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{1}{U}{U}
Admiral's Order
Instant
Raid -- If you attacked this turn, you may pay {U} rather than pay this spell's mana cost.

Counter target spell.
{4}{U}
Armored Galleon
Creature - Human Pirate
Armored Galleon can't attack unless defending player controls an Island.
5 / 4
{1}{B}{B}
Arterial Flow
Sorcery
Each opponent discards two cards. If you control a Vampire, each opponent loses 2 life and you gain 2 life.
{4}
Bomat Bazaar Barge
Artifact - Vehicle
When Bomat Bazaar Barge enters the battlefield, draw a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
5 / 5
{1}{U}{U}
Capsize
Instant
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.
{1}{U}
Chart a Course
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
{2}{U}{U}
Coastal Piracy
Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
{4}
Conqueror's Galleon
Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
2 / 10
--
Conqueror's Foothold
Land

(Transforms from Conqueror's Galleon.)

{T}: Add {C}.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}: Draw a card.

{6}, {T}: Return target card from your graveyard to your hand.
2 / 10
{1}
Consulate Dreadnought
Artifact - Vehicle
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
7 / 11
{3}{U}{B}
Deadeye Plunderers
Creature - Human Pirate
Deadeye Plunderers gets +1/+1 for each artifact you control.

{2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 3
{3}{U}
Deadeye Quartermaster
Creature - Human Pirate
When Deadeye Quartermaster enters the battlefield, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
2 / 2
{2}{B}
Deadeye Tormentor
Creature - Human Pirate
Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
2 / 2
{1}{B}
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
{2}{U}
Depths of Desire
Instant
Return target creature to its owner's hand. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{3}{B}
Dire Fleet Interloper
Creature - Human Pirate
Menace

When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
2 / 2
{3}{B}{B}
Dire Fleet Ravager
Creature - Orc Pirate Wizard
Menace, deathtouch

When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.
4 / 4
{5}
Dusk Legion Dreadnought
Artifact - Vehicle
Vigilance

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4 / 6
{1}{U}
Evasive Action
Instant
Domain -- Counter target spell unless its controller pays {1} for each basic land type among lands you control.
{1}{B}
Fathom Fleet Captain
Creature - Human Pirate
Menace

Whenever Fathom Fleet Captain attacks, if you control another nontoken Pirate, you may pay {2}. If you do, create a 2/2 black Pirate creature token with menace.
2 / 1
{3}{B}
Fathom Fleet Cutthroat
Creature - Human Pirate
When Fathom Fleet Cutthroat enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.
3 / 3
{3}
Fell Flagship
Artifact - Vehicle
Pirates you control get +1/+0.

Whenever Fell Flagship deals combat damage to a player, that player discards a card.

Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
3 / 3
{5}{U}{U}
Fleet Swallower
Creature - Fish
Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
6 / 6
{2}{B}
Forerunner of the Coalition
Creature - Human Pirate
When Forerunner of the Coalition enters the battlefield, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top.

Whenever another Pirate enters the battlefield under your control, each opponent loses 1 life.
2 / 2
{2}{U}{U}
Ghost Ship
Creature - Spirit
Flying

{U}{U}{U}: Regenerate Ghost Ship.
2 / 4
{2}{U}
Hornswoggle
Instant
Counter target creature spell. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{U}{B}
Hostage Taker
Creature - Human Pirate
When Hostage Taker enters the battlefield, exile another target creature or artifact until Hostage Taker leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
2 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}{U}
Jace, Cunning Castaway
Legendary Planeswalker - Jace
+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

-2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

-5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
L: 3
--
Jwar Isle Refuge
Land
Jwar Isle Refuge enters the battlefield tapped.

When Jwar Isle Refuge enters the battlefield, you gain 1 life.

{T}: Add {U} or {B}.
{5}{U}{U}
Kraken of the Straits
Creature - Kraken
Creatures with power less than the number of Islands you control can't block Kraken of the Straits.
6 / 6
{1}{U}
Lingering Mirage
Enchantment - Aura
Enchant land

Enchanted land is an Island.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.

{T}: Add {U}.

Cycling {U} ({U}, Discard this card: Draw a card.)
{2}{U}
Lookout's Dispersal
Instant
This spell costs {1} less to cast if you control a Pirate.

Counter target spell unless its controller pays {4}.
{2}{U}
Navigator's Ruin
Enchantment
Raid -- At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
--
Nephalia Drownyard
Land
{T}: Add {C}.

{1}{U}{B}, {T}: Target player mills three cards.
{U}
Opt
Instant
Scry 1.

Draw a card.
{4}{U}
Pirate Ship
Creature - Human Pirate
Pirate Ship can't attack unless defending player controls an Island.

{T}: Pirate Ship deals 1 damage to any target.

When you control no Islands, sacrifice Pirate Ship.
4 / 3
{3}{U}
Pirate's Prize
Sorcery
Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{4}{U}
Prosperous Pirates
Creature - Human Pirate
When Prosperous Pirates enters the battlefield, create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 4
{3}{B}
Raiders' Wake
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid -- At the beginning of your end step, if you attacked this turn, target opponent discards a card.
{4}{U}
Red Cliffs Armada
Creature - Human Soldier
Red Cliffs Armada can't attack unless defending player controls an Island.
5 / 4
{1}{U}{U}
Reef Pirates
Creature - Zombie Pirate
Whenever Reef Pirates deals damage to an opponent, that player mills a card.
2 / 2
{4}{B}
Revel in Riches
Enchantment
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
{5}{U}
River Serpent
Creature - Serpent
River Serpent can't attack unless there are five or more cards in your graveyard.

Cycling {U} ({U}, Discard this card: Draw a card.)
5 / 5
--
River of Tears
Land
{T}: Add {U}. If you played a land this turn, add {B} instead.
{4}{U}{U}
River's Rebuke
Sorcery
Return all nonland permanents target player controls to their owner's hand.
{3}{U}
Run Aground
Instant
Put target artifact or creature on top of its owner's library.
{2}{B}
Ruthless Knave
Creature - Orc Pirate
{2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")

Sacrifice three Treasures: Draw a card.
3 / 2
{2}{U}
Sailor of Means
Creature - Human Pirate
When Sailor of Means enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 4
--
Saprazzan Cove
Land
Saprazzan Cove enters the battlefield tapped.

{T}: Put a storage counter on Saprazzan Cove.

{T}, Remove any number of storage counters from Saprazzan Cove: Add {U} for each storage counter removed this way.
{3}{U}
Saprazzan Outrigger
Creature - Merfolk
When Saprazzan Outrigger attacks or blocks, put it on top of its owner's library at end of combat.
5 / 5
{5}{U}{U}
Scourge of Fleets
Creature - Kraken
When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
6 / 6
{U}
Sea Legs
Enchantment - Aura
Flash

Enchant creature

Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0.
{4}{U}
Serpent of the Endless Sea
Creature - Serpent
Serpent of the Endless Sea's power and toughness are each equal to the number of Islands you control.

Serpent of the Endless Sea can't attack unless defending player controls an Island.
* / *
{2}
Shadowed Caravel
Artifact - Vehicle
Whenever a creature you control explores, put a +1/+1 counter on Shadowed Caravel.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
2 / 2
{3}{U}{B}
Skeleton Ship
Legendary Creature - Skeleton
When you control no Islands, sacrifice Skeleton Ship.

{T}: Put a -1/-1 counter on target creature.
0 / 3
{B}
Skulduggery
Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
{2}{B}
Skymarch Bloodletter
Creature - Vampire Soldier
Flying

When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.
2 / 2
{3}
Sleek Schooner
Artifact - Vehicle
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
4 / 3
{3}{U}{U}
Spell Swindle
Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{U}
Steam Frigate
Creature - Human Pirate
Steam Frigate can't attack unless defending player controls an Island.
3 / 3
{3}{U}
Stolen Goods
Sorcery
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
{5}{U}{U}{U}
Stormtide Leviathan
Creature - Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

All lands are Islands in addition to their other types.

Creatures without flying or islandwalk can't attack.
8 / 8
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{U}
Talas Air Ship
Creature - Human Pirate
Flying
3 / 2
{7}{U}
Treasure Cruise
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.
--
Unknown Shores
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color.
{2}{U}
Unwind
Instant
Counter target noncreature spell. Untap up to three lands.
{3}{B}
Vampire Revenant
Creature - Vampire Spirit
Flying
3 / 1
{2}{B}
Vanquish the Weak
Instant
Destroy target creature with power 3 or less.
{3}{U}
Vodalian Serpent
Creature - Serpent
Kicker {2} (You may pay an additional {2} as you cast this spell.)

Vodalian Serpent can't attack unless defending player controls an Island.

If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.
2 / 2
{B}{B}
Walk the Plank
Sorcery
Destroy target non-Merfolk creature.

{4}{U}{U}
Deep-Sea Serpent
Creature - Serpent
Deep-Sea Serpent can't attack unless defending player controls an Island.
5 / 5
--
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

{T}: Add {U} or {B}.
{2}
Elaborate Firecannon
Artifact
Elaborate Firecannon doesn't untap during your untap step.

{4}, {T}: Elaborate Firecannon deals 2 damage to any target.

At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
{B}
Grasping Scoundrel
Creature - Human Pirate
Grasping Scoundrel gets +1/+0 as long as it's attacking.
1 / 1
{U}
Merchant Ship
Creature - Human
Merchant Ship can't attack unless defending player controls an Island.

Whenever Merchant Ship attacks and isn't blocked, you gain 2 life.

When you control no Islands, sacrifice Merchant Ship.
0 / 2
{U}{U}
Piracy
Sorcery
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
{3}{U}{B}{B}
Ramirez DePietro
Legendary Creature - Human Pirate
First strike
4 / 3
{2}{U}
Rishadan Airship
Creature - Human Pirate
Flying

Rishadan Airship can block only creatures with flying.
3 / 1
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying

{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 / 1
{2}
Sorcerous Spyglass
Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.

Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{1}{U}
Talas Scout
Creature - Human Pirate Scout
Flying
1 / 2
{2}{B}{B}
Vraska's Contempt
Instant
Exile target creature or planeswalker. You gain 2 life.
{2}{U}
Wu Warship
Creature - Human Soldier
Wu Warship can't attack unless defending player controls an Island.
3 / 3