Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
1 /
2
{1}{R}
Bomber Corps
Creature - Human Soldier
Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
1 /
2
{1}{R}
Bomber Corps
Creature - Human Soldier
Battalion -- Whenever Bomber Corps and at least two other creatures attack, Bomber Corps deals 1 damage to any target.
1 /
2
{W}
Boros Elite
Creature - Human Soldier
Battalion -- Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
1 /
1
{W}
Boros Elite
Creature - Human Soldier
Battalion -- Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
1 /
1
{W}
Boros Elite
Creature - Human Soldier
Battalion -- Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
1 /
1
{W}
Boros Elite
Creature - Human Soldier
Battalion -- Whenever Boros Elite and at least two other creatures attack, Boros Elite gets +2/+2 until end of turn.
1 /
1
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
--
Boros Guildgate
Land - Gate
Boros Guildgate enters the battlefield tapped.
{T}: Add {R} or {W}.
{1}{W}
Boros Mastiff
Creature - Dog
Battalion -- Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
2 /
2
{1}{W}
Boros Mastiff
Creature - Dog
Battalion -- Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
2 /
2
{1}{W}
Boros Mastiff
Creature - Dog
Battalion -- Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
2 /
2
{R}
Burst Lightning
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
{R}
Burst Lightning
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
{R}
Burst Lightning
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
{W}{W}
Celestial Flare
Instant
Target player sacrifices an attacking or blocking creature.
{W}{W}
Celestial Flare
Instant
Target player sacrifices an attacking or blocking creature.
{2}{R}{W}
Firemane Avenger
Creature - Angel
Flying
Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
3 /
3
{2}{R}{W}
Firemane Avenger
Creature - Angel
Flying
Battalion -- Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
3 /
3
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 /
1
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 /
1
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 /
1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{R}
Mugging
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
{R}
Mugging
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
{R}
Mugging
Sorcery
Mugging deals 2 damage to target creature. That creature can't block this turn.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{R}
Seismic Stomp
Sorcery
Creatures without flying can't block this turn.
{1}{R}
Seismic Stomp
Sorcery
Creatures without flying can't block this turn.
{1}{R}
Seismic Stomp
Sorcery
Creatures without flying can't block this turn.
{1}{R}{W}
Skyknight Legionnaire
Creature - Human Knight
Flying, haste
2 /
2
{1}{R}{W}
Skyknight Legionnaire
Creature - Human Knight
Flying, haste
2 /
2
{1}{R}{W}
Skyknight Legionnaire
Creature - Human Knight
Flying, haste
2 /
2
{2}{R}{W}
Tajic, Blade of the Legion
Legendary Creature - Human Soldier
Indestructible
Battalion -- Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
2 /
2
{2}{R}{W}
Tajic, Blade of the Legion
Legendary Creature - Human Soldier
Indestructible
Battalion -- Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.
2 /
2
{1}{R}{W}
Viashino Firstblade
Creature - Viashino Soldier
Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
2 /
2
{1}{R}{W}
Viashino Firstblade
Creature - Viashino Soldier
Haste
When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
2 /
2
{W}
War Falcon
Creature - Bird
Flying
War Falcon can't attack unless you control a Knight or a Soldier.
2 /
1
{W}
War Falcon
Creature - Bird
Flying
War Falcon can't attack unless you control a Knight or a Soldier.
2 /
1
{W}
War Falcon
Creature - Bird
Flying
War Falcon can't attack unless you control a Knight or a Soldier.
2 /
1
{R}{W}
Wojek Halberdiers
Creature - Human Soldier
Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
3 /
2
{R}{W}
Wojek Halberdiers
Creature - Human Soldier
Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
3 /
2
{R}{W}
Wojek Halberdiers
Creature - Human Soldier
Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.
3 /
2
{R}{W}
Wojek Halberdiers
Creature - Human Soldier
Battalion -- Whenever Wojek Halberdiers and at least two other creatures attack, Wojek Halberdiers gains first strike until end of turn.