Landfall -- Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
--
Blighted Woodland
Land
{T}: Add {C}.
{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
--
Blighted Woodland
Land
{T}: Add {C}.
{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
--
Blighted Woodland
Land
{T}: Add {C}.
{3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{2}{G}
Grazing Gladehart
Creature - Antelope
Landfall -- Whenever a land enters the battlefield under your control, you may gain 2 life.
2 /
2
{2}{G}
Grazing Gladehart
Creature - Antelope
Landfall -- Whenever a land enters the battlefield under your control, you may gain 2 life.
2 /
2
{2}{R}{G}
Grove Rumbler
Creature - Elemental
Trample
Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
3 /
3
{2}{R}{G}
Grove Rumbler
Creature - Elemental
Trample
Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
3 /
3
{2}{R}{G}
Grove Rumbler
Creature - Elemental
Trample
Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
3 /
3
{2}{R}{G}
Grove Rumbler
Creature - Elemental
Trample
Landfall -- Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
3 /
3
{1}{R}
Makindi Sliderunner
Creature - Beast
Trample
Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
2 /
1
{1}{R}
Makindi Sliderunner
Creature - Beast
Trample
Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
2 /
1
{1}{R}
Makindi Sliderunner
Creature - Beast
Trample
Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
2 /
1
{1}{R}
Makindi Sliderunner
Creature - Beast
Trample
Landfall -- Whenever a land enters the battlefield under your control, Makindi Sliderunner gets +1/+1 until end of turn.
2 /
1
{2}{R}{G}
Mina and Denn, Wildborn
Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
4 /
4
{2}{R}{G}
Mina and Denn, Wildborn
Legendary Creature - Elf Ally
You may play an additional land on each of your turns.
{R}{G}, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
4 /
4
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{3}{R}{R}{G}{G}
Omnath, Locus of Rage
Legendary Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5 /
5
{3}{R}{R}{G}{G}
Omnath, Locus of Rage
Legendary Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.
Whenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
5 /
5
{4}{G}{G}
Oran-Rief Hydra
Creature - Hydra
Trample
Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
5 /
5
{4}{G}{G}
Oran-Rief Hydra
Creature - Hydra
Trample
Landfall -- Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead.
5 /
5
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{R}
Plated Geopede
Creature - Insect
First strike
Landfall -- Whenever a land enters the battlefield under your control, Plated Geopede gets +2/+2 until end of turn.
1 /
1
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{G}
Retreat to Kazandu
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Put a +1/+1 counter on target creature.
• You gain 2 life.
{2}{G}
Retreat to Kazandu
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Put a +1/+1 counter on target creature.
• You gain 2 life.
{2}{R}
Retreat to Valakut
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
{2}{R}
Retreat to Valakut
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
{2}{R}
Retreat to Valakut
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Rugged Highlands
Land
Rugged Highlands enters the battlefield tapped.
When Rugged Highlands enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
{1}{G}
Swell of Growth
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
{1}{G}
Swell of Growth
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
{1}{G}
Swell of Growth
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
{1}{G}
Swell of Growth
Instant
Target creature gets +2/+2 until end of turn. You may put a land card from your hand onto the battlefield.
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 /
2
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 /
2
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 /
2
{2}{R}
Tunneling Geopede
Creature - Insect
Landfall -- Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.
3 /
2
{2}{R}
Valakut Predator
Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
2 /
2
{2}{R}
Valakut Predator
Creature - Elemental
Landfall -- Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
2 /
2
{2}{G}
Retreat to Kazandu
Enchantment
Landfall -- Whenever a land enters the battlefield under your control, choose one --