Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
1 /
3
{1}{R}
Akki Ronin
Creature - Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
1 /
3
{1}{R}
Akki Ronin
Creature - Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
1 /
3
{1}{R}
Akki Ronin
Creature - Goblin Samurai
Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
1 /
3
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
--
Battlefield Forge
Land
{T}: Add {C}.
{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.
--
Clifftop Retreat
Land
Clifftop Retreat enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
--
Clifftop Retreat
Land
Clifftop Retreat enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
--
Clifftop Retreat
Land
Clifftop Retreat enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
--
Clifftop Retreat
Land
Clifftop Retreat enters tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W}.
{1}{W}
Eiganjo Exemplar
Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
2 /
1
{1}{W}
Eiganjo Exemplar
Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
2 /
1
{1}{W}
Eiganjo Exemplar
Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
2 /
1
{1}{W}
Eiganjo Exemplar
Enchantment Creature - Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn.
2 /
1
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{2}{R}
Peerless Samurai
Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2 /
3
{2}{R}
Peerless Samurai
Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2 /
3
{2}{R}
Peerless Samurai
Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2 /
3
{2}{R}
Peerless Samurai
Creature - Human Samurai
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
2 /
3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{2}{R}{W}
Raiyuu, Storm's Edge
Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3 /
3
{2}{R}{W}
Raiyuu, Storm's Edge
Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3 /
3
{2}{R}{W}
Raiyuu, Storm's Edge
Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3 /
3
{2}{R}{W}
Raiyuu, Storm's Edge
Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
3 /
3
{R}
Reinforced Ronin
Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel -- {1}{R}, Discard Reinforced Ronin: Draw a card.
2 /
2
{R}
Reinforced Ronin
Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel -- {1}{R}, Discard Reinforced Ronin: Draw a card.
2 /
2
{R}
Reinforced Ronin
Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel -- {1}{R}, Discard Reinforced Ronin: Draw a card.
2 /
2
{R}
Reinforced Ronin
Artifact Creature - Human Samurai
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel -- {1}{R}, Discard Reinforced Ronin: Draw a card.
2 /
2
{1}{W}
Selfless Samurai
Creature - Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
2 /
2
{1}{W}
Selfless Samurai
Creature - Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
2 /
2
{1}{W}
Selfless Samurai
Creature - Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
2 /
2
{1}{W}
Selfless Samurai
Creature - Fox Samurai
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
2 /
2
{6}{W}
Sky-Blessed Samurai
Enchantment Creature - Human Samurai
This spell costs {1} less to cast for each enchantment you control.
Flying
4 /
4
{6}{W}
Sky-Blessed Samurai
Enchantment Creature - Human Samurai
This spell costs {1} less to cast for each enchantment you control.
Flying
4 /
4
{6}{W}
Sky-Blessed Samurai
Enchantment Creature - Human Samurai
This spell costs {1} less to cast for each enchantment you control.
Flying
4 /
4
{6}{W}
Sky-Blessed Samurai
Enchantment Creature - Human Samurai
This spell costs {1} less to cast for each enchantment you control.
Flying
4 /
4
{R}
Strangle
Sorcery
Strangle deals 3 damage to target creature or planeswalker.
{R}
Strangle
Sorcery
Strangle deals 3 damage to target creature or planeswalker.
{R}
Strangle
Sorcery
Strangle deals 3 damage to target creature or planeswalker.
{R}
Strangle
Sorcery
Strangle deals 3 damage to target creature or planeswalker.
{1}{R}
Tempered in Solitude
Enchantment
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
{1}{R}
Tempered in Solitude
Enchantment
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
{1}{R}
Tempered in Solitude
Enchantment
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
{1}{R}
Tempered in Solitude
Enchantment
Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{R}{W}
Boros Charm
Instant
Choose one --
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
{1}
Lantern of the Lost
Artifact
When Lantern of the Lost enters the battlefield, exile target card from a graveyard.
{1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
{1}
Lantern of the Lost
Artifact
When Lantern of the Lost enters the battlefield, exile target card from a graveyard.
{1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
{1}
Lantern of the Lost
Artifact
When Lantern of the Lost enters the battlefield, exile target card from a graveyard.
{1}, {T}, Exile Lantern of the Lost: Exile all cards from all graveyards, then draw a card.
{1}
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{1}
Pithing Needle
Artifact
As Pithing Needle enters the battlefield, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
{R}{W}
Rip Apart
Sorcery
Choose one --
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
{R}{W}
Rip Apart
Sorcery
Choose one --
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
{R}{W}
Rip Apart
Sorcery
Choose one --
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
{R}{W}
Rip Apart
Sorcery
Choose one --
• Rip Apart deals 3 damage to target creature or planeswalker.