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Select Main Deck Cards

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Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
--
Aether Hub
Land
When Aether Hub enters the battlefield, you get {E} (an energy counter).

{T}: Add {C}.

{T}, Pay {E}: Add one mana of any color.
{1}{U}
Aether Theorist
Creature - Vedalken Rogue
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters).

{T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 3
{1}{U}
Aether Theorist
Creature - Vedalken Rogue
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters).

{T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 3
{1}{U}
Aether Theorist
Creature - Vedalken Rogue
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters).

{T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 3
{1}{U}
Aether Theorist
Creature - Vedalken Rogue
When Aether Theorist enters the battlefield, you get {E}{E}{E} (three energy counters).

{T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
1 / 3
{2}{R}
Aethertorch Renegade
Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters).

{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.

{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1 / 2
{2}{R}
Aethertorch Renegade
Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters).

{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.

{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1 / 2
{2}{R}
Aethertorch Renegade
Creature - Human Rogue
When Aethertorch Renegade enters the battlefield, you get {E}{E}{E}{E} (four energy counters).

{T}, Pay {E}{E}: Aethertorch Renegade deals 1 damage to target creature.

{T}, Pay {E}{E}{E}{E}{E}{E}{E}{E}: Aethertorch Renegade deals 6 damage to target player or planeswalker.
1 / 2
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
{G}
Attune with Aether
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You get {E}{E} (two energy counters).
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
--
Botanical Sanctum
Land
Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {G} or {U}.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
--
Cinder Glade
Land - Mountain Forest
({T}: Add {R} or {G}.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.
{3}{U}{U}
Confiscation Coup
Sorcery
Choose target artifact or creature. You get {E}{E}{E}{E} (four energy counters), then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
{3}
Dynavolt Tower
Artifact
Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).

{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
{3}
Dynavolt Tower
Artifact
Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).

{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
{3}
Dynavolt Tower
Artifact
Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters).

{T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Greenbelt Rampager
Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3 / 4
{G}
Greenbelt Rampager
Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3 / 4
{G}
Greenbelt Rampager
Creature - Elephant
When Greenbelt Rampager enters the battlefield, pay {E}{E} (two energy counters). If you can't, return Greenbelt Rampager to its owner's hand and you get {E}.
3 / 4
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{R}
Harnessed Lightning
Instant
Choose target creature. You get {E}{E}{E} (three energy counters), then you may pay any amount of {E}. Harnessed Lightning deals that much damage to that creature.
{1}{G}
Highspire Infusion
Instant
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
{1}{G}
Highspire Infusion
Instant
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
{1}{G}
Highspire Infusion
Instant
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
{1}{G}
Highspire Infusion
Instant
Target creature gets +3/+3 until end of turn. You get {E}{E} (two energy counters).
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).

Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 / 2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).

Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 / 2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).

Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 / 2
{1}{G}
Longtusk Cub
Creature - Cat
Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters).

Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub.
2 / 2
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 / 2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 / 2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 / 2
{1}{G}{U}
Rogue Refiner
Creature - Human Rogue
When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters).
3 / 2
--
Spirebluff Canal
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {U} or {R}.
--
Spirebluff Canal
Land
Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

{T}: Add {U} or {R}.
{1}{U}{R}
Whirler Virtuoso
Creature - Vedalken Artificer
When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2 / 3
{1}{U}{R}
Whirler Virtuoso
Creature - Vedalken Artificer
When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2 / 3
{1}{U}{R}
Whirler Virtuoso
Creature - Vedalken Artificer
When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2 / 3
{1}{U}{R}
Whirler Virtuoso
Creature - Vedalken Artificer
When Whirler Virtuoso enters the battlefield, you get {E}{E}{E} (three energy counters).

Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
2 / 3