Print Options

Please select the cards that you want to print. This box will not show up on the printed page. Print in Landscape orientation to fit up to eight cards per A4 page. Click on a card to not print it. We recommend Firefox or Internet Explorer for text proxies, as cards printed by Chrome may appear slightly too large.

« back to the full deck page

Proxy type: switch to full card images | text proxies

Select Main Deck Cards

{3}{U}
Airborne Aid
Sorcery
Draw a card for each Bird on the battlefield.
--
Animal Sanctuary
Land
{T}: Add {C}.

{2}, {T}: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
--
Arctic Flats
Snow Land
Arctic Flats enters the battlefield tapped.

{T}: Add {G} or {W}.
--
Arctic Treeline
Snow Land - Forest Plains
({T}: Add {G} or {W}.)

Arctic Treeline enters the battlefield tapped.
{1}{U}
Aven Courier
Creature - Bird Advisor
Flying

Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
1 / 1
{2}{W}{W}
Aven Liberator
Creature - Bird Soldier
Flying

Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn.
2 / 3
{1}{W}{U}
Aven Mimeomancer
Creature - Bird Wizard
Flying

At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
3 / 1
{2}{W}
Aven Mindcensor
Creature - Bird Wizard
Flash

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.
2 / 1
{W}
Aven Skirmisher
Creature - Bird Warrior
Flying
1 / 1
{2}
Azorius Signet
Artifact
{1}, {T}: Add {W}{U}.
{2}{W}{W}
Battle Screech
Sorcery
Create two 1/1 white Bird creature tokens with flying.

Flashback--Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{W}
Battlefield Raptor
Creature - Bird
Flying, first strike
1 / 2
{G}
Birds of Paradise
Creature - Bird
Flying

{T}: Add one mana of any color.
0 / 1
--
Boreal Shelf
Snow Land
Boreal Shelf enters the battlefield tapped.

{T}: Add {W} or {U}.
--
Boseiju, Who Shelters All
Legendary Land
Boseiju, Who Shelters All enters the battlefield tapped.

{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
{3}{W}{W}
Call for Unity
Enchantment
Revolt -- At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.
{1}{W}
Cartographer's Hawk
Creature - Bird
Flying

When Cartographer's Hawk deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 1
{3}{W}{W}
Celestial Gatekeeper
Creature - Bird Cleric
Flying

When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.
2 / 2
{6}
Chimil, the Inner Sun
Legendary Artifact
Spells you control can't be countered.

At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
{1}{W}{W}
Cloudchaser Kestrel
Creature - Bird
Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

{W}: Target permanent becomes white until end of turn.
2 / 2
{U}
Cloudfin Raptor
Creature - Bird Mutant
Flying

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
0 / 1
{2}{W}{W}
Commander Eesha
Legendary Creature - Bird Soldier
Flying, protection from creatures
2 / 4
{5}{U}
Crookclaw Elder
Creature - Bird Wizard
Flying

Tap two untapped Birds you control: Draw a card.

Tap two untapped Wizards you control: Target creature gains flying until end of turn.
3 / 2
{2}{G}
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
{3}{U}
Curiosity Crafter
Creature - Bird Wizard
Flying

You have no maximum hand size.

Whenever a creature token you control deals combat damage to a player, draw a card.
3 / 3
{2}{W}
Disciple of Kangee
Creature - Human Wizard
{U}, {T}: Target creature gains flying and becomes blue until end of turn.
2 / 2
{4}{W}{W}
Eagle of Deliverance
Creature - Bird Soldier
Flying

When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
5 / 5
{5}{W}
Eagles of the North
Creature - Bird Soldier
Flying

When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling {1} ({1}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
3 / 3
{1}{W}{U}
Empyrean Eagle
Creature - Bird Spirit
Flying

Other creatures you control with flying get +1/+1.
2 / 3
{1}{U}
Esior, Wardwing Familiar
Legendary Creature - Bird
Flying

Spells your opponents cast that target one or more commanders you control cost {3} more to cast.

Partner (You can have two commanders if both have partner.)
1 / 3
--
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{W}
Eyes in the Skies
Instant
Create a 1/1 white Bird creature token with flying, then populate. (Create a token that's a copy of a creature token you control.)
{1}{G}{W}{U}
Falco Spara, Pactweaver
Legendary Creature - Bird Demon
Flying, trample

Falco Spara, Pactweaver enters the battlefield with a shield counter on it.

You may look at the top card of your library any time.

You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3 / 3
{G}{W}{U}
Flurry of Wings
Instant
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
--
Forest
Basic Land - Forest
({T}: Add {G}.)
{G}
Gilded Goose
Creature - Bird
Flying

When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")

{1}{G}, {T}: Create a Food token.

{T}, Sacrifice a Food: Add one mana of any color.
0 / 2
--
Glacial Floodplain
Snow Land - Plains Island
({T}: Add {W} or {U}.)

Glacial Floodplain enters the battlefield tapped.
{4}{W}{U}
Gwaihir the Windlord
Legendary Creature - Bird Noble
This spell costs {2} less to cast as long as you've drawn two or more cards this turn.

Flying, vigilance

Other Birds you control have vigilance.
4 / 4
{4}{W}
Gwaihir, Greatest of the Eagles
Legendary Creature - Bird Noble
Flying

Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.

At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and "Whenever this creature attacks, target attacking creature gains flying until end of turn."
5 / 5
{3}{W}
High Sentinels of Arashin
Creature - Bird Soldier
Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

{3}{W}: Put a +1/+1 counter on target creature.
3 / 4
{G}{U}
Icefeather Aven
Creature - Bird Shaman
Flying

Morph {1}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.
2 / 2
{1}{G}
Into the North
Sorcery
Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{2}{W}
Kangee's Lieutenant
Creature - Bird Soldier
Flying

Whenever Kangee's Lieutenant attacks, attacking creatures with flying get +1/+1 until end of turn.

