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Select Main Deck Cards

{3}{W}
Abuna's Chant
Instant
Choose one --

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)
{3}{W}
Abuna's Chant
Instant
Choose one --

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)
{3}{W}
Abuna's Chant
Instant
Choose one --

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)
{3}{W}
Abuna's Chant
Instant
Choose one --

• You gain 5 life.

• Prevent the next 5 damage that would be dealt to target creature this turn.

Entwine {2} (Choose both if you pay the entwine cost.)
{1}{W}
Aegis of the Gods
Enchantment Creature - Human Soldier
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
2 / 1
{1}{W}
Aegis of the Gods
Enchantment Creature - Human Soldier
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
2 / 1
{1}{W}{W}
Aerial Responder
Creature - Dwarf Soldier
Flying, vigilance, lifelink
2 / 3
{1}{W}{W}
Aerial Responder
Creature - Dwarf Soldier
Flying, vigilance, lifelink
2 / 3
{4}
Aetherflux Reservoir
Artifact
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.

Pay 50 life: Aetherflux Reservoir deals 50 damage to any target.
{2}{W}{W}
Ajani Goldmane
Legendary Planeswalker - Ajani
+1: You gain 2 life.

-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

-6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
L: 4
{1}{W}
Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
{1}{W}
Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
{1}{W}
Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
{1}{W}
Ajani's Mantra
Enchantment
At the beginning of your upkeep, you may gain 1 life.
{1}{W}
Ajani's Pridemate
Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 / 2
{1}{W}
Ajani's Pridemate
Creature - Cat Soldier
Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.
2 / 2
{1}{W}{W}
Ajani, Caller of the Pride
Legendary Planeswalker - Ajani
+1: Put a +1/+1 counter on up to one target creature.

-3: Target creature gains flying and double strike until end of turn.

-8: Create X 2/2 white Cat creature tokens, where X is your life total.
L: 4
{1}{W}
Alabaster Mage
Creature - Human Wizard
{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
2 / 1
{1}{W}
Alabaster Mage
Creature - Human Wizard
{1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
2 / 1
{5}{W}{W}
Ancestor's Chosen
Creature - Human Cleric
First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
4 / 4
{5}{W}{W}
Ancestor's Chosen
Creature - Human Cleric
First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.
4 / 4
{5}{W}
Angel of Renewal
Creature - Angel Ally
Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
4 / 4
{5}{W}
Angel of Renewal
Creature - Angel Ally
Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.
4 / 4
{3}{W}
Angelic Accord
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
{3}{W}
Angelic Accord
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
{3}{W}
Angelic Accord
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
{3}{W}
Angelic Accord
Enchantment
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
{3}{W}{W}
Angelic Chorus
Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
{3}{W}{W}
Angelic Chorus
Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
{3}{W}{W}
Angelic Chorus
Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
{3}{W}{W}
Angelic Chorus
Enchantment
Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.
{1}{W}
Circle of Protection: Artifacts
Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Circle of Protection: Black
Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Circle of Protection: Blue
Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Circle of Protection: Green
Enchantment
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Circle of Protection: Red
Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Circle of Protection: White
Enchantment
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
{1}{W}
Ordeal of Heliod
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.
{1}{W}
Ordeal of Heliod
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.
{1}{W}
Ordeal of Heliod
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.
{1}{W}
Ordeal of Heliod
Enchantment - Aura
Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{3}{W}
Sunbond
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
{3}{W}
Sunbond
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
{3}{W}
Sunbond
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
{3}{W}
Sunbond
Enchantment - Aura
Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."