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Select Main Deck Cards

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All in Good Time
Scheme
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn.
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Behold the Power of Destruction
Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
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Bow to My Command
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)

As you set this scheme in motion, choose an opponent.

Creatures the chosen player controls can't attack you or planeswalkers you control.

At the beginning of your opponents' end step, they may tap any number of untapped creatures they control with total power 8 or greater. If they do, abandon this scheme.
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Embrace My Diabolical Vision
Scheme
When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards.
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Every Hope Shall Vanish
Scheme
When you set this scheme in motion, each opponent reveals their hand. Choose a nonland card from each of those hands. Those players discard those cards.
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For Each of You, a Gift
Scheme
When you set this scheme in motion, for each opponent, create a 3/3 black Horror creature token that attacks that player each combat if able.
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I Delight in Your Convulsions
Scheme
When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
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I Know All, I See All
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)

Untap all permanents you control during each opponent's untap step.

At the beginning of each end step, if three or more cards were put into your graveyard this turn from anywhere, abandon this scheme.
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Imprison This Insolent Wretch
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)

When you set this scheme in motion, choose an opponent.

Permanents the chosen player controls don't untap during their untap step.

When the chosen player is attacked or becomes the target of a spell or ability, abandon this scheme.
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Introductions Are in Order
Scheme
When you set this scheme in motion, choose one --

• Search your library for a creature card, reveal it, put it into your hand, then shuffle.

• You may put a creature card from your hand onto the battlefield.
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Know Evil
Scheme
When you set this scheme in motion, until your next turn, up to one target opponent can't attack with creatures, up to one target opponent can't cast creature spells, and up to one target opponent can't cast noncreature spells. You can't choose any player as a target more than once.
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Mortal Flesh Is Weak
Scheme
When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents.
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My Crushing Masterstroke
Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.
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My Forces Are Innumerable
Ongoing Scheme
(An ongoing scheme remains face up until it's abandoned.)

At the beginning of your end step, create a 3/3 black Horror creature token.

At the beginning of your opponents' end step, they may sacrifice two creatures. If they do, abandon this scheme.
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My Genius Knows No Bounds
Scheme
When you set this scheme in motion, you may pay {X}. If you do, you gain X life and draw X cards.
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My Wish Is Your Command
Scheme
When you set this scheme in motion, each opponent reveals their hand. You may choose a noncreature, nonland card revealed this way and cast it without paying its mana cost.
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No One Will Hear Your Cries
Scheme
When you set this scheme in motion, each opponent chooses a creature they control, then sacrifices the rest.
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Only Blood Ends Your Nightmares
Scheme
When you set this scheme in motion, each opponent sacrifices a creature. Then each opponent who didn't sacrifice a creature discards two cards.
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Perhaps You've Met My Cohort
Scheme
When you set this scheme in motion, search your library for a planeswalker card, put it onto the battlefield, then shuffle your library.
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Surrender Your Thoughts
Scheme
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player discards four cards. If the player chooses others, each of your other opponents discards two cards.
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The Dead Shall Serve
Scheme
When you set this scheme in motion, for each opponent, put up to one target creature card from that player's graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
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The Mighty Will Fall
Scheme
When you set this scheme in motion, choose an opponent with the highest life total among your opponents. That player loses 7 life.
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What's Yours Is Now Mine
Scheme
When you set this scheme in motion, gain control of target creature an opponent controls and untap it.
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Your Inescapable Doom
Ongoing Scheme
(An ongoing scheme remains face up.)

At the beginning of your end step, put a doom counter on this scheme, then this scheme deals damage equal to the number of doom counters on it to the opponent with the highest life total among your opponents. If two or more players are tied for highest life total, you choose one.
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Your Puny Minds Cannot Fathom
Scheme
When you set this scheme in motion, draw four cards. You have no maximum hand size until your next turn.