Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{2}{G}{G}
Burlfist Oak
Creature - Treefolk
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
2 / 3
{2}{G}{G}
Burlfist Oak
Creature - Treefolk
Whenever you draw a card, Burlfist Oak gets +2/+2 until end of turn.
2 / 3
{3}{G}
Canopy Baloth
Creature - Beast
Landfall -- Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
4 / 3
{3}{G}
Canopy Baloth
Creature - Beast
Landfall -- Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.
4 / 3
{2}{W}
Celestial Unicorn
Creature - Unicorn
Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.
3 / 2
{2}{W}
Celestial Unicorn
Creature - Unicorn
Whenever you gain life, put a +1/+1 counter on Celestial Unicorn.
3 / 2
{3}{G}
Dawnhart Rejuvenator
Creature - Human Warlock
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.

{T}: Add one mana of any color.
2 / 4
{3}{G}
Dawnhart Rejuvenator
Creature - Human Warlock
When Dawnhart Rejuvenator enters the battlefield, you gain 3 life.

{T}: Add one mana of any color.
2 / 4
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{4}{G}{G}
Honey Mammoth
Creature - Elephant
When Honey Mammoth enters the battlefield, you gain 4 life.
6 / 6
{4}{G}{G}
Honey Mammoth
Creature - Elephant
When Honey Mammoth enters the battlefield, you gain 4 life.
6 / 6
{G}
Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
{G}
Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
{G}
Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
{G}
Life Goes On
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
{4}{G}
Nylea's Forerunner
Enchantment Creature - Beast
Trample

Other creatures you control have trample.
5 / 3
{4}{G}
Nylea's Forerunner
Enchantment Creature - Beast
Trample

Other creatures you control have trample.
5 / 3
{3}{G}
Ornery Dilophosaur
Creature - Dinosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
2 / 2
{3}{G}
Ornery Dilophosaur
Creature - Dinosaur
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Whenever Ornery Dilophosaur attacks, if you control a creature with power 4 or greater, Ornery Dilophosaur gets +2/+2 until end of turn.
2 / 2
{2}{G}{G}{G}
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
{2}{G}{G}{G}
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{W}
Potion of Healing
Artifact
When Potion of Healing enters the battlefield, draw a card.

{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
{1}{W}
Potion of Healing
Artifact
When Potion of Healing enters the battlefield, draw a card.

{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
{1}{W}
Potion of Healing
Artifact
When Potion of Healing enters the battlefield, draw a card.

{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
{1}{W}
Potion of Healing
Artifact
When Potion of Healing enters the battlefield, draw a card.

{W}, {T}, Sacrifice Potion of Healing: You gain 3 life.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.
{2}
Prophetic Prism
Artifact
When Prophetic Prism enters the battlefield, draw a card.

{1}, {T}: Add one mana of any color.
--
Selesnya Sanctuary
Land
Selesnya Sanctuary enters the battlefield tapped.

When Selesnya Sanctuary enters the battlefield, return a land you control to its owner's hand.

{T}: Add {G}{W}.
{2}{G}
Sylvan Shepherd
Creature - Human Druid
Vigilance

Whenever Sylvan Shepherd attacks, roll a d20.

1--9 | You gain 1 life.

10--19 | You gain 2 life.

20 | You gain 5 life.
2 / 3
{2}{G}
Sylvan Shepherd
Creature - Human Druid
Vigilance

Whenever Sylvan Shepherd attacks, roll a d20.

1--9 | You gain 1 life.

10--19 | You gain 2 life.

20 | You gain 5 life.
2 / 3
{2}{G}
Sylvan Shepherd
Creature - Human Druid
Vigilance

Whenever Sylvan Shepherd attacks, roll a d20.

1--9 | You gain 1 life.

10--19 | You gain 2 life.

20 | You gain 5 life.
2 / 3
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{1}{G}
Tangletrap
Instant
Choose one --

• Tangletrap deals 5 damage to target creature with flying.

• Destroy target artifact.
{5}{G}{G}
Treeshaker Chimera
Creature - Chimera
All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.
8 / 5
{5}{G}{G}
Treeshaker Chimera
Creature - Chimera
All creatures able to block Treeshaker Chimera do so.

When Treeshaker Chimera dies, draw three cards.
8 / 5
{2}{G}{W}
Yasharn, Implacable Earth
Legendary Creature - Elemental Boar
When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle.

Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.
4 / 4