Print Options

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Select Main Deck Cards

Select Sideboard Cards

--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.

{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
--
Cradle of the Accursed
Land - Desert
{T}: Add {C}.

{3}, {T}, Sacrifice Cradle of the Accursed: Create a 2/2 black Zombie creature token. Activate only as a sorcery.
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{2}{B}
Cursed Minotaur
Creature - Zombie Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
3 / 2
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{1}{U}
Essence Scatter
Instant
Counter target creature spell.
{B}
Festering Mummy
Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1 / 1
{B}
Festering Mummy
Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1 / 1
{B}
Festering Mummy
Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1 / 1
{B}
Festering Mummy
Creature - Zombie
When Festering Mummy dies, you may put a -1/-1 counter on target creature.
1 / 1
{3}{U}
Hieroglyphic Illumination
Instant
Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)
{3}{U}
Hieroglyphic Illumination
Instant
Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)
{3}{U}
Hieroglyphic Illumination
Instant
Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)
{3}{U}
Hieroglyphic Illumination
Instant
Draw two cards.

Cycling {U} ({U}, Discard this card: Draw a card.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{B}
Khenra Eternal
Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2 / 2
{1}{B}
Khenra Eternal
Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2 / 2
{1}{B}
Khenra Eternal
Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2 / 2
{1}{B}
Khenra Eternal
Creature - Zombie Jackal Warrior
Afflict 1 (Whenever this creature becomes blocked, defending player loses 1 life.)
2 / 2
{3}{B}
Lurching Rotbeast
Creature - Zombie Beast
Cycling {B} ({B}, Discard this card: Draw a card.)
4 / 2
{3}{B}
Lurching Rotbeast
Creature - Zombie Beast
Cycling {B} ({B}, Discard this card: Draw a card.)
4 / 2
{3}{B}
Lurching Rotbeast
Creature - Zombie Beast
Cycling {B} ({B}, Discard this card: Draw a card.)
4 / 2
{3}{B}
Lurching Rotbeast
Creature - Zombie Beast
Cycling {B} ({B}, Discard this card: Draw a card.)
4 / 2
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Spellweaver Eternal
Creature - Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
2 / 1
{1}{U}
Spellweaver Eternal
Creature - Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
2 / 1
{1}{U}
Spellweaver Eternal
Creature - Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
2 / 1
{1}{U}
Spellweaver Eternal
Creature - Zombie Naga Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)
2 / 1
--
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.
--
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.
--
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.
--
Submerged Boneyard
Land
Submerged Boneyard enters the battlefield tapped.

{T}: Add {U} or {B}.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)

{2}{B}{B}
Daring Demolition
Sorcery
Destroy target creature or Vehicle.
{2}{B}{B}
Daring Demolition
Sorcery
Destroy target creature or Vehicle.
{2}{B}{B}
Daring Demolition
Sorcery
Destroy target creature or Vehicle.
{2}{B}{B}
Daring Demolition
Sorcery
Destroy target creature or Vehicle.
{2}
Implement of Malice
Artifact
{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.
{2}
Implement of Malice
Artifact
{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.
{2}
Implement of Malice
Artifact
{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.
{2}
Implement of Malice
Artifact
{B}, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{B}
Raise Dead
Sorcery
Return target creature card from your graveyard to your hand.
{U}
Take into Custody
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
{U}
Unsummon
Instant
Return target creature to its owner's hand.
{1}{B}
Without Weakness
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Cycling {2} ({2}, Discard this card: Draw a card.)