As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 /
1
{1}{W}
Adanto Vanguard
Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 /
1
{1}{W}
Adanto Vanguard
Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 /
1
{1}{W}
Adanto Vanguard
Creature - Vampire Soldier
As long as Adanto Vanguard is attacking, it gets +2/+0.
Pay 4 life: Adanto Vanguard gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
1 /
1
{1}{U}
Cartouche of Knowledge
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
{1}{U}
Cartouche of Knowledge
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
{1}{U}
Cartouche of Knowledge
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
{1}{U}
Cartouche of Knowledge
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Knowledge enters the battlefield, draw a card.
Enchanted creature gets +1/+1 and has flying.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{W}
Cartouche of Solidarity
Enchantment - Aura Cartouche
Enchant creature you control
When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.
Enchanted creature gets +1/+1 and has first strike.
{U}
Curious Obsession
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
{U}
Curious Obsession
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
{U}
Curious Obsession
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
{U}
Curious Obsession
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.
{U}
Dive Down
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{U}
Dive Down
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
--
Glacial Fortress
Land
Glacial Fortress enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Glacial Fortress
Land
Glacial Fortress enters tapped unless you control a Plains or an Island.
{T}: Add {W} or {U}.
--
Irrigated Farmland
Land - Plains Island
({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
--
Irrigated Farmland
Land - Plains Island
({T}: Add {W} or {U}.)
Irrigated Farmland enters the battlefield tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
One With the Wind
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{1}{U}
One With the Wind
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{1}{U}
One With the Wind
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
{1}{U}
One With the Wind
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{W}
Sacred Cat
Creature - Cat
Lifelink
Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
1 /
1
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 /
1
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 /
1
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 /
1
{U}
Siren Stormtamer
Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
1 /
1
{U}
Slither Blade
Creature - Naga Rogue
Slither Blade can't be blocked.
1 /
2
{U}
Slither Blade
Creature - Naga Rogue
Slither Blade can't be blocked.
1 /
2
{U}
Slither Blade
Creature - Naga Rogue
Slither Blade can't be blocked.
1 /
2
{U}
Slither Blade
Creature - Naga Rogue
Slither Blade can't be blocked.
1 /
2
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
{2}{W}
Squire's Devotion
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
When Squire's Devotion enters the battlefield, create a 1/1 white Vampire creature token with lifelink.
{1}{W}
Sram, Senior Edificer
Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
2 /
2
{1}{W}
Sram, Senior Edificer
Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
2 /
2
{1}{W}
Sram, Senior Edificer
Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
2 /
2
{1}{W}
Sram, Senior Edificer
Legendary Creature - Dwarf Advisor
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
2 /
2
{U}
Dive Down
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{U}
Dive Down
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Negate
Instant
Counter target noncreature spell.
{W}
Sheltering Light
Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
{W}
Sheltering Light
Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
{W}
Sheltering Light
Instant
Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)
{1}
Silent Gravestone
Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
{1}
Silent Gravestone
Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
{1}
Silent Gravestone
Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
{1}
Silent Gravestone
Artifact
Cards in graveyards can't be the targets of spells or abilities.
{4}, {T}: Exile Silent Gravestone and all cards from all graveyards. Draw a card.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.