• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{G}
Bushwhack
Sorcery
Choose one --
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{G}
Bushwhack
Sorcery
Choose one --
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{G}
Bushwhack
Sorcery
Choose one --
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
7 /
6
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
7 /
6
{4}{G}{G}
Carnage Tyrant
Creature - Dinosaur
This spell can't be countered.
Trample, hexproof
7 /
6
--
Castle Garenbrig
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
--
Castle Garenbrig
Land
Castle Garenbrig enters the battlefield tapped unless you control a Forest.
{T}: Add {G}.
{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{3}{G}{G}
Crested Herdcaller
Creature - Dinosaur
Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
3 /
3
{3}{G}{G}
Crested Herdcaller
Creature - Dinosaur
Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
3 /
3
{3}{G}{G}
Crested Herdcaller
Creature - Dinosaur
Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
3 /
3
{3}{G}{G}
Crested Herdcaller
Creature - Dinosaur
Trample
When Crested Herdcaller enters the battlefield, create a 3/3 green Dinosaur creature token with trample.
3 /
3
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}{G}
Ghalta, Primal Hunger
Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample
12 /
12
{G}{G}
Ghalta, Primal Hunger
Legendary Creature - Elder Dinosaur
This spell costs {X} less to cast, where X is the total power of creatures you control.
Trample
12 /
12
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 /
10
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 /
10
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 /
10
{G}{G}{G}{G}{G}
Gigantosaurus
Creature - Dinosaur
10 /
10
{5}{G}
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
{5}{G}
Hurricane
Sorcery
Hurricane deals X damage to each creature with flying and each player.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{2}{G}
Overgrowth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.
{1}{G}
Sanctum Weaver
Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
0 /
2
{1}{G}
Sanctum Weaver
Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
0 /
2
{1}{G}
Sanctum Weaver
Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
0 /
2
{1}{G}
Sanctum Weaver
Enchantment Creature - Dryad
{T}: Add X mana of any one color, where X is the number of enchantments you control.
0 /
2
{2}{G}{G}
Shifting Ceratops
Creature - Dinosaur
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
{G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
5 /
4
{2}{G}{G}
Shifting Ceratops
Creature - Dinosaur
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
{G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
5 /
4
{2}{G}{G}
Shifting Ceratops
Creature - Dinosaur
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
{G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
5 /
4
{2}{G}{G}
Shifting Ceratops
Creature - Dinosaur
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
{G}: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
5 /
4
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{G}
Utopia Sprawl
Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
{G}
Wild Growth
Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}.