Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Accorder's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Accorder's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Accorder's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{3}
Barbed Battlegear
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}
{3}
Barbed Battlegear
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}
{3}
Barbed Battlegear
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}
{3}
Barbed Battlegear
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}
{3}
Brass Squire
Artifact Creature - Myr
{T}: Attach target Equipment you control to target creature you control.
1 /
3
{3}
Brass Squire
Artifact Creature - Myr
{T}: Attach target Equipment you control to target creature you control.
1 /
3
{3}
Brass Squire
Artifact Creature - Myr
{T}: Attach target Equipment you control to target creature you control.
1 /
3
{0}
Cathar's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Cathar's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Cathar's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{0}
Cathar's Shield
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
{1}{R}
Champion of the Flame
Creature - Human Warrior
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
1 /
1
{1}{R}
Champion of the Flame
Creature - Human Warrior
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
1 /
1
{1}{R}
Champion of the Flame
Creature - Human Warrior
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
1 /
1
{1}{R}
Champion of the Flame
Creature - Human Warrior
Trample
Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it.
1 /
1
{R}
Galvanic Bombardment
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
{R}
Galvanic Bombardment
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
{R}
Galvanic Bombardment
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
{R}
Galvanic Bombardment
Instant
Galvanic Bombardment deals X damage to target creature, where X is 2 plus the number of cards named Galvanic Bombardment in your graveyard.
{R}
Goblin Gaveleer
Creature - Goblin Warrior
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
1 /
1
{R}
Goblin Gaveleer
Creature - Goblin Warrior
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
1 /
1
{R}
Goblin Gaveleer
Creature - Goblin Warrior
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
1 /
1
{R}
Goblin Gaveleer
Creature - Goblin Warrior
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
1 /
1
--
Hanweir Battlements
Land
{T}: Add {C}.
{R}, {T}: Target creature gains haste until end of turn.
{3}{R}{R}, {T}: If you both own and control Hanweir Battlements and a creature named Hanweir Garrison, exile them, then meld them into Hanweir, the Writhing Township.
{2}{R}
Hanweir Garrison
Creature - Human Soldier
Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)
2 /
3
{2}{R}
Hanweir Garrison
Creature - Human Soldier
Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking.
(Melds with Hanweir Battlements.)
2 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}
Piston Sledge
Artifact - Equipment
When Piston Sledge enters the battlefield, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip--Sacrifice an artifact.
{3}
Piston Sledge
Artifact - Equipment
When Piston Sledge enters the battlefield, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip--Sacrifice an artifact.
{3}
Piston Sledge
Artifact - Equipment
When Piston Sledge enters the battlefield, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip--Sacrifice an artifact.
{3}
Piston Sledge
Artifact - Equipment
When Piston Sledge enters the battlefield, attach it to target creature you control.
Equipped creature gets +3/+1.
Equip--Sacrifice an artifact.
{2}{R}
Valduk, Keeper of the Flame
Legendary Creature - Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
3 /
2
{2}{R}
Valduk, Keeper of the Flame
Legendary Creature - Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
3 /
2
{2}{R}
Valduk, Keeper of the Flame
Legendary Creature - Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.
3 /
2
{2}{R}
Valduk, Keeper of the Flame
Legendary Creature - Human Shaman
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.