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Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{3}{G}
Champion of Rhonas
Creature - Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3 / 3
{3}{G}
Champion of Rhonas
Creature - Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3 / 3
{3}{G}
Champion of Rhonas
Creature - Jackal Warrior
You may exert Champion of Rhonas as it attacks. When you do, you may put a creature card from your hand onto the battlefield. (An exerted creature won't untap during your next untap step.)
3 / 3
{1}{G}
Channeler Initiate
Creature - Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3 / 4
{1}{G}
Channeler Initiate
Creature - Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3 / 4
{1}{G}
Channeler Initiate
Creature - Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3 / 4
{1}{G}
Channeler Initiate
Creature - Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3 / 4
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{R}
Dragonmaster Outcast
Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
1 / 1
{R}
Dragonmaster Outcast
Creature - Human Shaman
At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
1 / 1
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

{T}: Add {R} or {G}.
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

{T}: Add {R} or {G}.
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

{T}: Add {R} or {G}.
--
Game Trail
Land
As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.

{T}: Add {R} or {G}.
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 / 4
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 / 4
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 / 4
{3}{R}{R}
Glorybringer
Creature - Dragon
Flying, haste

You may exert Glorybringer as it attacks. When you do, it deals 4 damage to target non-Dragon creature an opponent controls. (An exerted creature won't untap during your next untap step.)
4 / 4
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{2}{G}
Harvest Season
Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
{2}{G}
Harvest Season
Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
{2}{G}
Manglehorn
Creature - Beast
When Manglehorn enters the battlefield, you may destroy target artifact.

Artifacts your opponents control enter the battlefield tapped.
2 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{G}{G}
Nissa, Vital Force
Legendary Planeswalker - Nissa
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

-3: Return target permanent card from your graveyard to your hand.

-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
L: 5
{3}{G}{G}
Nissa, Vital Force
Legendary Planeswalker - Nissa
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.

-3: Return target permanent card from your graveyard to your hand.

-6: You get an emblem with "Whenever a land enters the battlefield under your control, you may draw a card."
L: 5
{3}{R}{R}{G}{G}
Omnath, Locus of Rage
Legendary Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.

Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5 / 5
{5}{G}
Shefet Monitor
Creature - Lizard
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
6 / 5
{5}{G}
Shefet Monitor
Creature - Lizard
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
6 / 5
--
Sheltered Thicket
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sheltered Thicket enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Sheltered Thicket
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sheltered Thicket enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Sheltered Thicket
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sheltered Thicket enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Sheltered Thicket
Land - Mountain Forest
({T}: Add {R} or {G}.)

Sheltered Thicket enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 / 3
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 / 3
{1}{G}
Sylvan Advocate
Creature - Elf Druid Ally
Vigilance

As long as you control six or more lands, Sylvan Advocate and land creatures you control get +2/+2.
2 / 3
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2
{2}{G}
Tireless Tracker
Creature - Human Scout
Landfall -- Whenever a land enters the battlefield under your control, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Whenever you sacrifice a Clue, put a +1/+1 counter on Tireless Tracker.
3 / 2

{X}{R}
By Force
Sorcery
Destroy X target artifacts.
{X}{R}
By Force
Sorcery
Destroy X target artifacts.
{2}{R}{R}
Chandra, Torch of Defiance
Legendary Planeswalker - Chandra
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R}.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
L: 4
{2}{R}{R}
Chandra, Torch of Defiance
Legendary Planeswalker - Chandra
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent.

+1: Add {R}{R}.

-3: Chandra, Torch of Defiance deals 4 damage to target creature.

-7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
L: 4
{X}{G}{ // }{X}{R}{R}
Heaven // Earth
Instant // Sorcery
Heaven deals X damage to each creature with flying.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.
{1}{R}
Incendiary Flow
Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{1}{R}
Incendiary Flow
Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{R}
Magma Spray
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
{R}
Magma Spray
Instant
Magma Spray deals 2 damage to target creature. If that creature would die this turn, exile it instead.
{G}
Natural State
Instant
Destroy target artifact or enchantment with mana value 3 or less.
{G}
Natural State
Instant
Destroy target artifact or enchantment with mana value 3 or less.
{G}
Natural State
Instant
Destroy target artifact or enchantment with mana value 3 or less.
{5}{G}
Nissa's Renewal
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle. You gain 7 life.
{2}{G}
Pulse of Murasa
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
{2}{G}
Pulse of Murasa
Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.