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Select Main Deck Cards

{U}
Aerial Formation
Instant
Strive -- This spell costs {2}{U} more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.
{B}
Asphodel Wanderer
Creature - Skeleton Soldier
{2}{B}: Regenerate Asphodel Wanderer.
1 / 1
{B}
Asphodel Wanderer
Creature - Skeleton Soldier
{2}{B}: Regenerate Asphodel Wanderer.
1 / 1
{1}{B}{B}
Asphyxiate
Sorcery
Destroy target untapped creature.
{1}{B}{B}
Asphyxiate
Sorcery
Destroy target untapped creature.
{2}{U}{U}
Auramancer's Guise
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.
{5}{U}
Benthic Giant
Creature - Giant
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
4 / 5
{3}{B}
Cavern Lampad
Enchantment Creature - Nymph
Bestow {5}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchanted creature gets +2/+2 and has intimidate.
2 / 2
{3}{U}
Chorus of the Tides
Creature - Siren
Flying

Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
3 / 2
{3}{U}
Chorus of the Tides
Creature - Siren
Flying

Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
3 / 2
{3}{U}
Chorus of the Tides
Creature - Siren
Flying

Heroic -- Whenever you cast a spell that targets Chorus of the Tides, scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
3 / 2
{2}{U}
Crippling Chill
Instant
Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.
{2}{U}
Crippling Chill
Instant
Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.
{B}
Disentomb
Sorcery
Return target creature card from your graveyard to your hand.
{2}{U}
Divination
Sorcery
Draw two cards.
{2}{U}
Divination
Sorcery
Draw two cards.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{4}{B}
Doomwake Giant
Enchantment Creature - Giant
Constellation -- Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn.
4 / 6
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{1}{U}
Fate Foretold
Enchantment - Aura
Enchant creature

When Fate Foretold enters the battlefield, draw a card.

When enchanted creature dies, its controller draws a card.
{3}{U}
Foresee
Sorcery
Scry 4, then draw two cards.
{3}{U}
Foresee
Sorcery
Scry 4, then draw two cards.
{2}{B}
Grisly Transformation
Enchantment - Aura
Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{2}{B}
Grisly Transformation
Enchantment - Aura
Enchant creature

When Grisly Transformation enters the battlefield, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
{3}{U/B}
Helm of the Ghastlord
Enchantment - Aura
Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Meletis Astronomer
Creature - Human Wizard
Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1 / 3
{1}{U}
Meletis Astronomer
Creature - Human Wizard
Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1 / 3
{1}{U}
Meletis Astronomer
Creature - Human Wizard
Heroic -- Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1 / 3
{3}{U}{U}
Prescient Chimera
Creature - Chimera
Flying

Whenever you cast an instant or sorcery spell, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
3 / 4
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{1}{B}
Scourgemark
Enchantment - Aura
Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.
{1}{B}
Scourgemark
Enchantment - Aura
Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.
{2}{U}
Scroll Thief
Creature - Merfolk Rogue
Whenever Scroll Thief deals combat damage to a player, draw a card.
1 / 3
{2}{U}
Scroll Thief
Creature - Merfolk Rogue
Whenever Scroll Thief deals combat damage to a player, draw a card.
1 / 3
{U}{B}
Shipwreck Singer
Creature - Siren
Flying

{1}{U}: Target creature an opponent controls attacks this turn if able.

{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.
1 / 2
{U}{B}
Shipwreck Singer
Creature - Siren
Flying

{1}{U}: Target creature an opponent controls attacks this turn if able.

{1}{B}, {T}: Attacking creatures get -1/-1 until end of turn.
1 / 2
{1}{U}
Stratus Walk
Enchantment - Aura
Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Enchanted creature can block only creatures with flying.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{U}{B}
Tidehollow Strix
Artifact Creature - Bird
Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 / 1
{U}{B}
Tidehollow Strix
Artifact Creature - Bird
Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
2 / 1