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Select Main Deck Cards

{1}{U}
Brain Freeze
Instant
Target player mills three cards.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{R}
Dragon's Rage Channeler
Creature - Human Shaman
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium -- As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.
1 / 1
{B}
Entomb
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
{R}
Faithless Looting
Sorcery
Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{2}{R}
Harness the Storm
Enchantment
Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its costs.)
{1}{B}
Infernal Tutor
Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.

Hellbent -- If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
{1}
Locket of Yesterdays
Artifact
Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
{1}{R/G}
Manamorphose
Instant
Add two mana in any combination of colors.

Draw a card.
{U}
Mask of the Mimic
Instant
As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.
{1}{U}{U}
Mitotic Manipulation
Sorcery
Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.
{1}{R}
Pyromancer Ascension
Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.

Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
{U}
Retraced Image
Sorcery
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.
{R}
Rite of Flame
Sorcery
Add {R}{R}, then add {R} for each card named Rite of Flame in each graveyard.
{4}{U}
Search the City
Enchantment
When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
{3}{B}{B}
Secret Salvage
Sorcery
Exile target nonland card from your graveyard. Search your library for any number of cards with the same name as that card, reveal them, put them into your hand, then shuffle.
{3}
Spellweaver Helix
Artifact
Imprint -- When Spellweaver Helix enters the battlefield, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.
{4}{U}{U}
Sphinx of the Chimes
Creature - Sphinx
Flying

Discard two nonland cards with the same name: Draw four cards.
5 / 6
{B}
Stitcher's Supplier
Creature - Zombie
When Stitcher's Supplier enters the battlefield or dies, mill three cards.
1 / 1
{4}
Twinning Glass
Artifact
{1}, {T}: You may cast a spell from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
{1}{R}
Underworld Breach
Enchantment
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

At the beginning of the end step, sacrifice Underworld Breach.