Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}{G}{G}
Arborback Stomper
Creature - Beast
Trample

When Arborback Stomper enters the battlefield, you gain 5 life.
5 / 4
{2}{B}
Baleful Ammit
Creature - Crocodile Demon
Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
4 / 3
{2}{B}
Baleful Ammit
Creature - Crocodile Demon
Lifelink

When Baleful Ammit enters the battlefield, put a -1/-1 counter on target creature you control.
4 / 3
{3}{B}
Bone Picker
Creature - Bird
This spell costs {3} less to cast if a creature died this turn.

Flying, deathtouch
3 / 2
{1}{R}{R}
Brazen Scourge
Creature - Gremlin
Haste
3 / 3
--
Canyon Slough
Land - Swamp Mountain
({T}: Add {B} or {R}.)

Canyon Slough enters the battlefield tapped.

Cycling {2} ({2}, Discard this card: Draw a card.)
{2}{B}
Cartouche of Ambition
Enchantment - Aura Cartouche
Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.
{2}{B}
Cartouche of Ambition
Enchantment - Aura Cartouche
Enchant creature you control

When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.

Enchanted creature gets +1/+1 and has lifelink.
{2}{G}
Cartouche of Strength
Enchantment - Aura Cartouche
Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.
{2}{G}
Cartouche of Strength
Enchantment - Aura Cartouche
Enchant creature you control

When Cartouche of Strength enters the battlefield, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)

Enchanted creature gets +1/+1 and has trample.
{R}
Cartouche of Zeal
Enchantment - Aura Cartouche
Enchant creature you control

When Cartouche of Zeal enters the battlefield, target creature can't block this turn.

Enchanted creature gets +1/+1 and has haste.
{3}{R}
Chandra's Revolution
Sorcery
Chandra's Revolution deals 4 damage to target creature. Tap target land. That land doesn't untap during its controller's next untap step.
{1}{G}
Channeler Initiate
Creature - Human Druid
When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control.

{T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color.
3 / 4
--
Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.

{T}: Add {B} or {R}.
--
Cinder Barrens
Land
Cinder Barrens enters the battlefield tapped.

{T}: Add {B} or {R}.
{1}{R}{ // }{X}{B}{B}
Cut // Ribbons
Sorcery // Sorcery
Cut deals 4 damage to target creature.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent loses X life.
{1}{R}{ // }{X}{B}{B}
Cut // Ribbons
Sorcery // Sorcery
Cut deals 4 damage to target creature.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each opponent loses X life.
{1}{G}
Druid of the Cowl
Creature - Elf Druid
{T}: Add {G}.
1 / 3
{3}{R}
Electrify
Instant
Electrify deals 4 damage to target creature.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
--
Foul Orchard
Land
Foul Orchard enters the battlefield tapped.

{T}: Add {B} or {G}.
{5}{G}{G}
Garruk's Horde
Creature - Beast
Trample

Play with the top card of your library revealed.

You may cast creature spells from the top of your library. (Do this only any time you could cast that creature spell. You still pay the spell's costs.)
7 / 7
{2}{G}
Gift of Paradise
Enchantment - Aura
Enchant land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "{T}: Add two mana of any one color."
{B}{B}
Gifted Aetherborn
Creature - Aetherborn Vampire
Deathtouch, lifelink
2 / 3
{X}{G}{ // }{X}{R}{R}
Heaven // Earth
Instant // Sorcery
Heaven deals X damage to each creature with flying.



Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.
{1}{R}{R}
Hijack
Sorcery
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
{5}{G}
Honored Hydra
Creature - Snake Hydra
Trample

Embalm {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Snake Hydra with no mana cost. Embalm only as a sorcery.)
6 / 6
{2}{R}
Hungry Flames
Instant
Hungry Flames deals 3 damage to target creature and 2 damage to target player or planeswalker.
{1}{R}{G}
Khenra Charioteer
Creature - Jackal Warrior
Trample

Other creatures you control have trample.
3 / 3
{2}{B}
Lawless Broker
Creature - Aetherborn Rogue
When Lawless Broker dies, put a +1/+1 counter on target creature you control.
3 / 2
{2}{R}
Minotaur Sureshot
Creature - Minotaur Archer
Reach (This creature can block creatures with flying.)

{1}{R}: Minotaur Sureshot gets +1/+0 until end of turn.
2 / 3
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{G}
Naga Vitalist
Creature - Naga Druid
{T}: Add one mana of any type that a land you control could produce.
1 / 2
{1}{G}{G}
Prowling Serpopard
Creature - Cat Snake
This spell can't be countered.

Creature spells you control can't be countered.
4 / 3
{1}
Pyramid of the Pantheon
Artifact
{2}, {T}: Add one mana of any color. Put a brick counter on Pyramid of the Pantheon.

{T}: Add three mana of any one color. Activate only if there are three or more brick counters on Pyramid of the Pantheon.
{5}{G}
Shefet Monitor
Creature - Lizard
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)

When you cycle Shefet Monitor, you may search your library for a basic land card or a Desert card, put it onto the battlefield, then shuffle. (Do this before you draw.)
6 / 5
{4}{R}{R}
Shivan Dragon
Creature - Dragon
Flying (This creature can't be blocked except by creatures with flying or reach.)

{R}: Shivan Dragon gets +1/+0 until end of turn.
5 / 5
{R}
Shock
Instant
Shock deals 2 damage to any target.
{R}
Shock
Instant
Shock deals 2 damage to any target.
{2}{R}
Spireside Infiltrator
Creature - Human Rogue
Whenever Spireside Infiltrator becomes tapped, it deals 1 damage to each opponent.
3 / 2
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Timber Gorge
Land
Timber Gorge enters the battlefield tapped.

{T}: Add {R} or {G}.
--
Timber Gorge
Land
Timber Gorge enters the battlefield tapped.

{T}: Add {R} or {G}.
{2}{R}
Trial of Zeal
Enchantment
When Trial of Zeal enters the battlefield, it deals 3 damage to any target.

When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
{2}{R}
Trial of Zeal
Enchantment
When Trial of Zeal enters the battlefield, it deals 3 damage to any target.

When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand.
{2}{B}
Untamed Hunger
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)
{3}{G}
Wild Wanderer
Creature - Elf Druid
When Wild Wanderer enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
3 / 2