Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{G}{G}
Abundance
Enchantment
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
{7}
Altar of Shadows
Artifact
At the beginning of your precombat main phase, add {B} for each charge counter on Altar of Shadows.

{7}, {T}: Destroy target creature. Then put a charge counter on Altar of Shadows.
{2}{G}
Autumnal Gloom
Enchantment
{B}: Mill a card.

Delirium -- At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform Autumnal Gloom.
--
Ancient of the Equinox
Creature - Treefolk

Trample, hexproof
{6}{G}{G}
Avatar of Might
Creature - Avatar
If an opponent controls at least four more creatures than you, this spell costs {6} less to cast.

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
8 / 8
{6}{B}{B}
Avatar of Woe
Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

{T}: Destroy target creature. It can't be regenerated.
6 / 5
{1}{B}
Blightbeetle
Creature - Insect
Protection from green (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything green.)

Creatures your opponents control can't have +1/+1 counters put on them.
1 / 1
{4}{G}{G}
Bounty of Might
Instant
Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.

Target creature gets +3/+3 until end of turn.
{4}
Conqueror's Galleon
Artifact - Vehicle
When Conqueror's Galleon attacks, exile it at end of combat, then return it to the battlefield transformed under your control.

Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
2 / 10
--
Conqueror's Foothold
Land

(Transforms from Conqueror's Galleon.)

{T}: Add {C}.

{2}, {T}: Draw a card, then discard a card.

{4}, {T}: Draw a card.

{6}, {T}: Return target card from your graveyard to your hand.
2 / 10
{2}
Cranial Archive
Artifact
{2}, Exile Cranial Archive: Target player shuffles their graveyard into their library. Draw a card.
{1}{B/G}{B/G}{B/G}
Creakwood Liege
Creature - Horror
Other black creatures you control get +1/+1.

Other green creatures you control get +1/+1.

At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
2 / 2
{4}{B}{G}
Deadbridge Chant
Enchantment
When Deadbridge Chant enters the battlefield, mill ten cards.

At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
{B/G}
Deathrite Shaman
Creature - Elf Shaman
{T}: Exile target land card from a graveyard. Add one mana of any color.

{B}, {T}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

{G}, {T}: Exile target creature card from a graveyard. You gain 2 life.
1 / 2
{4}{G}
Dowsing Shaman
Creature - Centaur Shaman
{2}{G}, {T}: Return target enchantment card from your graveyard to your hand.
3 / 4
{B}
Dread Wanderer
Creature - Zombie Jackal
Dread Wanderer enters the battlefield tapped.

{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2 / 1
{G}
Druid Lyrist
Creature - Human Druid
{G}, {T}, Sacrifice Druid Lyrist: Destroy target enchantment.
1 / 1
{4}{G}{G}
Dual Nature
Enchantment
Whenever a nontoken creature enters the battlefield, its controller creates a token that's a copy of that creature.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
{7}
Elbrus, the Binding Blade
Legendary Artifact - Equipment
Equipped creature gets +1/+0.

When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.

Equip {1}
--
Withengar Unbound
Legendary Creature - Demon

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
{G}
Essence Warden
Creature - Elf Shaman
Whenever another creature enters the battlefield, you gain 1 life.
1 / 1
{1}{G}
Feed the Clan
Instant
You gain 5 life.

Ferocious -- You gain 10 life instead if you control a creature with power 4 or greater.
{5}{G}
Feed the Pack
Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
{4}
Fodder Cannon
Artifact
{4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{B}
Forlorn Pseudamma
Creature - Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired -- Whenever Forlorn Pseudamma becomes untapped, you may pay {2}{B}. If you do, create a 2/2 black Zombie enchantment creature token.
2 / 1
{3}{G}
Garruk Relentless
Legendary Planeswalker - Garruk
When Garruk Relentless has two or fewer loyalty counters on him, transform him.

0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him.

0: Create a 2/2 green Wolf creature token.
--
Garruk, the Veil-Cursed
Legendary Planeswalker - Garruk

+1: Create a 1/1 black Wolf creature token with deathtouch.

-1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.

-3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
{7}{G}
Ghoultree
Creature - Zombie Treefolk
This spell costs {1} less to cast for each creature card in your graveyard.
10 / 10
{7}{G}
Gigantomancer
Creature - Human Shaman
{1}: Target creature you control has base power and toughness 7/7 until end of turn.
1 / 1
{1}{B}{G}
Golgari Germination
Enchantment
Whenever a nontoken creature you control dies, create a 1/1 green Saproling creature token.
{6}
Hair-Strung Koto
Artifact
Tap an untapped creature you control: Target player mills a card.
{1}{B}{G}
Journey to Eternity
Legendary Enchantment - Aura
Enchant creature you control

When enchanted creature dies, return it to the battlefield under your control, then return Journey to Eternity to the battlefield transformed under your control.
--
Atzal, Cave of Eternity
Legendary Land

(Transforms from Journey to Eternity.)

{T}: Add one mana of any color.

{3}{B}{G}, {T}: Return target creature card from your graveyard to the battlefield.
{2}{G}{G}
Lure of Prey
Instant
Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.
{3}{B}{G}
Mazirek, Kraul Death Priest
Legendary Creature - Insect Shaman
Flying

Whenever a player sacrifices another permanent, put a +1/+1 counter on each creature you control.
2 / 2
{6}{G}{G}
Naya Soulbeast
Creature - Beast
When you cast this spell, each player reveals the top card of their library. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way.

Trample
0 / 0
{B}{G}
Necrogenesis
Enchantment
{2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token.
{3}{B}{B}
Open the Graves
Enchantment
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
{3}
Skull of Orm
Artifact
{5}, {T}: Return target enchantment card from your graveyard to your hand.
{1}{B}{G}
Slimefoot, the Stowaway
Legendary Creature - Fungus
Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life.

{4}: Create a 1/1 green Saproling creature token.
2 / 3
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{5}{G}{G}{G}
Verdant Force
Creature - Elemental
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
7 / 7
{2}{B}{B}
Vigor Mortis
Sorcery
Return target creature card from your graveyard to the battlefield. If {G} was spent to cast this spell, that creature enters the battlefield with an additional +1/+1 counter on it.