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Select Main Deck Cards

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Arcanis, the Omnipotent Avatar
Vanguard
{X}, Return a creature you control with mana value X to its owner's hand: Draw a number of cards chosen at random between 0 and X. X can't be 0.
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Ashnod
Vanguard
Whenever a creature deals damage to you, destroy it.
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Barrin
Vanguard
Sacrifice a permanent: Return target creature to its owner's hand.
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Birds of Paradise Avatar
Vanguard
Lands you control have "{T}: Add one mana of any color."
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Bosh, Iron Golem Avatar
Vanguard
{X}, Sacrifice an artifact with mana value X: Bosh, Iron Golem Avatar deals X damage to any target.
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Braids, Conjurer Adept Avatar
Vanguard
{2}: Each player may put a land card from their hand onto the battlefield tapped.

{3}: Each player may put a noncreature artifact card from their hand onto the battlefield.

{4}: Each player may put a creature card from their hand onto the battlefield. Activate only as a sorcery.
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Chronatog Avatar
Vanguard
You have no maximum hand size.

{0}: Draw three cards. You skip your next turn. Activate only once each turn.
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Crovax
Vanguard
Whenever a creature you control deals damage to a creature or player, you gain 1 life.
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Dakkon Blackblade Avatar
Vanguard
You may play any colored card from your hand as a copy of a basic land card chosen at random that can produce mana of one of the card's colors.
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Dauntless Escort Avatar
Vanguard
Creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
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Eight-and-a-Half-Tails Avatar
Vanguard
{1}: Until end of turn, target permanent you control gains protection from a color chosen at random from colors it doesn't have protection from.
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Eladamri, Lord of Leaves Avatar
Vanguard
At the beginning of each player's precombat main phase, that player adds {G}{G}.
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Erhnam Djinn Avatar
Vanguard
Whenever you cast a creature spell, create a 1/1 green Saproling creature token.
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Etched Oracle Avatar
Vanguard
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells that you cast.
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Fallen Angel Avatar
Vanguard
Whenever a creature you control dies, target opponent loses 1 life and you gain 1 life.
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Frenetic Efreet Avatar
Vanguard
Each permanent you control has phasing. (It phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

At the beginning of your end step, flip a coin. If you win the flip, take an extra turn after this one.
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Gerrard
Vanguard
At the beginning of your draw step, draw an additional card.
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Gix
Vanguard
{3}: Return target creature card from your graveyard to your hand.
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Goblin Warchief Avatar
Vanguard
Attacking creatures you control get +1/+0.
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Grinning Demon Avatar
Vanguard
Whenever a nontoken creature you control dies, target opponent discards a card.
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Haakon, Stromgald Scourge Avatar
Vanguard
Pay 1 life: You may cast target creature card in your graveyard this turn.

Whenever you cast a creature spell from your graveyard, it becomes a black Zombie Knight.

If a Zombie Knight would be put into your graveyard from the battlefield, exile it instead.
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Hanna
Vanguard
Spells you cast cost {1} less to cast.
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Hell's Caretaker Avatar
Vanguard
{3}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
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Ink-Eyes, Servant of Oni Avatar
Vanguard
At the beginning of the game, look at target opponent's hand and choose a nonland card from it. That player discards that card.

{X}, Pay X life: Put target creature card with mana value X from an opponent's graveyard onto the battlefield under your control.
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Karn
Vanguard
Each noncreature artifact you control is an artifact creature with power and toughness each equal to its mana value.
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Karona, False God Avatar
Vanguard
At the beginning of your upkeep, exchange control of a permanent you control chosen at random and a permanent target opponent controls chosen at random.
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Kresh the Bloodbraided Avatar
Vanguard
Whenever a creature you control is devoured, create an X/X green Ooze creature token, where X is the devoured creature's power.
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Maralen of the Mornsong Avatar
Vanguard
At the beginning of the game, you may pay any amount of life.

You can't draw cards.

At the beginning of your draw step, look at the top X cards of your library, where X is the amount of life paid with Maralen of the Mornsong Avatar. Put one of them into your hand, then shuffle.
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Maraxus
Vanguard
Creatures you control get +1/+0.
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Master of the Wild Hunt Avatar
Vanguard
{2}{G}: Create a green creature token that's a 2/2 Wolf, a 2/3 Antelope with forestwalk, a 3/2 Cat with shroud, or a 4/4 Rhino with trample, chosen at random.
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Mayael the Anima Avatar
Vanguard
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card with power 5 or greater, put it into your hand. Otherwise, you may put it on the bottom of your library.
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Mirri
Vanguard
If a basic land you control is tapped for mana, it produces mana of a color of your choice instead of any other type.
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Mirror Entity Avatar
Vanguard
{X}: Choose a creature type. Until end of turn, creatures you control of the chosen type have base power and toughness X/X and gain all creature types.
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Morinfen Avatar
Vanguard
At the beginning of your upkeep, you lose 1 life for each permanent you control.
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Multani
Vanguard
Creatures you control get +X/+0, where X is the number of cards in your hand.
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Murderous Redcap Avatar
Vanguard
Whenever a creature enters the battlefield under your control with a counter on it, you may have it deal damage equal to its power to any target.
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Necropotence Avatar
Vanguard
Skip your draw step.

At the beginning of your end step, if it's not the first turn of the game, put a death counter on Necropotence Avatar. You draw X cards and you lose X life, where X is the number of death counters on Necropotence Avatar.
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Oracle
Vanguard
{0}: Untap target attacking creature you control and remove it from combat.
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Orcish Squatters Avatar
Vanguard
At the beginning of your precombat main phase, add {C} for each land target opponent controls.
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Prodigal Sorcerer Avatar
Vanguard
At the beginning of your upkeep, look at the top card of your library. You may put that card into your graveyard.
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Reaper King Avatar
Vanguard
Each creature you control gets +1/+1 for each of its colors.
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Rith, the Awakener Avatar
Vanguard
Whenever a creature you control deals combat damage to a player, you may pay {5}. If you do, create a 5/5 red Dragon creature token with flying.
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Rofellos
Vanguard
Whenever a creature you control dies, draw a card.
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Royal Assassin Avatar
Vanguard
At the beginning of your upkeep, you draw a card and you lose 1 life.
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Sakashima the Impostor Avatar
Vanguard
{2}: Choose a creature you control. It becomes a copy of target creature except for its name.
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Selenia
Vanguard
Creatures you control have vigilance.
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Serra
Vanguard
Creatures you control get +0/+2.
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Sisay
Vanguard
Whenever you tap a land for mana, add one mana of any type that land produced.
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Squee
Vanguard
Your opponents play with their hands revealed.
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Starke
Vanguard
At the beginning of your draw step, you may draw an additional card. If you do, put a card from your hand on the bottom of your library.
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Tawnos
Vanguard
You may cast artifact, creature, and enchantment spells as though they had flash.
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Teysa, Orzhov Scion Avatar
Vanguard
Whenever a nontoken creature dies, create a 1/1 white Spirit creature token with flying.
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Titania
Vanguard
You may play an additional land on each of your turns.
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Tradewind Rider Avatar
Vanguard
{3}: Each player returns a permanent they control to its owner's hand unless they pay 2 life.
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Volrath
Vanguard
Whenever a creature you control is put into your graveyard from the battlefield, you may put it on top of your library.
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Xantcha
Vanguard
Sacrifice a permanent: Regenerate target creature.