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Select Main Deck Cards

{2}{R}
Ahn-Crop Crasher
Creature - Minotaur Warrior
Haste

You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3 / 2
{4}{R}
Alchemist's Greeting
Sorcery
Alchemist's Greeting deals 4 damage to target creature.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{R}
Anaba Ancestor
Creature - Minotaur Spirit
{T}: Another target Minotaur creature gets +1/+1 until end of turn.
1 / 1
{2}{R}{R}
Anaba Spirit Crafter
Creature - Minotaur Shaman
Minotaur creatures get +1/+0.
1 / 3
{4}{R}
Ardent Dustspeaker
Creature - Minotaur Shaman
Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
3 / 4
{1}{R}
Bloodrage Brawler
Creature - Minotaur Warrior
When Bloodrage Brawler enters the battlefield, discard a card.
4 / 3
{1}{R}
Burning-Fist Minotaur
Creature - Minotaur Wizard
First strike

{1}{R}, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.
2 / 1
{B}
Call to the Netherworld
Sorcery
Return target black creature card from your graveyard to your hand.

Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{B}
Changeling Outcast
Creature - Shapeshifter
Changeling (This card is every creature type.)

Changeling Outcast can't block and can't be blocked.
1 / 1
{1}{R}
Deathbellow Raider
Creature - Minotaur Berserker
Deathbellow Raider attacks each combat if able.

{2}{B}: Regenerate Deathbellow Raider.
2 / 3
{5}{R}{R}{R}
Deathbellow War Cry
Sorcery
Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.
{1}
Didgeridoo
Artifact
{3}: You may put a Minotaur permanent card from your hand onto the battlefield.
{1}{B}
Felhide Brawler
Creature - Minotaur
Felhide Brawler can't block unless you control another Minotaur.
2 / 2
{2}{B}
Felhide Petrifier
Creature - Minotaur Warrior
Deathtouch

Other Minotaur creatures you control have deathtouch.
2 / 3
{1}{R}{R}
Fiery Temper
Instant
Fiery Temper deals 3 damage to any target.

Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}{R}{R}
Glint-Horn Buccaneer
Creature - Minotaur Pirate
Haste

Whenever you discard a card, Glint-Horn Buccaneer deals 1 damage to each opponent.

{1}{R}, Discard a card: Draw a card. Activate only if Glint-Horn Buccaneer is attacking.
2 / 4
{B}
Gnarled Scarhide
Enchantment Creature - Minotaur
Bestow {3}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Gnarled Scarhide can't block.

Enchanted creature gets +2/+1 and can't block.
2 / 1
{2}{B}
Ichor Slick
Sorcery
Target creature gets -3/-3 until end of turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{3}{B}{R}
Kragma Warcaller
Creature - Minotaur Warrior
Minotaur creatures you control have haste.

Whenever a Minotaur you control attacks, it gets +2/+0 until end of turn.
2 / 3
{B}{R}
Labyrinth Raptor
Creature - Nightmare Dinosaur
Menace

Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature blocking it.

{B}{R}: Creatures you control with menace get +1/+0 until end of turn.
2 / 2
{1}{R}
Lightning Visionary
Creature - Minotaur Shaman
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2 / 1
{3}{R}
Lord of Shatterskull Pass
Creature - Minotaur Shaman
Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
3 / 3
{2}{B}{R}
Merciless Javelineer
Creature - Minotaur Warrior
{2}, Discard a card: Put a -1/-1 counter on target creature. That creature can't block this turn.
4 / 2
{4}{R}{R}
Moraug, Fury of Akoum
Legendary Creature - Minotaur Warrior
Each creature you control gets +1/+0 for each time it has attacked this turn.

Landfall -- Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
6 / 6
{1}{B}
Murderous Compulsion
Sorcery
Destroy target tapped creature.

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{2}{R}{R}
Neheb, Dreadhorde Champion
Legendary Creature - Zombie Minotaur Warrior
Trample

Whenever Neheb, Dreadhorde Champion deals combat damage to a player or planeswalker, you may discard any number of cards. If you do, draw that many cards and add that much {R}. Until end of turn, you don't lose this mana as steps and phases end.
5 / 4
{1}{B}{R}
Neheb, the Worthy
Legendary Creature - Minotaur Warrior
First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.
2 / 2
{2}{R}{R}
Oracle of Bones
Creature - Minotaur Shaman
Haste

Tribute 2 (As this creature enters the battlefield, an opponent of your choice may put two +1/+1 counters on it.)

When Oracle of Bones enters the battlefield, if tribute wasn't paid, you may cast an instant or sorcery spell from your hand without paying its mana cost.
3 / 1
{3}{B}{B}
Patriarch's Bidding
Sorcery
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
{1}{R}{R}
Rageblood Shaman
Creature - Minotaur Shaman
Trample

Other Minotaur creatures you control get +1/+1 and have trample.
2 / 3
{1}{B}{R}
Ragemonger
Creature - Minotaur Shaman
Minotaur spells you cast cost {B}{R} less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Minotaur spell with mana cost {2}{R}, it costs {2} to cast.)
2 / 3
{3}{R}{R}
Sethron, Hurloon General
Legendary Creature - Minotaur Warrior
Whenever Sethron, Hurloon General or another nontoken Minotaur enters the battlefield under your control, create a 2/3 red Minotaur creature token.

{2}{B/R}: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. ({B/R} can be paid with either {B} or {R}.)
4 / 4
{3}{R}
Skophos Maze-Warden
Creature - Minotaur Warrior
{1}: Skophos Maze-Warden gets +1/-1 until end of turn.

Whenever another creature becomes the target of an ability of a land you control named Labyrinth of Skophos, you may have Skophos Maze-Warden fight that creature. (Each deals damage equal to its power to the other.)
3 / 4
{2}{R}
Skophos Reaver
Creature - Minotaur Warrior
As long as it's your turn, Skophos Reaver gets +2/+0.

Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2 / 3
{B}{R}
Slaughter-Priest of Mogis
Creature - Minotaur Shaman
Whenever you sacrifice a permanent, Slaughter-Priest of Mogis gets +2/+0 until end of turn.

{2}, Sacrifice another creature or an enchantment: Slaughter-Priest of Mogis gains first strike until end of turn.
2 / 2
{2}{R}
Smelt-Ward Minotaur
Creature - Minotaur Warrior
Whenever you cast an instant or sorcery spell, target creature an opponent controls can't block this turn.
2 / 3
{2}{B}
Soulreaper of Mogis
Enchantment Creature - Minotaur Shaman
{2}{B}, Sacrifice a creature: Draw a card.
2 / 3
{2}{R}
Spinehorn Minotaur
Creature - Minotaur Berserker
As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
2 / 3
{3}{R}{R}
Tahngarth, Talruum Hero
Legendary Creature - Minotaur Warrior
Vigilance

{1}{R}, {T}: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
4 / 4
{2}{R}
Taurean Mauler
Creature - Shapeshifter
Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
2 / 2
{2}{B}{R}
Terminal Agony
Sorcery
Destroy target creature.

Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
{1}
Universal Automaton
Artifact Creature - Shapeshifter
Changeling (This card is every creature type.)
1 / 1
{5}
Vanquisher's Banner
Artifact
As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.
{1}{R}{R}{R}
Violent Eruption
Instant
Violent Eruption deals 4 damage divided as you choose among any number of targets.

Madness {1}{R}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)