatures without first strike.)
1 / 1