Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.
{3}{B}
Ancient Craving
Sorcery
You draw three cards and you lose 3 life.
{1}{B}
Apprentice Necromancer
Creature - Zombie Wizard
{B}, {T}, Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.
1 /
1
{1}{B}{B}
Ashes to Ashes
Sorcery
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
{3}
Ashnod's Altar
Artifact
Sacrifice a creature: Add {C}{C}.
{6}{B}{B}
Avatar of Woe
Creature - Avatar
If there are ten or more creature cards total in all graveyards, this spell costs {6} less to cast.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
{T}: Destroy target creature. It can't be regenerated.
6 /
5
{2}{B}{B}
Balthor the Defiled
Legendary Creature - Zombie Dwarf
Minion creatures get +1/+1.
{B}{B}{B}, Exile Balthor the Defiled: Each player returns all black and all red creature cards from their graveyard to the battlefield.
2 /
2
{B}{B}
Basal Thrull
Creature - Thrull
{T}, Sacrifice Basal Thrull: Add {B}{B}.
1 /
2
{B}
Blood Pet
Creature - Thrull
Sacrifice Blood Pet: Add {B}.
1 /
1
{2}{B}
Blood Vassal
Creature - Thrull
Sacrifice Blood Vassal: Add {B}{B}.
2 /
2
{2}{B}
Bog Witch
Creature - Human Spellshaper
{B}, {T}, Discard a card: Add {B}{B}{B}.
1 /
1
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.
When Bojuka Bog enters the battlefield, exile target player's graveyard.
{T}: Add {B}.
{2}{B}
Buried Alive
Sorcery
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
--
Cabal Coffers
Land
{2}, {T}: Add {B} for each Swamp you control.
{1}{B}
Cabal Ritual
Instant
Add {B}{B}{B}.
Threshold -- Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
{1}{B}
Cackling Witch
Creature - Human Spellshaper
{X}{B}, {T}, Discard a card: Target creature gets +X/+0 until end of turn.
1 /
1
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 /
1
{2}{B}
Coffin Queen
Creature - Zombie Wizard
You may choose not to untap Coffin Queen during your untap step.
{2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
1 /
1
--
Crystal Vein
Land
{T}: Add {C}.
{T}, Sacrifice Crystal Vein: Add {C}{C}.
{B}
Culling the Weak
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add {B}{B}{B}{B}.
{4}{B}{B}
Dark Hatchling
Creature - Horror
Flying
When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.
3 /
3
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{B}{B}
Dauthi Voidwalker
Creature - Dauthi Rogue
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
3 /
2
{6}{B}{B}
Decree of Pain
Sorcery
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling {3}{B}{B} ({3}{B}{B}, Discard this card: Draw a card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
{1}{B}
Disciple of Malice
Creature - Human Cleric
Protection from white
Cycling {2} ({2}, Discard this card: Draw a card.)
1 /
2
{2}{B}
Doomed Necromancer
Creature - Human Cleric Mercenary
{B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.
2 /
2
{1}
Feldon's Cane
Artifact
{T}, Exile Feldon's Cane: Shuffle your graveyard into your library.
{5}{B}
Gempalm Polluter
Creature - Zombie
Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.)
When you cycle Gempalm Polluter, you may have target player lose life equal to the number of Zombies on the battlefield.
4 /
3
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 /
4
{4}{B}{B}
Harvester of Souls
Creature - Demon
Deathtouch
Whenever another nontoken creature dies, you may draw a card.
5 /
5
{5}{B}{B}
Havoc Demon
Creature - Demon
Flying
When Havoc Demon dies, all creatures get -5/-5 until end of turn.
5 /
5
{3}
Junk Diver
Artifact Creature - Bird
Flying
When Junk Diver dies, return another target artifact card from your graveyard to your hand.
1 /
1
--
Lake of the Dead
Land
If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add {B}.
{T}, Sacrifice a Swamp: Add {B}{B}{B}{B}.
{3}{B}{B}
Living Death
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
{2}
Millikin
Artifact Creature - Construct
{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)
0 /
1
{4}{B}{B}{B}
Minion of Leshrac
Creature - Demon Minion
Protection from black
At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.
{T}: Destroy target creature or land.
5 /
5
{5}{B}{B}
Morality Shift
Sorcery
Exchange your graveyard and library. Then shuffle your library.
