When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
2 /
2
{2}{W}
Auramancer
Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
2 /
2
{2}{W}
Auramancer
Creature - Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
2 /
2
{W}
Burden of Guilt
Enchantment - Aura
Enchant creature
{1}: Tap enchanted creature.
{W}
Burden of Guilt
Enchantment - Aura
Enchant creature
{1}: Tap enchanted creature.
{1}{W}{W}
Cleansing Meditation
Sorcery
Destroy all enchantments.
Threshold -- If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
{1}{W}{W}
Cleansing Meditation
Sorcery
Destroy all enchantments.
Threshold -- If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.
{B}
Deviant Glee
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
{B}
Deviant Glee
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
{1}{W}
Divine Favor
Enchantment - Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
{1}{W}
Divine Favor
Enchantment - Aura
Enchant creature
When Divine Favor enters the battlefield, you gain 3 life.
Enchanted creature gets +1/+3.
{3}{W}
Droning Bureaucrats
Creature - Human Advisor
{X}, {T}: Each creature with mana value X can't attack or block this turn.
1 /
4
{3}{W}
Droning Bureaucrats
Creature - Human Advisor
{X}, {T}: Each creature with mana value X can't attack or block this turn.
1 /
4
{3}{W}
Droning Bureaucrats
Creature - Human Advisor
{X}, {T}: Each creature with mana value X can't attack or block this turn.
1 /
4
{3}{W}
Droning Bureaucrats
Creature - Human Advisor
{X}, {T}: Each creature with mana value X can't attack or block this turn.
1 /
4
{W}
Ethereal Armor
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
{W}
Ethereal Armor
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
{W}
Gideon's Lawkeeper
Creature - Human Soldier
{W}, {T}: Tap target creature.
1 /
1
{1}{W}
Hero of Iroas
Creature - Human Soldier
Aura spells you cast cost {1} less to cast.
Heroic -- Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
2 /
2
{W}
Lifelink
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
{W}
Lifelink
Enchantment - Aura
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
{1}{W}{W}
Mesa Enchantress
Creature - Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0 /
2
{1}{W}{W}
Mesa Enchantress
Creature - Human Druid
Whenever you cast an enchantment spell, you may draw a card.
0 /
2
{W}
Mortal Obstinacy
Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
{W}
Mortal Obstinacy
Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice Mortal Obstinacy. If you do, destroy target enchantment.
{1}{W}
Nyx-Fleece Ram
Enchantment Creature - Sheep
At the beginning of your upkeep, you gain 1 life.
0 /
5
{W}
Nyxborn Shieldmate
Enchantment Creature - Human Soldier
Bestow {2}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Enchanted creature gets +1/+2.
1 /
2
{W}
Oppressive Rays
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}
Pacifism
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
{W}{W}
Phalanx Leader
Creature - Human Soldier
Heroic -- Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
1 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}{ // }{2}{B}
Profit // Loss
Instant // Instant
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
{1}{W}{ // }{2}{B}
Profit // Loss
Instant // Instant
Creatures you control get +1/+1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Creatures your opponents control get -1/-1 until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 /
1
{1}{B}{B}
Royal Assassin
Creature - Human Assassin
{T}: Destroy target tapped creature.
1 /
1
{1}{B}
Skeletal Grimace
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
{1}{B}
Spiteful Shadows
Enchantment - Aura
Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
{1}{B}
Spiteful Shadows
Enchantment - Aura
Enchant creature
Whenever enchanted creature is dealt damage, it deals that much damage to its controller.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Trained Caracal
Creature - Cat
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
{W}
Trained Caracal
Creature - Cat
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1 /
1
{W}{B}
Underworld Coinsmith
Enchantment Creature - Human Cleric
Constellation -- Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.
{W}{B}, Pay 1 life: Each opponent loses 1 life.
2 /
2
{B}
Unholy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
{B}
Unholy Strength
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.
{B}
Viper's Kiss
Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-1, and its activated abilities can't be activated.