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Mono green ramp. Amass a board state, pump that board, listen to your opponents whine. Hate bears and non-basic land punishment included.
Core 1: The Beaters. Big creatures used for stomping faces. Creatures are selected for their size and accompanying abilities. The goal is to lay out the ramp and card draw to put your self into a position to drop several of these creatures in a single turn.
Core 2: Green Weenies. This deck wants to spend it's' early game laying down a ramp and draw foundation. This is going to leave you open to attack in the early game. These Green Weenies are road block creatures. If left on the board, they provide some value, but they are intended to be chump blockers.
Core 3: Creature Synergies. These effects are good enough to keep even though they weren't Draw or Ramp. Yes, trample is important.
Game Breakers:
Rishkar's Expertise + a Beater = There is nothing quite like drawing 10 cards and putting a 5 drop in to play.
Traverse the Outlands + a Beater = You will hear an audible grown from the table when you tell them you are fetching up 10 basic Forests and putting the into play tapped.
Multiple Guardian Project Effects = After establishing 3-4 mana cost reduction and a large mana base having multiple Guardian Project effects has the impact of creating a creature storm. You can often chain together 4 or 5 creature casts on a single turn. I typically hold one of these effects in my hand as a reserve though. If the board is wiped you will need it if you plan on making a quick recovery.
01/02/20: I'm going to need more effects capable of removing Indestructible Enchantments for the Theros Release. Deglamer is a start and already in the 99, but more will be needed. Moved Song of the Dryads and Unravel the Aether to the Sideboard.
01/01/20: Heroic Intervention won me a 4 person FFA game this weekend. I'm not sure the Nissa, Vastwood Seer is worth keeping in the deck. It's not ramp and by the time it's flipped I don't need the effect the planeswalker provides. It might be worth replacing with more removal.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Weitere Wahrscheinlichkeiten |
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Punkte | Kartenname | Typ | Mana | Seltenheit | Salt |
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Vergleichen | Revision | Erstellt | Von | |||
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» | Revision 14 | Januar 26, 2020 | Edephos | |||
Revision 13 | Januar 2, 2020 | Edephos | ||||
Revision 12 | Januar 2, 2020 | Edephos | ||||
Revision 11 | Dezember 27, 2019 | Edephos | ||||
Revision 10 | Dezember 10, 2019 | Edephos | ||||
Revision 9 | Dezember 10, 2019 | Edephos | ||||
Revision 8 | Dezember 9, 2019 | Edephos | ||||
Revision 7 | Dezember 3, 2019 | Edephos | ||||
Revision 6 | Dezember 2, 2019 | Edephos | ||||
Revision 5 | November 6, 2019 | Edephos | ||||
Revision 4 | November 6, 2019 | Edephos | ||||
Revision 3 | November 6, 2019 | Edephos | ||||
Revision 2 | November 6, 2019 | Edephos | ||||
Revision 1 | November 6, 2019 | Edephos |