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Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Viewing revision 27. There is a more recent version of this deck.
Card draw is very important in Commander. Being able to draw more cards gives you more options to work with. But depending on your colors, your options for good card draw might be limiting. Blue has really good card draw, white has really bad draw. Select your card draw carefully; Bygone Bishop and Cathartic Reunion might not always be the best choice.
The cards on this list have drawing cards as their central theme, so I've excluded cantrips that have card draw on the side (like Expedite and Explore), as well as cards with cycling (Censor, Secluded Steppe). Exceptions include the really good cantrips (Brainstorm, Ponder) and Gitaxian Probe (drawing a card for 2 life is the main effect).
I've almost certainly missed more than a few good cards, so let me know in the comments of you think if one.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |