Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{U}
Aerial Guide
Creature - Drake
Flying

Whenever Aerial Guide attacks, another target attacking creature gains flying until end of turn.
2 / 2
{3}{U}
Aetherize
Instant
Return all attacking creatures to their owner's hand.
{4}{U}{U}
Aethersnatch
Instant
Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters the battlefield under your control.)
{3}{U}{U}
Air Elemental
Creature - Elemental
Flying
4 / 4
{4}{U}{U}
Angler Drake
Creature - Drake
Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.
4 / 4
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{4}{U}{U}{U}
Blatant Thievery
Sorcery
For each opponent, gain control of target permanent that player controls.
{X}{U}{U}{U}
Blue Sun's Zenith
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
{U}
Blustersquall
Instant
Tap target creature you don't control.

Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{3}{U}
Breaching Hippocamp
Creature - Horse Fish
Flash (You may cast this spell any time you could cast an instant.)

When Breaching Hippocamp enters the battlefield, untap another target creature you control.
3 / 2
{4}{U}
Broodbirth Viper
Creature - Snake
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Broodbirth Viper deals combat damage to a player, you may draw a card.
3 / 3
{1}{U}{U}
Cancel
Instant
Counter target spell.
{1}{U}
Censor
Instant
Counter target spell unless its controller pays {1}.

Cycling {U} ({U}, Discard this card: Draw a card.)
{1}{U}
Chart a Course
Sorcery
Draw two cards. Then discard a card unless you attacked this turn.
{3}{U}
Chorus of the Tides
Creature - Siren
Flying

Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
3 / 2
{5}{U}
Citywatch Sphinx
Creature - Sphinx
Flying

When Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
5 / 4
{2}{U}
Countervailing Winds
Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{U}{U}
Devious Cover-Up
Instant
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
{U}
Dive Down
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{X}{1}{U}{U}
Dominate
Instant
Gain control of target creature with mana value X or less.
{2}{U}{U}
Dreamcaller Siren
Creature - Siren Pirate
Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents.
3 / 3
{1}{U}
Echoing Truth
Instant
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
{X}{U}{U}
Entrancing Melody
Sorcery
Gain control of target creature with mana value X.
{4}{U}{U}
Floodwaters
Sorcery
Return up to two target creatures to their owners' hands.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{U}
Glimmer of Genius
Instant
Scry 2, then draw two cards. You get {E}{E} (two energy counters).
{3}{U}
Grasp of Phantoms
Sorcery
Put target creature on top of its owner's library.

Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{U}
Griptide
Instant
Put target creature on top of its owner's library.
{3}{U}
Homarid Explorer
Creature - Homarid Scout
When Homarid Explorer enters the battlefield, target player mills four cards.
3 / 3
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{U}
Kraken Hatchling
Creature - Kraken
0 / 4
{2}{U}
Leapfrog
Creature - Frog
Leapfrog has flying as long as you've cast an instant or sorcery spell this turn.
3 / 1
{4}{U}{U}
Mirror Match
Instant
Cast this spell only during the declare blockers step.

For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.
{3}{U}
Murmuring Mystic
Creature - Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
1 / 5
{1}{U}
Narcomoeba
Creature - Illusion
Flying

When Narcomoeba is put into your graveyard from your library, you may put it onto the battlefield.
1 / 1
{U}{U}
Nullify
Instant
Counter target creature or Aura spell.
{4}{U}{U}
Opportunity
Instant
Target player draws four cards.
{1}{U}
Perilous Voyage
Instant
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
{3}{U}
Pirate's Prize
Sorcery
Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{1}{U}
Radical Idea
Instant
Draw a card.

Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
{2}{U}{U}
Reins of Power
Instant
Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.
{X}{U}
Repeal
Instant
Return target nonland permanent with mana value X to its owner's hand.

Draw a card.
{1}{U}
Revolutionary Rebuff
Instant
Counter target nonartifact spell unless its controller pays {2}.
{2}{U}{U}
Rewind
Instant
Counter target spell. Untap up to four lands.
{4}{U}{U}
Rise of Eagles
Sorcery
Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{3}{U}
Riverwise Augur
Creature - Merfolk Wizard
When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.
2 / 2
{3}{U}
Run Aground
Instant
Put target artifact or creature on top of its owner's library.
{U}
Shore Keeper
Creature - Trilobite
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
0 / 3
{1}{U}{U}
Sinister Sabotage
Instant
Counter target spell.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{2}{U}{U}
Sleep
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
{3}{U}{U}
Soul of the Rapids
Creature - Elemental
Flying

Hexproof (This creature can't be the target of spells or abilities your opponents control.)
3 / 2
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{4}{U}
Spire Monitor
Creature - Phyrexian Drake
Flash (You may cast this spell any time you could cast an instant.)

Flying
3 / 3
{3}{U}
Stolen Goods
Sorcery
Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
{3}{U}
Storm Sculptor
Creature - Merfolk Wizard
Storm Sculptor can't be blocked.

When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
3 / 2
{X}{2}{U}
Stroke of Genius
Instant
Target player draws X cards.
{U}
Swan Song
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
{2}{U}{U}
Talrand, Sky Summoner
Legendary Creature - Merfolk Wizard
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
2 / 2
{2}{U}
Tidal Wave
Instant
Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
{2}{U}
Tragic Lesson
Instant
Draw two cards. Then discard a card unless you return a land you control to its owner's hand.
{1}{U}
Unexplained Disappearance
Instant
Return target creature to its owner's hand.

Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{2}{U}
Watertrap Weaver
Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 / 2
{3}{U}
Wishcoin Crab
Creature - Crab
2 / 5