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{2}{B}
Deadeye Tormentor
Creature - Human Pirate
Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
2 / 2
{2}{B}
Deadeye Tormentor
Creature - Human Pirate
Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
2 / 2
{2}{B}
Deadeye Tormentor
Creature - Human Pirate
Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
2 / 2
{2}{B}
Deadeye Tormentor
Creature - Human Pirate
Raid -- When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
2 / 2
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.

{T}: Add {B}.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.

{T}: Add {B}.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.

{T}: Add {B}.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
--
Desert of the Glorified
Land - Desert
Desert of the Glorified enters the battlefield tapped.

{T}: Add {B}.

Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
{B}
Divest
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
{B}
Divest
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
{B}
Divest
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
{B}
Divest
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
{2}{B}
Dreamstealer
Creature - Human Wizard
Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1 / 2
{2}{B}
Dreamstealer
Creature - Human Wizard
Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1 / 2
{2}{B}
Dreamstealer
Creature - Human Wizard
Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1 / 2
{2}{B}
Dreamstealer
Creature - Human Wizard
Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize {4}{B}{B} ({4}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)
1 / 2
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
--
Endless Sands
Land - Desert
{T}: Add {C}.

{2}, {T}: Exile target creature you control.

{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
--
Endless Sands
Land - Desert
{T}: Add {C}.

{2}, {T}: Exile target creature you control.

{4}, {T}, Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{B}
Fatal Push
Instant
Destroy target creature if it has mana value 2 or less.

Revolt -- Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn.
{3}{B}
Fell Specter
Creature - Specter
Flying

When Fell Specter enters the battlefield, target opponent discards a card.

Whenever an opponent discards a card, that player loses 2 life.
1 / 3
{3}{B}
Fell Specter
Creature - Specter
Flying

When Fell Specter enters the battlefield, target opponent discards a card.

Whenever an opponent discards a card, that player loses 2 life.
1 / 3
{3}{B}
Fell Specter
Creature - Specter
Flying

When Fell Specter enters the battlefield, target opponent discards a card.

Whenever an opponent discards a card, that player loses 2 life.
1 / 3
{3}{B}
Fell Specter
Creature - Specter
Flying

When Fell Specter enters the battlefield, target opponent discards a card.

Whenever an opponent discards a card, that player loses 2 life.
1 / 3
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
--
Ifnir Deadlands
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {B}.

{2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.
{3}{B}
Raiders' Wake
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid -- At the beginning of your end step, if you attacked this turn, target opponent discards a card.
{3}{B}
Raiders' Wake
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid -- At the beginning of your end step, if you attacked this turn, target opponent discards a card.
{3}{B}
Raiders' Wake
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid -- At the beginning of your end step, if you attacked this turn, target opponent discards a card.
{3}{B}
Raiders' Wake
Enchantment
Whenever an opponent discards a card, that player loses 2 life.

Raid -- At the beginning of your end step, if you attacked this turn, target opponent discards a card.
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{4}{B}
The Eldest Reborn
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Each opponent sacrifices a creature or planeswalker.

II -- Each opponent discards a card.

III -- Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
{1}{B}
Wretched Camel
Creature - Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
2 / 1
{1}{B}
Wretched Camel
Creature - Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
2 / 1
{1}{B}
Wretched Camel
Creature - Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
2 / 1
{1}{B}
Wretched Camel
Creature - Zombie Camel
When Wretched Camel dies, if you control a Desert or there is a Desert card in your graveyard, target player discards a card.
2 / 1

{1}{B}
Cast Down
Instant
Destroy target nonlegendary creature.
{1}{B}
Cast Down
Instant
Destroy target nonlegendary creature.
{1}{B}
Cast Down
Instant
Destroy target nonlegendary creature.
{1}{B}
Cast Down
Instant
Destroy target nonlegendary creature.
{B}
Harsh Scrutiny
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
{B}
Harsh Scrutiny
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
{B}
Harsh Scrutiny
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
{B}
Harsh Scrutiny
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card. Scry 1.
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
{B}
Supernatural Stamina
Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
{X}{B}{B}
Torment of Hailfire
Sorcery
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.