{R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking.
6 /
6
{7}{U}{U}
Breaching Leviathan
Creature - Leviathan
When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
9 /
9
{7}{U}{U}
Breaching Leviathan
Creature - Leviathan
When Breaching Leviathan enters the battlefield, if you cast it from your hand, tap all nonblue creatures. Those creatures don't untap during their controllers' next untap steps.
9 /
9
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 /
0
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 /
0
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 /
0
{3}{U}
Clone
Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0 /
0
{1}{B}{R}
Demonic Dread
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.
{1}{B}{R}
Demonic Dread
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.
{1}{B}{R}
Demonic Dread
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.
{1}{B}{R}
Demonic Dread
Sorcery
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Target creature can't block this turn.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Geothermal Crevice
Land
Geothermal Crevice enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Geothermal Crevice: Add {B}{G}.
--
Geothermal Crevice
Land
Geothermal Crevice enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Geothermal Crevice: Add {B}{G}.
--
Geothermal Crevice
Land
Geothermal Crevice enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Geothermal Crevice: Add {B}{G}.
--
Geothermal Crevice
Land
Geothermal Crevice enters the battlefield tapped.
{T}: Add {R}.
{T}, Sacrifice Geothermal Crevice: Add {B}{G}.
{5}{G}{G}
Giant Adephage
Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
7 /
7
{5}{G}{G}
Giant Adephage
Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
7 /
7
{5}{G}{G}
Giant Adephage
Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
7 /
7
{5}{G}{G}
Giant Adephage
Creature - Insect
Trample
Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.
7 /
7
--
Hypergenesis
Sorcery
Suspend 3--{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
--
Hypergenesis
Sorcery
Suspend 3--{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
--
Hypergenesis
Sorcery
Suspend 3--{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Llanowar Wastes
Land
{T}: Add {C}.
{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{4}{G}{G}{G}
Pelakka Wurm
Creature - Wurm
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.
7 /
7
{4}{G}{G}{G}
Pelakka Wurm
Creature - Wurm
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm dies, draw a card.
7 /
7
--
Pinecrest Ridge
Land
{T}: Add {C}.
{T}: Add {R} or {G}. Pinecrest Ridge doesn't untap during your next untap step.
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 /
4
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 /
4
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 /
4
{4}{B}{R}
Sire of Insanity
Creature - Demon
At the beginning of each end step, each player discards their hand.
6 /
4
--
Sulfur Vent
Land
Sulfur Vent enters the battlefield tapped.
{T}: Add {B}.
{T}, Sacrifice Sulfur Vent: Add {U}{R}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{5}{G}{G}
Sylvan Primordial
Creature - Avatar
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6 /
8
{5}{G}{G}
Sylvan Primordial
Creature - Avatar
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6 /
8
{5}{G}{G}
Sylvan Primordial
Creature - Avatar
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6 /
8
{5}{G}{G}
Sylvan Primordial
Creature - Avatar
Reach
When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.
6 /
8
--
Tinder Farm
Land
Tinder Farm enters the battlefield tapped.
{T}: Add {G}.
{T}, Sacrifice Tinder Farm: Add {R}{W}.
--
Tinder Farm
Land
Tinder Farm enters the battlefield tapped.
{T}: Add {G}.
{T}, Sacrifice Tinder Farm: Add {R}{W}.
--
Tinder Farm
Land
Tinder Farm enters the battlefield tapped.
{T}: Add {G}.
{T}, Sacrifice Tinder Farm: Add {R}{W}.
{1}{R}{G}
Violent Outburst
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creatures you control get +1/+0 until end of turn.
{1}{R}{G}
Violent Outburst
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creatures you control get +1/+0 until end of turn.
{1}{R}{G}
Violent Outburst
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creatures you control get +1/+0 until end of turn.
{1}{R}{G}
Violent Outburst
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Creatures you control get +1/+0 until end of turn.
{4}{G}{G}
Vulpine Goliath
Creature - Fox
Trample
6 /
5
{4}{G}{G}
Vulpine Goliath
Creature - Fox
Trample
6 /
5
{4}{G}{G}
Vulpine Goliath
Creature - Fox
Trample
6 /
5
{4}{G}{G}
Yavimaya Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 /
4
{4}{G}{G}
Yavimaya Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 /
4
{4}{G}{G}
Yavimaya Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 /
4
{4}{G}{G}
Yavimaya Wurm
Creature - Wurm
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
6 /
4
--
Hypergenesis
Sorcery
Suspend 3--{1}{G}{G}
Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 /
5
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 /
5
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 /
5
{G}{G}{G}
Leatherback Baloth
Creature - Beast
4 /
5
{3}{U}{U}
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
{3}{U}{U}
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
{3}{U}{U}
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
{3}{U}{U}
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.