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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
This is a midrage deck that uses creature tokens as a buffer and goes wide late game to overwhelm the opponent.
The first plan of the deck is to go wide, and the best way to do so is with creatures that create Thopters and artifacts that create Servos. 3 Pia Nalaar and 4 Maverick Thopterist help the player in the air, while cards like 4 Hidden Stockpile and 4 Cogworker's Puzzleknot help generate Servos. 4 Renegade Map and 2 Implement of Examination help color fix and card draw, and are best used when Hidden Stockpile is in play to generate even more of a board state. To go with the creatures, there are the lords: 4 Chief of the Foundry, 4 Master Trinketeer, and 3 Angel of Invention, all boost the power of player's side of the table so the player can push through for damage. 2 Herald of Anguish is a late-game creature but it can also be ramped out with it's improvise ability, then you can use it to sacrifice artifacts and remove smaller creatures.
Removal in the deck includes 4 Unlicensed Disintegration, and 2 Tezzeret the Schemer. The sideboard uses 4 Negate against control, 2 Crook of Condemnation to help against graveyard strategies, 3 Disposal for pesky artifacts, 4 Abrade as additional removal and artifact destruction, and 2 Fumigate to counter the opponent's go wide strategies.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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