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Select Main Deck Cards

{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.



Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* / *
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.



Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* / *
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.



Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* / *
{6}{G}{ // }{2}{G}
Beanstalk Giant // Fertile Footsteps
Creature - Giant // Sorcery - Adventure
Beanstalk Giant's power and toughness are each equal to the number of lands you control.



Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
* / *
{1}{G}{ // }{G}
Curious Pair // Treats to Share
Creature - Human Peasant // Sorcery - Adventure




Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
1 / 3
{1}{G}{ // }{G}
Curious Pair // Treats to Share
Creature - Human Peasant // Sorcery - Adventure




Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
1 / 3
{1}{G}{ // }{G}
Curious Pair // Treats to Share
Creature - Human Peasant // Sorcery - Adventure




Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
1 / 3
{1}{G}{ // }{G}
Curious Pair // Treats to Share
Creature - Human Peasant // Sorcery - Adventure




Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
1 / 3
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 / 1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 / 1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 / 1
{G}
Edgewall Innkeeper
Creature - Human Peasant
Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)
1 / 1
{G}{ // }{5}{G}{G}
Flaxen Intruder // Welcome Home
Creature - Human Berserker // Sorcery - Adventure
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.



Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
1 / 2
{G}{ // }{5}{G}{G}
Flaxen Intruder // Welcome Home
Creature - Human Berserker // Sorcery - Adventure
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.



Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
1 / 2
{G}{ // }{5}{G}{G}
Flaxen Intruder // Welcome Home
Creature - Human Berserker // Sorcery - Adventure
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.



Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
1 / 2
{G}{ // }{5}{G}{G}
Flaxen Intruder // Welcome Home
Creature - Human Berserker // Sorcery - Adventure
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.



Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)
1 / 2
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{3}{G}{ // }{1}{G}
Garenbrig Carver // Shield's Might
Creature - Human Warrior // Instant - Adventure




Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
3 / 2
{1}{G}
Garenbrig Squire
Creature - Human Soldier
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
2 / 2
{1}{G}
Garenbrig Squire
Creature - Human Soldier
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
2 / 2
{1}{G}
Garenbrig Squire
Creature - Human Soldier
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
2 / 2
{1}{G}
Garenbrig Squire
Creature - Human Soldier
Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn't need to have gone on the adventure first.)
2 / 2
--
Gingerbread Cabin
Land - Forest
({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Gingerbread Cabin
Land - Forest
({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Gingerbread Cabin
Land - Forest
({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
--
Gingerbread Cabin
Land - Forest
({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.



Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 / 5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.



Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 / 5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.



Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 / 5
{2}{G}{ // }{G}
Lovestruck Beast // Heart's Desire
Creature - Beast Noble // Sorcery - Adventure
Lovestruck Beast can't attack unless you control a 1/1 creature.



Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)
5 / 5
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{1}{G}
Paradise Druid
Creature - Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

{T}: Add one mana of any color.
2 / 1
{1}{G}
Trail of Crumbs
Enchantment
When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{1}{G}
Trail of Crumbs
Enchantment
When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{1}{G}
Trail of Crumbs
Enchantment
When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{1}{G}
Trail of Crumbs
Enchantment
When Trail of Crumbs enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
{2}{G}{G}
Wicked Wolf
Creature - Wolf
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3 / 3
{2}{G}{G}
Wicked Wolf
Creature - Wolf
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3 / 3
{2}{G}{G}
Wicked Wolf
Creature - Wolf
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3 / 3
{2}{G}{G}
Wicked Wolf
Creature - Wolf
When Wicked Wolf enters the battlefield, it fights up to one target creature you don't control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.
3 / 3