Encore {5}{W} ({5}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1 / 1
{2}{W}{U}
Kangee, Aerie Keeper
Legendary Creature - Bird Wizard
Kicker {X}{2} (You may pay an additional {X}{2} as you cast this spell.)

Flying

When Kangee, Aerie Keeper enters the battlefield, if it was kicked, put X feather counters on it.

Other Bird creatures get +1/+1 for each feather counter on Kangee, Aerie Keeper.
2 / 2
{3}{W}{U}
Kangee, Sky Warden
Legendary Creature - Bird Wizard
Flying, vigilance

Whenever Kangee, Sky Warden attacks, attacking creatures with flying get +2/+0 until end of turn.

Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
3 / 3
{2}{U}
Kenku Artificer
Creature - Bird Artificer
Homunculus Servant -- When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.
1 / 1
{4}{W}
Landroval, Horizon Witness
Legendary Creature - Bird Noble
Flying

Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
3 / 4
{2}{U}{U}
Last Word
Instant
This spell can't be countered.

Counter target spell.
{1}{U}
Marit Lage's Slumber
Legendary Snow Enchantment
Whenever Marit Lage's Slumber or another snow permanent enters the battlefield under your control, scry 1.

At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
{3}{U}
Meneldor, Swift Savior
Legendary Creature - Bird Soldier
Flying

Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
3 / 3
{3}{G}
Migration Path
Sorcery
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{W}{U}
Migratory Route
Sorcery
Create four 1/1 white Bird creature tokens with flying.

Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
{1}{U}
Mindshrieker
Creature - Spirit Bird
Flying

{2}: Target player mills a card. Mindshrieker gets +X/+X until end of turn, where X is the milled card's mana value.
1 / 1
{2}{U}{U}
Mist Raven
Creature - Bird
Flying

When Mist Raven enters the battlefield, return target creature to its owner's hand.
2 / 2
--
Myriad Landscape
Land
Myriad Landscape enters the battlefield tapped.

{T}: Add {C}.

{2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
{3}{W}
Nesting Dovehawk
Creature - Bird
Flying

At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.)

Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk.
2 / 2
{2}{U}{U}
Overwhelming Denial
Instant
Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

This spell can't be countered.

Counter target spell.
{2}{G}
Owlbear Cub
Creature - Bird Bear
Mama's Coming -- Whenever Owlbear Cub attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.
3 / 3
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{G}
Rampant Growth
Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
{2}{U}
Ravenform
Sorcery
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
{3}
Replicating Ring
Snow Artifact
{T}: Add one mana of any color.

At the beginning of your upkeep, put a night counter on Replicating Ring. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."
{5}{U}{U}
Rimefeather Owl
Snow Creature - Bird
Flying

Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.

{1}{S}: Put an ice counter on target permanent.

Permanents with ice counters on them are snow.
* / *
--
Rimewood Falls
Snow Land - Forest Island
({T}: Add {G} or {U}.)

Rimewood Falls enters the battlefield tapped.
{4}{U}{U}
Rise of Eagles
Sorcery
Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
{2}{W}
Roc Egg
Creature - Bird Egg
Defender (This creature can't attack.)

When Roc Egg dies, create a 3/3 white Bird creature token with flying.
0 / 3
{3}{W}{W}
Scour the Desert
Sorcery
Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
{2}{W}
Scouting Hawk
Creature - Bird
Flying

Keen Sight -- When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
1 / 1
--
Scrying Sheets
Snow Land
{T}: Add {C}.

{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)
{2}{W}
Search for Glory
Snow Sorcery
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)
--
Seaside Haven
Land
{T}: Add {C}.

{W}{U}, {T}, Sacrifice a Bird: Draw a card.
{2}
Selesnya Signet
Artifact
{1}, {T}: Add {G}{W}.
{2}
Simic Signet
Artifact
{1}, {T}: Add {G}{U}.
{2}{W}{U}
Skymark Roc
Creature - Bird
Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.
3 / 3
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{3}{G}{U}
Song of Eärendil
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Scry 2, then draw two cards.

II -- Create a Treasure token and a 2/2 blue Bird creature token with flying.

III -- Put a flying counter on each creature you control without flying.
{1}{W}{W}
Soraya the Falconer
Legendary Creature - Human
Bird creatures get +1/+1.

{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
2 / 2
{1}{W}
Soulcatchers' Aerie
Enchantment
Whenever a Bird is put into your graveyard from the battlefield, put a feather counter on Soulcatchers' Aerie.

Bird creatures get +1/+1 for each feather counter on Soulcatchers' Aerie.
{1}{U}
Storm Crow
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
1 / 2
{U}
Swan Song
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
--
Terramorphic Expanse
Land
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{3}{W}
Teshar, Ancestor's Apostle
Legendary Creature - Bird Cleric
Flying

Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
2 / 2
{1}{W}{U}
The Raven's Warning
Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I -- Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II -- Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III -- You may put a card you own from outside the game on top of your library.
{2}{U}{U}
Thieving Magpie
Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.
1 / 3
{2}{U}
Warden of Evos Isle
Creature - Bird Wizard
Flying

Creature spells with flying you cast cost {1} less to cast.
2 / 2
{W}{U}
Watcher of the Spheres
Creature - Bird Wizard
Flying

Creature spells with flying you cast cost {1} less to cast.

Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn.
2 / 2
{G}
Whippoorwill
Creature - Bird
{G}{G}, {T}: Target creature can't be regenerated this turn. Damage that would be dealt to that creature this turn can't be prevented or dealt instead to another permanent or player. When the creature dies this turn, exile the creature.
1 / 1