When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
{2}{B}
Cartouche of Ambition
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Ambition enters the battlefield, you may put a -1/-1 counter on target creature.
Enchanted creature gets +1/+1 and has lifelink.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{3}{W}
Cast Out
Enchantment
Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling {W} ({W}, Discard this card: Draw a card.)
{3}{W}
Cast Out
Enchantment
Flash
When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling {W} ({W}, Discard this card: Draw a card.)
{B}
Cryptbreaker
Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1 /
1
{B}
Cryptbreaker
Creature - Zombie
{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token.
Tap three untapped Zombies you control: You draw a card and you lose 1 life.
1 /
1
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 /
1
{1}{B}
Doomed Dissenter
Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
1 /
1
{B}
Dread Wanderer
Creature - Zombie Jackal
Dread Wanderer enters the battlefield tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2 /
1
{B}
Dread Wanderer
Creature - Zombie Jackal
Dread Wanderer enters the battlefield tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2 /
1
{B}
Dread Wanderer
Creature - Zombie Jackal
Dread Wanderer enters the battlefield tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2 /
1
{B}
Dread Wanderer
Creature - Zombie Jackal
Dread Wanderer enters the battlefield tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2 /
1
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
--
Forsaken Sanctuary
Land
Forsaken Sanctuary enters the battlefield tapped.
{T}: Add {W} or {B}.
{1}{W}
In Oketra's Name
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
{1}{W}
In Oketra's Name
Instant
Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{3}{B}{B}
Liliana's Mastery
Enchantment
Zombies you control get +1/+1.
When Liliana's Mastery enters the battlefield, create two 2/2 black Zombie creature tokens.
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{2}{B}
Lord of the Accursed
Creature - Zombie
Other Zombies you control get +1/+1.
{1}{B}, {T}: All Zombies gain menace until end of turn.
2 /
3
{2}{B}
Plague Belcher
Creature - Zombie Beast
Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
5 /
4
{2}{B}
Plague Belcher
Creature - Zombie Beast
Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
5 /
4
{2}{B}
Plague Belcher
Creature - Zombie Beast
Menace
When Plague Belcher enters the battlefield, put two -1/-1 counters on target creature you control.
Whenever another Zombie you control dies, each opponent loses 1 life.
5 /
4
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{W}
Time to Reflect
Instant
Exile target creature that blocked or was blocked by a Zombie this turn.
{1}{B}
Trial of Ambition
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
{1}{B}
Trial of Ambition
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
{1}{B}
Trial of Ambition
Enchantment
When Trial of Ambition enters the battlefield, target opponent sacrifices a creature.
When a Cartouche enters the battlefield under your control, return Trial of Ambition to its owner's hand.
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{W}{B}
Wayward Servant
Creature - Zombie
Whenever another Zombie enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.
2 /
2
{2}{B}
Blighted Bat
Creature - Zombie Bat
Flying
{1}: Blighted Bat gains haste until end of turn.
2 /
1
{2}{B}
Blighted Bat
Creature - Zombie Bat
Flying
{1}: Blighted Bat gains haste until end of turn.
2 /
1
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{2}{B}
Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
{2}{B}
Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
{2}{B}
Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
{2}{B}
Splendid Agony
Instant
Distribute two -1/-1 counters among one or two target creatures.
{2}{W}{ // }{2}{B}
Start // Finish
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
{2}{W}{ // }{2}{B}
Start // Finish
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
{2}{W}{ // }{2}{B}
Start // Finish
Instant // Sorcery
Create two 1/1 white Warrior creature tokens with vigilance.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
As an additional cost to cast Finish, sacrifice a creature.
Destroy target creature.
{2}{W}
Trial of Solidarity
Enchantment
When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
{2}{W}
Trial of Solidarity
Enchantment
When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.
{2}{W}
Unconventional Tactics
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.
{2}{W}
Unconventional Tactics
Sorcery
Target creature gets +3/+3 and gains flying until end of turn.
Whenever a Zombie enters the battlefield under your control, you may pay {W}. If you do, return Unconventional Tactics from your graveyard to your hand.