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Para jogar com seu deck em um torneio oficial ("sancionado por DCI"), você precisa de uma folha de listagem de deck. Aqui você pode baixar tal folha já preenchida com os cards desse deck!
Favor notar que: Esse não é um serviço oficial DCI. Logo, sempre se certifique que a folha contém todas as cartas de seu deck, e atende a todos os requisitos DCI. Caso note algo errado, favor entrar em contato conosco! DCI is a trademark of of Wizards of the Coast LLC.
The idea of this deck is total control. Side step your opponent's defenses with shifting sliver, ensure if you don't have shifting on field you can fly. Spawn in tokens and sac them to destroy large creatures, leave your opponent mana starved, or off a planes walker with Necrotic silver's ability. Liliana Vess is there to help keep cards out of your opponent's hand, search if you don't have tokens to sack for Mnemonic Sliver, or if there is a board wipe build a small defense for 3 turns to get all slivers back. Ancient Ziggurat and Sliver Hive ensure you always have the color you need. In later game ensure you don't sac tokens to destroy creatures, but instead exile them with Constricting Sliver's effect. Use wild pair to rip cards from your deck for faster field build. Training ground ensures you never pay more than 1 mana per mana tap effect, making it faster and easier to get them to go off. Covering all bases with life link, trample, vigilance, haste, indestructable, and of need be shroud. The Amoeboid changelings help in conjunction with overlord to rip away your opponent's strong creatures that you want instead of exiling them or destroying them. Green Sun's Zenith is mainly for ripping your legends from the deck if they aren't in hand. Coat of arms is basically another Sliver Legion, which who wouldn't love the effect twice?
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Double-click to open card details.
Nome | Mão | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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