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Select Main Deck Cards

{7}
Accomplished Automaton
Artifact Creature - Construct
Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
5 / 7
{4}
Anvilwrought Raptor
Artifact Creature - Bird
Flying

First strike (This creature deals combat damage before creatures without first strike.)
2 / 1
{1}{G}
Benefactor's Draught
Instant
Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card.

Draw a card.
{2}{G}
Blanchwood Armor
Enchantment - Aura
Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.
{3}
Chief of the Foundry
Artifact Creature - Construct
Other artifact creatures you control get +1/+1.
2 / 3
{3}
Clockwork Servant
Artifact Creature - Gnome
Adamant -- When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.
2 / 3
{2}
Consulate Skygate
Artifact Creature - Wall
Defender

Reach (This creature can block creatures with flying.)
0 / 4
{2}
Copper Myr
Artifact Creature - Myr
{T}: Add {G}.
1 / 1
{1}{G}
Deeproot Warrior
Creature - Merfolk Warrior
Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.
2 / 2
{2}
Diamond Mare
Artifact Creature - Horse
As Diamond Mare enters the battlefield, choose a color.

Whenever you cast a spell of the chosen color, you gain 1 life.
1 / 3
{1}{G}
Druid's Deliverance
Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
{2}{G}{G}
Ezuri's Brigade
Creature - Elf Warrior
Metalcraft -- As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
4 / 4
{2}
Field Creeper
Artifact Creature - Scarecrow
2 / 1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}
Foundry Inspector
Artifact Creature - Construct
Artifact spells you cast cost {1} less to cast.
3 / 2
--
Foundry of the Consuls
Land
{T}: Add {C}.

{5}, {T}, Sacrifice Foundry of the Consuls: Create two 1/1 colorless Thopter artifact creature tokens with flying.
{4}
Guardian Automaton
Artifact Creature - Construct
When Guardian Automaton dies, you gain 3 life.
3 / 3
{2}
Hedron Crawler
Artifact Creature - Construct
{T}: Add {C}. ({C} represents colorless mana.)
0 / 1
{3}
Henge Walker
Artifact Creature - Golem
Adamant -- If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.
2 / 2
{3}
Heraldic Banner
Artifact
As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.

{T}: Add one mana of the chosen color.
{2}{G}
Highspire Artisan
Creature - Elf Artificer
Reach (This creature can block creatures with flying.)

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
0 / 3
{4}
Iron League Steed
Artifact Creature - Construct
Haste

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
2 / 2
{2}
Jousting Dummy
Artifact Creature - Scarecrow Knight
{3}: Jousting Dummy gets +1/+0 until end of turn.
2 / 1
{4}
Junktroller
Artifact Creature - Golem
Defender

{T}: Put target card from a graveyard on the bottom of its owner's library.
0 / 6
{1}{G}
Leafkin Druid
Creature - Elemental Druid
{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.
0 / 3
{G}
Might of the Masses
Instant
Target creature gets +1/+1 until end of turn for each creature you control.
{2}{G}
Nissa's Pilgrimage
Sorcery
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.

Spell mastery -- If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
{5}{G}{G}
Nissa, Genesis Mage
Legendary Planeswalker - Nissa
+2: Untap up to two target creatures and up to two target lands.

-3: Target creature gets +5/+5 until end of turn.

-10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
L: 5
--
Opal Palace
Land
{T}: Add {C}.

{1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
{G}
Oviya Pashiri, Sage Lifecrafter
Legendary Creature - Human Artificer
{2}{G}, {T}: Create a 1/1 colorless Servo artifact creature token.

{4}{G}, {T}: Create an X/X colorless Construct artifact creature token, where X is the number of creatures you control.
1 / 2
{2}{G}{G}
Peema Outrider
Creature - Elf Artificer
Trample

Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
3 / 3
{1}{G}
Revive
Sorcery
Return target green card from your graveyard to your hand.
{4}
Saheeli's Silverwing
Artifact Creature - Drake
Flying

When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.
2 / 3
{1}{G}
Season of Growth
Enchantment
Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Whenever you cast a spell that targets a creature you control, draw a card.
{3}
Shambling Suit
Artifact Creature - Construct
Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.
* / 3
{3}
Shimmer Myr
Artifact Creature - Myr
Flash

You may cast artifact spells as though they had flash.
2 / 2
{X}{G}
Slime Molding
Sorcery
Create an X/X green Ooze creature token.
{4}
Snare Thopter
Artifact Creature - Thopter
Flying, haste
3 / 2
{G}
Stony Strength
Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
{1}{G}
Strength in Numbers
Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
{1}
Team Pennant
Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance and trample.

Equip creature token {1}

Equip {3}
{3}
Thaumaturge's Familiar
Artifact Creature - Bird
Flying

When Thaumaturge's Familiar enters the battlefield, scry 1.
1 / 3
{G}
Turn the Earth
Instant
Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life.

Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{G}
Verdant Rebirth
Instant
Until end of turn, target creature gains "When this creature dies, return it to its owner's hand."

Draw a card.
{3}{G}
Wilderness Reclamation
Enchantment
At the beginning of your end step, untap all lands you control.
{1}{G}
Woodland Champion
Creature - Elf Scout
Whenever one or more tokens enter the battlefield under your control, put that many +1/+1 counters on Woodland Champion.
2 / 2