Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{G}
Commune with Dinosaurs
Sorcery
Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{2}{R}
Dinosaur Stampede
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
{2}{R}
Dinosaur Stampede
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
{2}{R}
Dinosaur Stampede
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
{1}{G}
Drover of the Mighty
Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color.
1 /
1
{1}{G}
Drover of the Mighty
Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color.
1 /
1
{1}{G}
Drover of the Mighty
Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color.
1 /
1
{1}{G}
Drover of the Mighty
Creature - Human Druid
Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.
{T}: Add one mana of any color.
1 /
1
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
--
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G}.
{1}{R}
Marauding Raptor
Creature - Dinosaur
Creature spells you cast cost {1} less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
2 /
3
{1}{R}
Marauding Raptor
Creature - Dinosaur
Creature spells you cast cost {1} less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
2 /
3
{1}{R}
Marauding Raptor
Creature - Dinosaur
Creature spells you cast cost {1} less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
2 /
3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}{R}{G}
Quartzwood Crasher
Creature - Dinosaur Beast
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
6 /
6
{2}{R}{R}{G}
Quartzwood Crasher
Creature - Dinosaur Beast
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
6 /
6
{2}{R}{R}{G}
Quartzwood Crasher
Creature - Dinosaur Beast
Trample
Whenever one or more creatures you control with trample deal combat damage to a player, create an X/X green Dinosaur Beast creature token with trample, where X is the amount of damage those creatures dealt to that player.
6 /
6
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 /
3
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 /
3
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 /
3
{2}{G}
Ranging Raptors
Creature - Dinosaur
Enrage -- Whenever Ranging Raptors is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2 /
3
{1}{R}
Raptor Hatchling
Creature - Dinosaur
Enrage -- Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
1 /
1
{1}{R}
Raptor Hatchling
Creature - Dinosaur
Enrage -- Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
1 /
1
{1}{R}
Raptor Hatchling
Creature - Dinosaur
Enrage -- Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
1 /
1
{R}
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
{R}
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
{R}
Rile
Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
{2}{G}{G}
Ripjaw Raptor
Creature - Dinosaur
Enrage -- Whenever Ripjaw Raptor is dealt damage, draw a card.
4 /
5
{2}{G}{G}
Ripjaw Raptor
Creature - Dinosaur
Enrage -- Whenever Ripjaw Raptor is dealt damage, draw a card.
4 /
5
{2}{G}{G}
Ripjaw Raptor
Creature - Dinosaur
Enrage -- Whenever Ripjaw Raptor is dealt damage, draw a card.
4 /
5
{2}{G}
Savage Stomp
Sorcery
This spell costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
{2}{G}
Savage Stomp
Sorcery
This spell costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
{2}{G}
Savage Stomp
Sorcery
This spell costs {2} less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
{3}{R}
Thrash of Raptors
Creature - Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
3 /
3
{3}{R}
Thrash of Raptors
Creature - Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
3 /
3
{3}{R}
Thrash of Raptors
Creature - Dinosaur
As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample.
3 /
3
{1}{R}
Tilonalli's Crown
Enchantment - Aura
Enchant creature
When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample.
{1}{R}
Tilonalli's Crown
Enchantment - Aura
Enchant creature
When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample.
{1}{R}
Tilonalli's Crown
Enchantment - Aura
Enchant creature
When Tilonalli's Crown enters the battlefield, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample.
--
Dinosaur
Token Creature - Dinosaur
Green
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
3 /
3
--
Dinosaur
Token Creature - Dinosaur
Green
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
3 /
3
--
Dinosaur
Token Creature - Dinosaur
Green
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
3 /
3
--
Dinosaur
Token Creature - Dinosaur
Green
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)