If X is 5 or more, this spell can't be countered and the damage can't be prevented.
--
Cavernous Maw
Land - Cave
{T}: Add {C}.
{2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
{X}{X}{X}{G}{U}
Doppelgang
Sorcery
For each of X target permanents, create X tokens that are copies of that permanent.
--
Echoing Deeps
Land - Cave
You may have Echoing Deeps enter the battlefield tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
{T}: Add {C}.
--
Forgotten Monument
Land - Cave
{T}: Add {C}.
Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
--
Hidden Cataract
Land - Cave
Hidden Cataract enters the battlefield tapped.
{T}: Add {U}.
{4}{U}, {T}, Sacrifice Hidden Cataract: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
--
Hidden Nursery
Land - Cave
Hidden Nursery enters the battlefield tapped.
{T}: Add {G}.
{4}{G}, {T}, Sacrifice Hidden Nursery: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
--
Hidden Volcano
Land - Cave
Hidden Volcano enters the battlefield tapped.
{T}: Add {R}.
{4}{R}, {T}, Sacrifice Hidden Volcano: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
{X}{G}{U}
Hydroid Krasis
Creature - Jellyfish Hydra Beast
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
Hydroid Krasis enters the battlefield with X +1/+1 counters on it.
0 /
0
{1}{G}{U}{R}
Magus Lucea Kane
Legendary Creature - Human Tyranid Wizard
Spiritual Leader -- At the beginning of combat on your turn, put a +1/+1 counter on target creature.
Psychic Stimulus -- {T}: Add {C}{C}. When you next cast a spell with {X} in its mana cost or activate an ability with {X} in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
1 /
1
--
Pit of Offerings
Land - Cave
Pit of Offerings enters the battlefield tapped.
When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards.
{T}: Add {C}.
{T}: Add one mana of any of the exiled cards' colors.
--
Promising Vein
Land - Cave
{T}: Add {C}.
{1}, {T}, Sacrifice Promising Vein: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
--
Sunken Citadel
Land - Cave
Sunken Citadel enters the battlefield tapped. As it enters, choose a color.
{T}: Add one mana of the chosen color.
{T}: Add two mana of the chosen color. Spend this mana only to activate abilities of land sources.
{X}{G}
Termagant Swarm
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Death Frenzy -- When Termagant Swarm dies, create a number of 1/1 green Tyranid creature tokens equal to Termagant Swarm's power.
0 /
0
{X}{1}{G}
Tervigon
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Spawn Termagants -- Whenever Tervigon deals combat damage to a player, create that many 1/1 green Tyranid creature tokens.
0 /
0
{3}{G}
Wilderness Reclamation
Enchantment
At the beginning of your end step, untap all lands you control.
{X}{U}{R}
Zoanthrope
Creature - Tyranid
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Flying, ward {2}
Warp Blast -- When Zoanthrope enters the battlefield, it deals X damage to any target.