At the beginning of your end step, put a +1/+1 counter on target Beast creature you control.
2 /
3
{1}{R}{R}
Annihilating Fire
Instant
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{1}{R}{R}
Annihilating Fire
Instant
Annihilating Fire deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
{G}
Centaur's Herald
Creature - Elf Scout
{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
0 /
1
{G}
Centaur's Herald
Creature - Elf Scout
{2}{G}, Sacrifice Centaur's Herald: Create a 3/3 green Centaur creature token.
0 /
1
{2}{R}{R}
Chandra's Outrage
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
{1}{G}
Deadly Recluse
Creature - Spider
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
1 /
2
{R}
Electrickery
Instant
Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{G}
Elvish Mystic
Creature - Elf Druid
{T}: Add {G}.
1 /
1
{2}{R}
Flames of the Firebrand
Sorcery
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
{G}
Gladecover Scout
Creature - Elf Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
1 /
1
{1}{R}
Goblin Shortcutter
Creature - Goblin Scout
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
2 /
1
{1}{G}
Greenside Watcher
Creature - Elf Druid
{T}: Untap target Gate.
2 /
1
{2}{R}{G}
Gruul War Chant
Enchantment
Attacking creatures you control get +1/+0 and have menace.
{1}{G}
Gyre Sage
Creature - Elf Druid
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{T}: Add {G} for each +1/+1 counter on Gyre Sage.
1 /
2
{G}{G}
Kalonian Tusker
Creature - Beast
3 /
3
{1}{G}
Kraul Warrior
Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
2 /
2
{1}{G}
Kraul Warrior
Creature - Insect Warrior
{5}{G}: Kraul Warrior gets +3/+3 until end of turn.
2 /
2
{2}{R}{R}
Marauding Maulhorn
Creature - Beast
Marauding Maulhorn attacks each combat if able unless you control a creature named Advocate of the Beast.
5 /
3
{2}
Millstone
Artifact
{2}, {T}: Target player mills two cards.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Regathan Firecat
Creature - Elemental Cat
4 /
1
{2}
Riot Gear
Artifact - Equipment
Equipped creature gets +1/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
{1}{R}
Riot Piker
Creature - Goblin Berserker
First strike
Riot Piker attacks each combat if able.
2 /
1
{2}{G}{G}
Rumbling Baloth
Creature - Beast
4 /
4
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}{G}
Skarrg Guildmage
Creature - Human Shaman
{R}{G}: Creatures you control gain trample until end of turn.
{1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.
2 /
2
{X}{G}
Slime Molding
Sorcery
Create an X/X green Ooze creature token.
{R}
Smelt
Instant
Destroy target artifact.
{3}{G}{G}
Sporemound
Creature - Fungus
Landfall -- Whenever a land you control enters, create a 1/1 green Saproling creature token.
3 /
3
{5}{R}
Tenement Crasher
Creature - Beast
Haste
5 /
4
{2}{G}
Trollhide
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
{2}{R}
Viashino Racketeer
Creature - Viashino Rogue
When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.