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Select Main Deck Cards

{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{1}
Bag of Holding
Artifact
Whenever you discard a card, exile that card from your graveyard.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
{8}{R}
Blasphemous Act
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.
{U}
Blue Elemental Blast
Instant
Choose one --

• Counter target red spell.

• Destroy target red permanent.
{1}
Bomat Courier
Artifact Creature - Construct
Haste

Whenever Bomat Courier attacks, exile the top card of your library face down. (You can't look at it.)

{R}, Discard your hand, Sacrifice Bomat Courier: Put all cards exiled with Bomat Courier into their owners' hands.
1 / 1
{X}{U}
Breakthrough
Sorcery
Draw four cards, then choose X cards in your hand and discard the rest.
{R}
Burning Inquiry
Sorcery
Each player draws three cards, then discards three cards at random.
{U}
Careful Study
Sorcery
Draw two cards, then discard two cards.
--
Cascade Bluffs
Land
{T}: Add {C}.

{U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.
{1}{R}
Cathartic Reunion
Sorcery
As an additional cost to cast this spell, discard two cards.

Draw three cards.
{3}{R}{R}
Chandra's Ignition
Sorcery
Target creature you control deals damage equal to its power to each other creature and each opponent.
{2}{U}{R}
Channeled Force
Instant
As an additional cost to cast this spell, discard X cards.

Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
{2}{R}
Chaos Warp
Instant
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
{2}{U}
Chasm Skulker
Creature - Squid Horror
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
1 / 1
{2}{U}
Circular Logic
Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.

Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{X}{X}{R}
Conflagrate
Sorcery
Conflagrate deals X damage divided as you choose among any number of targets.

Flashback--{R}{R}, Discard X cards. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{R}
Control of the Court
Sorcery
Draw four cards, then discard three cards at random.
{U}{U}
Counterspell
Instant
Counter target spell.
{2}{U}{U}
Curator of Mysteries
Creature - Sphinx
Flying

Whenever you cycle or discard another card, scry 1.

Cycling {U} ({U}, Discard this card: Draw a card.)
4 / 4
{1}{U}
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{1}{R}
Dangerous Wager
Instant
Discard your hand, then draw two cards.
{2}{R}
Deflecting Swat
Instant
If you control a commander, you may cast this spell without paying its mana cost.

You may choose new targets for target spell or ability.
--
Desolate Lighthouse
Land
{T}: Add {C}.

{1}{U}{R}, {T}: Draw a card, then discard a card.
{1}{R}
Dockside Extortionist
Creature - Goblin Pirate
When Dockside Extortionist enters the battlefield, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.")
1 / 2
{2}{U}
Drake Haven
Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, create a 2/2 blue Drake creature token with flying.
{3}{U}{U}
Evacuation
Instant
Return all creatures to their owners' hands.
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{R}{R}
Fateful Showdown
Instant
Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.
{2}{U}
Fierce Guardianship
Instant
If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.
--
Fiery Islet
Land
{T}, Pay 1 life: Add {U} or {R}.

{1}, {T}, Sacrifice Fiery Islet: Draw a card.
{R}
Firestorm
Instant
As an additional cost to cast this spell, discard X cards.

Firestorm deals X damage to each of X targets.
{2}{U}
Flux
Sorcery
Each player discards any number of cards, then draws that many cards.

Draw a card.
{2}{U}{U}
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.

Counter target spell.
{1}{U}{U}
Forbid
Instant
Buyback--Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.
{1}{U}{U}
Force of Negation
Instant
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.

Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
--
Forgotten Cave
Land
Forgotten Cave enters the battlefield tapped.

{T}: Add {R}.

Cycling {R} ({R}, Discard this card: Draw a card.)
{3}{U}
Forgotten Creation
Creature - Zombie Horror
Skulk (This creature can't be blocked by creatures with greater power.)

At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.
3 / 3
{2}{U}
Frantic Search
Instant
Draw two cards, then discard two cards. Untap up to three lands.
{R}
Gamble
Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
--
Geier Reach Sanitarium
Legendary Land
{T}: Add {C}.

{2}, {T}: Each player draws a card, then discards a card.
{1}{R}{R}
Glint-Horn Buccaneer
Creature - Minotaur Pirate
Haste

Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.

