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This deck is a Cat Tribal Deck, let's enjoy the Felidars đ vibes......meooow
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> Introduction
The deck focuses on cat creatures. We accept upfront the constraint from Kaheera, the Orphanguard companion that will limit the power level of the deck (choice in creatures). We understand it will be pretty tough to play it on curve and, with the commander ability, you may not required vigilance but, again it is the theme of the deck and still we can build some fun stuff.
It is an aggro deck where you want to win by attacking with creatures. There is little evasion in the cards as this is the main ability of the commander. Still you need serious boost to deal the required damage. We went easy on equipments and focus rather on big finishers.
We personally evaluate the power level of the deck at 7 over 10. (focused)
> Commander and Compagnon
Mirri, Weatherlight Duelist: Abilities of Mirri work both for defense and attack. Attack and your creatures are mostly unblockable (except one) to get your damage through. 3/2 are small stats so it is very unlikely that you kill with commander damage. For defense we need Mirri tapped and then you get even better than a Crawlspace effect. As of now attacking is the only way to tap her
#1 With low CMC creatures you can do damage early but do not commit too much to the board, expect some wrath if you expand too quickly. So set the scene (3 creatures + commander) but as the others on the table .. ramp.
#2: With the commander providing evasion the spells are more targeted to buff (and board proection). It is quite confortable to play. The planewalkers are mostly there as targets to keep the cats alived.
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