{2}{B}
Morgue Thrull
Creature - Thrull
Sacrifice Morgue Thrull: Mill three cards.
2 /
2
{2}{B}{B}
Mutilate
Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
{2}{B}{B}
Nekrataal
Creature - Human Assassin
First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.
2 /
1
{4}
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters the battlefield tapped.
{1}, {T}: Destroy all artifacts, creatures, and enchantments.
{2}{B}
Overeager Apprentice
Creature - Human Minion
Discard a card, Sacrifice Overeager Apprentice: Add {B}{B}{B}.
1 /
2
{1}{B}{B}
Phyrexian Arena
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
{3}{B}{B}
Phyrexian Delver
Creature - Phyrexian Zombie
When Phyrexian Delver enters the battlefield, return target creature card from your graveyard to the battlefield. You lose life equal to that card's mana value.
3 /
2
{4}{B}{B}
Phyrexian Gargantua
Creature - Phyrexian Horror
When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life.
4 /
4
{3}{B}{B}
Phyrexian Plaguelord
Creature - Phyrexian Carrier
{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.
Sacrifice a creature: Target creature gets -1/-1 until end of turn.
4 /
4
{2}{B}
Phyrexian Rager
Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
2 /
2
--
Phyrexian Tower
Legendary Land
{T}: Add {C}.
{T}, Sacrifice a creature: Add {B}{B}.
{2}{B}
Priest of Gix
Creature - Phyrexian Human Cleric Minion
When Priest of Gix enters the battlefield, add {B}{B}{B}.
2 /
1
{B}
Putrid Imp
Creature - Zombie Imp
Discard a card: Putrid Imp gains flying until end of turn.
Threshold -- As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
1 /
1
{2}{B}
Read the Bones
Sorcery
Scry 2, then draw two cards. You lose 2 life.
{2}{B}
Rotlung Reanimator
Creature - Zombie Cleric
Whenever Rotlung Reanimator or another Cleric dies, create a 2/2 black Zombie creature token.
2 /
2
{B}
Sacrifice
Instant
As an additional cost to cast this spell, sacrifice a creature.
Add an amount of {B} equal to the sacrificed creature's mana value.
{5}{B}{B}{B}
Scion of Darkness
Creature - Avatar
Trample
Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
Cycling {3} ({3}, Discard this card: Draw a card.)
6 /
6
{4}{B}
Shriekmaw
Creature - Elemental
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
3 /
2
{4}{B}
Skirge Familiar
Creature - Phyrexian Imp
Flying
Discard a card: Add {B}.
3 /
2
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}{B}
Soldevi Adnate
Creature - Human Cleric
{T}, Sacrifice a black or artifact creature: Add an amount of {B} equal to the sacrificed creature's mana value.
1 /
2
{4}
Solemn Simulacrum
Artifact Creature - Golem
When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When Solemn Simulacrum dies, you may draw a card.
2 /
2
{B}
Songs of the Damned
Instant
Add {B} for each creature card in your graveyard.
{6}{B}{B}{B}
Spirit of the Night
Legendary Creature - Demon Spirit
Flying, trample, haste, protection from black
Spirit of the Night has first strike as long as it's attacking.
6 /
5
{2}{B}
Stinkweed Imp
Creature - Imp
Flying
Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 /
2
--
Strip Mine
Land
{T}: Add {C}.
{T}, Sacrifice Strip Mine: Destroy target land.
{4}
Su-Chi
Artifact Creature - Construct
When Su-Chi dies, add {C}{C}{C}{C}.
4 /
4
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{1}
Thran Foundry
Artifact
{1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library.
{1}{B}{B}
Undead Gladiator
Creature - Zombie Barbarian
{1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate only during your upkeep.
Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
3 /
1
{2}{B}
Victimize
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
{3}{B}{B}{B}
Visara the Dreadful
Legendary Creature - Gorgon
Flying
{T}: Destroy target creature. It can't be regenerated.
5 /
5
{B}{B}
Withered Wretch
Creature - Zombie Cleric
{1}: Exile target card from a graveyard.
2 /
2
{2}{B}{B}
Yawgmoth, Thran Physician
Legendary Creature - Human Cleric
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
{B}{B}, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
2 /
4
{1}{B}
Zulaport Cutthroat
Creature - Human Rogue Ally
Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.