{1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
2 / 4
{U}{R}
Goblin Electromancer
Creature - Goblin Wizard
Instant and sorcery spells you cast cost {1} less to cast.
2 / 2
{1}{R}
Goblin Lore
Sorcery
Draw four cards, then discard three cards at random.
{2}{U}
Graceful Adept
Creature - Human Wizard
You have no maximum hand size.
1 / 3
{2}{U}
Hullbreacher
Creature - Merfolk Pirate
Flash

If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
3 / 2
{2}{U}
Imprisoned in the Moon
Enchantment - Aura
Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
{3}{R}{R}
Incendiary Command
Sorcery
Choose two --

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.
{R}{R}
Increasing Vengeance
Instant
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{R}
Irencrag Pyromancer
Creature - Human Wizard
Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.
0 / 4
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}
Ivory Tower
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
{U}{R}
Izzet Charm
Instant
Choose one --

• Counter target noncreature spell unless its controller pays {2}.

• Izzet Charm deals 2 damage to target creature.

• Draw two cards, then discard two cards.
{2}
Izzet Signet
Artifact
{1}, {T}: Add {U}{R}.
{1}{U}{U}
Jace's Archivist
Creature - Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2 / 2
{1}{U}{U}{U}
Jace, Wielder of Mysteries
Legendary Planeswalker - Jace
If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

-8: Draw seven cards. Then if your library has no cards in it, you win the game.
L: 4
{1}{U}
Jwari Disruption
Instant
Counter target spell unless its controller pays {1}.
--
Jwari Ruins
Land

Jwari Ruins enters the battlefield tapped.

{T}: Add {U}.
{4}{R}
Khorvath's Fury
Sorcery
For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
{2}{U}
Laboratory Maniac
Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
2 / 2
{1}
Library of Leng
Artifact
You have no maximum hand size.

If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{1}{R}{R}
Lightning Storm
Instant
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.

Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
--
Lonely Sandbar
Land
Lonely Sandbar enters the battlefield tapped.

{T}: Add {U}.

Cycling {U} ({U}, Discard this card: Draw a card.)
{1}{U}
Magus of the Bazaar
Creature - Human Wizard
{T}: Draw two cards, then discard three cards.
0 / 1
{2}{R}
Magus of the Wheel
Creature - Human Wizard
{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
3 / 3
{1}{U}
Miscalculation
Instant
Counter target spell unless its controller pays {2}.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
--
Mystic Sanctuary
Land - Island
({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.
{1}{U}{U}
Nadir Kraken
Creature - Kraken
Whenever you draw a card, you may pay {1}. If you do, put a +1/+1 counter on Nadir Kraken and create a 1/1 blue Tentacle creature token.
2 / 3
{2}{R}
Nahiri's Wrath
Sorcery
As an additional cost to cast this spell, discard X cards.

Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
{U}{U}
Narset's Reversal
Instant
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
{1}{U}{U}
Narset, Parter of Veils
Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
L: 5
{5}{U}{U}
Nezahal, Primal Tide
Legendary Creature - Elder Dinosaur
This spell can't be countered.

You have no maximum hand size.

Whenever an opponent casts a noncreature spell, draw a card.

Discard three cards: Exile Nezahal, Primal Tide. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
7 / 7
{U}{U}{U}{R}{R}{R}
Niv-Mizzet, Parun
Legendary Creature - Dragon Wizard
This spell can't be countered.

Flying

Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.

Whenever a player casts an instant or sorcery spell, you draw a card.
5 / 5
{2}{U}{U}{R}{R}
Niv-Mizzet, the Firemind
Legendary Creature - Dragon Wizard
Flying

Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target.

{T}: Draw a card.
4 / 4
{1}{U}
Ominous Seas
Enchantment
Whenever you draw a card, put a foreshadow counter on Ominous Seas.

Remove eight foreshadow counters from Ominous Seas: Create an 8/8 blue Kraken creature token.

Cycling {2} ({2}, Discard this card: Draw a card.)
{0}
Pact of Negation
Instant
Counter target spell.

At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
{5}
Psychosis Crawler
Artifact Creature - Phyrexian Horror
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.

Whenever you draw a card, each opponent loses 1 life.
* / *
{1}{U}
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
{X}{X}{U}
Recall
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
{3}{R}{R}
Reforge the Soul
Sorcery
Each player discards their hand, then draws seven cards.

Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
{3}{R}{ // }{2}{U}
Refuse // Cooperate
Instant // Instant
Refuse deals damage to target spell's controller equal to that spell's mana value.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.
--
Reliquary Tower
Land
You have no maximum hand size.

{T}: Add {C}.
{2}{U}
Rhystic Study
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
{1}{U}{R}
Rielle, the Everwise
Legendary Creature - Human Wizard
Rielle, the Everwise gets +1/+0 for each instant and sorcery card in your graveyard.

Whenever you discard one or more cards for the first time each turn, draw that many cards.
0 / 3
--
Riptide Laboratory
Land
{T}: Add {C}.

{1}{U}, {T}: Return target Wizard you control to its owner's hand.
{R}
Rites of Initiation
Instant
Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.
{1}{U}
Rites of Refusal
Instant
Discard any number of cards. Counter target spell unless its controller pays {3} for each card discarded this way.
--
Riverglide Pathway
Land
{T}: Add {U}.
--
Lavaglide Pathway
Land

{T}: Add {R}.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
{4}{U}{U}{U}
Sea Gate Restoration
Sorcery
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
--
Sea Gate, Reborn
Land

As Sea Gate, Reborn enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.

{T}: Add {U}.
{R}{R}{R}
Seismic Assault
Enchantment
Discard a land card: Seismic Assault deals 2 damage to any target.
{5}{U}
Shark Typhoon
Enchantment
Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value.

Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.)

When you cycle Shark Typhoon, create an X/X blue Shark creature token with flying.
{2}{R}
Shattered Perception
Sorcery
Discard all the cards in your hand, then draw that many cards.

Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
--
Shivan Reef
Land
{T}: Add {C}.

{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{0}
Spellbook
Artifact
You have no maximum hand size.
{3}{R}
Spiraling Embers
Sorcery - Arcane
Spiraling Embers deals damage to any target equal to the number of cards in your hand.
--
Steam Vents
Land - Island Mountain
({T}: Add {U} or {R}.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
--
Sulfur Falls
Land
Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain.

{T}: Add {U} or {R}.
{3}{R}
Surly Badgersaur
Creature - Badger Dinosaur
Whenever you discard a creature card, put a +1/+1 counter on Surly Badgersaur.

Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Whenever you discard a noncreature, nonland card, Surly Badgersaur fights up to one target creature you don't control.
3 / 3
{2}
Talisman of Creativity
Artifact
{T}: Add {C}.

{T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.
{8}{U}{U}{U}
Temporal Trespass
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Take an extra turn after this one. Exile Temporal Trespass.
{U}{U}
Thassa's Oracle
Creature - Merfolk Wizard
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)
1 / 3
{4}{U}{R}
The Locust God
Legendary Creature - God
Flying

Whenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.

{2}{U}{R}: Draw a card, then discard a card.

When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
4 / 4
{2}{U}
Thirst for Knowledge
Instant
Draw three cards. Then discard two cards unless you discard an artifact card.
{2}{U}
Thirst for Meaning
Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.
{2}
Thought Vessel
Artifact
You have no maximum hand size.

{T}: Add {C}.
{1}{R}
Thrill of Possibility
Instant
As an additional cost to cast this spell, discard a card.

Draw two cards.
{1}{U}
Tolarian Winds
Instant
Discard all the cards in your hand, then draw that many cards.
--
Training Center
Land
Training Center enters the battlefield tapped unless you have two or more opponents.

{T}: Add {U} or {R}.
{U}{U}
Turbulent Dreams
Sorcery
As an additional cost to cast this spell, discard X cards.

Return X target nonland permanents to their owners' hands.
{2}{R}
Valakut Awakening
Instant
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
--
Valakut Stoneforge
Land

Valakut Stoneforge enters the battlefield tapped.

{T}: Add {R}.
{R}
Vandalblast
Sorcery
Destroy target artifact you don't control.

Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{5}
Venser's Journal
Artifact
You have no maximum hand size.

At the beginning of your upkeep, you gain 1 life for each card in your hand.
--
Volcanic Island
Land - Island Mountain
({T}: Add {U} or {R}.)
{2}{R}
Wheel of Fortune
Sorcery
Each player discards their hand, then draws seven cards.