At the beginning of your upkeep, you get {E}{E}{E} (three energy counters).
Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
6 /
6
{2}{G}
Appetite for the Unnatural
Instant
Destroy target artifact or enchantment. You gain 2 life.
{2}{G}
Appetite for the Unnatural
Instant
Destroy target artifact or enchantment. You gain 2 life.
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample
When Arborback Stomper enters the battlefield, you gain 5 life.
5 /
4
{2}{G}
Architect of the Untamed
Creature - Elf Artificer Druid
Landfall -- Whenever a land enters the battlefield under your control, you get {E} (an energy counter).
Pay {E}{E}{E}{E}{E}{E}{E}{E}: Create a 6/6 colorless Beast artifact creature token.
2 /
3
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{2}{G}{G}
Bristling Hydra
Creature - Hydra
When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters).
Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn.
4 /
3
{1}{G}
Durable Handicraft
Enchantment
Whenever a creature enters the battlefield under your control, you may pay {1}. If you do, put a +1/+1 counter on that creature.
{5}{G}, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.
{1}{G}{U}
Empyreal Voyager
Creature - Vedalken Scout
Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
2 /
3
{1}{G}{U}
Empyreal Voyager
Creature - Vedalken Scout
Flying, trample
Whenever Empyreal Voyager deals combat damage to a player, you get that many {E} (energy counters).
2 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{3}{G}
Guardian of the Great Conduit
Creature - Elemental
Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
2 /
4
{3}{G}
Guardian of the Great Conduit
Creature - Elemental
Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
2 /
4
{3}{G}
Guardian of the Great Conduit
Creature - Elemental
Reach (This creature can block creatures with flying.)
As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.)
2 /
4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{U}
Janjeet Sentry
Creature - Vedalken Soldier
When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}: You may tap or untap target artifact or creature.
2 /
3
{2}{U}
Janjeet Sentry
Creature - Vedalken Soldier
When Janjeet Sentry enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}{E}: You may tap or untap target artifact or creature.
2 /
3
{2}{U}{U}
Long-Finned Skywhale
Creature - Whale
Flying
Long-Finned Skywhale can block only creatures with flying.
4 /
3
{2}{U}{U}
Long-Finned Skywhale
Creature - Whale
Flying
Long-Finned Skywhale can block only creatures with flying.
4 /
3
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).
Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 /
2
{3}{U}
Malfunction
Enchantment - Aura
Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
{3}{U}
Malfunction
Enchantment - Aura
Enchant artifact or creature
When Malfunction enters the battlefield, tap enchanted permanent.
Enchanted permanent doesn't untap during its controller's untap step.
{3}{U}
Nimble Innovator
Creature - Vedalken Artificer
When Nimble Innovator enters the battlefield, draw a card.
2 /
2
{4}{G}{G}
Nissa, Nature's Artisan
Legendary Planeswalker - Nissa
+3: You gain 3 life.
-4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand.
-12: Creatures you control get +5/+5 and gain trample until end of turn.
L:
5
{G}
Ornamental Courage
Instant
Untap target creature. It gets +1/+3 until end of turn.
{1}{U}
Revolutionary Rebuff
Instant
Counter target nonartifact spell unless its controller pays {2}.
{3}{G}{G}
Riparian Tiger
Creature - Cat
Trample
When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).
Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4 /
4
{3}{G}{G}
Riparian Tiger
Creature - Cat
Trample
When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters).
Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn.
4 /
4
{1}{G}
Sage of Shaila's Claim
Creature - Elf Druid
When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).
2 /
1
{1}{G}
Sage of Shaila's Claim
Creature - Elf Druid
When Sage of Shaila's Claim enters the battlefield, you get {E}{E}{E} (three energy counters).
2 /
1
{1}{G}
Servant of the Conduit
Creature - Elf Druid
When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Add one mana of any color.
2 /
2
{1}{G}
Servant of the Conduit
Creature - Elf Druid
When Servant of the Conduit enters the battlefield, you get {E}{E} (two energy counters).
{T}, Pay {E}: Add one mana of any color.
2 /
2
{1}{G}
Terrain Elemental
Creature - Elemental
3 /
2
{1}{G}
Terrain Elemental
Creature - Elemental
3 /
2
{1}{G}
Terrain Elemental
Creature - Elemental
3 /
2
{1}{G}
Terrain Elemental
Creature - Elemental
3 /
2
{2}{G}
Thriving Rhino
Creature - Rhino
When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 /
3
{2}{G}
Thriving Rhino
Creature - Rhino
When Thriving Rhino enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Rhino attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
2 /
3
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{U}
Thriving Turtle
Creature - Turtle
When Thriving Turtle enters the battlefield, you get {E}{E} (two energy counters).
Whenever Thriving Turtle attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it.
0 /
3
{2}{U}
Vedalken Blademaster
Creature - Vedalken Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2 /
3
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
--
Woodland Stream
Land
Woodland Stream enters the battlefield tapped.
{T}: Add {G} or {U}.
{3}{G}
Verdant Crescendo
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.
{3}{G}
Verdant Crescendo
Sorcery
Search your library for a basic land card and put it onto the battlefield tapped. Search your library and graveyard for a card named Nissa, Nature's Artisan, reveal it, put it into your hand, then shuffle.