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Draw cards..... lots of them. Lots of Flash/Flicker and bounce. There's also a Wizard sub-theme for Azami.
Synergy
It's pretty ridiculous when you have a Flickerwisp and Restoration Angel out. You can essential rotate their "flickers" to ensure you draw cards on everybody's turn. The last turn before yours, you can target something else for value such as a Sun Titan. That's just one example of the many interactions between the cards bouncing and flickering everything so you can draw cards.
Combos
1) Azami, Lady of Scrolls & Mind over Matter - Draw and discard infinite cards. You can either win with a Laboratory Maniac out or just choose your hand, discard with an Elixir of Immortality out, then activate.
2) Deadeye Navigator, Deceiver Exarch & Gilded Lotus - Infinite colored mana. Which let's you then tap down all of your opponent's permanents or with......
Mangara of Corondor - Use the Exarch to untap Mangara in response to activating Mangara repeatedly.... exile all of your opponent's permanents. Flicker/bounce Mangara at the end to pour salt into the wound.
Azami, Lady of Scrolls - Repeatedly untap Azami with the Exarch to essential do the first combo but without the discard.
Pulsemage Advocate - Use the Exarch to reanimate all of your creatures and make some friends.
Mimic Vat - Use the Exarch and mana for infinite tokens. It's not needed but if you exile Venser, you can bounce all your opponents permanents.
Kor Haven - Use the Exarch and mana to "perma-Fog" all attacking creatures.
Heliod, God of the Sun - Use the mana for Infinite 2/1 Clerics.
Sphinx's Revelation - Use the mana to draw your deck and gain lots of life. Like up above, you can either win with a Laboratory Maniac out or choose your hand, discard with an Elixir of Immortality out, then activate.
Mistmeadow Witch - Use the mana to just keep exiling everybody's creatures.... or your own.
Keep in mind, if you have Venser's Journal or Reliquary Tower out, the Elixir of Immortality "back-up" plan won't work unless you bounce the permanent off the field before the end of your turn.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 6 | March 22, 2014 | angelvaleroso | |||
Revision 5 | March 22, 2014 | angelvaleroso | ||||
Revision 4 | March 21, 2014 | angelvaleroso | ||||
Revision 3 | March 21, 2014 | angelvaleroso | ||||
Revision 2 | March 21, 2014 | angelvaleroso | ||||
Revision 1 | March 21, 2014 | angelvaleroso |