Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
{1}{W}
Act of Heroism
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
{1}{W}
Act of Heroism
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
{1}{W}
Act of Heroism
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
{2}{R}
Ahn-Crop Crasher
Creature - Minotaur Warrior
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3 /
2
{2}{R}
Ahn-Crop Crasher
Creature - Minotaur Warrior
Haste
You may exert Ahn-Crop Crasher as it attacks. When you do, target creature can't block this turn. (An exerted creature won't untap during your next untap step.)
3 /
2
{1}{R}
Battlefield Scavenger
Creature - Jackal Rogue
You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.
2 /
2
{1}{R}
Battlefield Scavenger
Creature - Jackal Rogue
You may exert Battlefield Scavenger as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, you may discard a card. If you do, draw a card.
2 /
2
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{R}
Fling
Instant
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
{1}{W}
Gust Walker
Creature - Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{1}{W}
Gust Walker
Creature - Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{1}{W}
Gust Walker
Creature - Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{1}{W}
Gust Walker
Creature - Human Wizard
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{R}{W}
Honored Crop-Captain
Creature - Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
3 /
2
{R}{W}
Honored Crop-Captain
Creature - Human Warrior
Whenever Honored Crop-Captain attacks, other attacking creatures get +1/+0 until end of turn.
3 /
2
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
{1}{W}
Impeccable Timing
Instant
Impeccable Timing deals 3 damage to target attacking or blocking creature.
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
--
Mountain
Basic Land - Mountain
({T}: Add {R}.)
{1}{R}
Nef-Crop Entangler
Creature - Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
1
{1}{R}
Nef-Crop Entangler
Creature - Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
1
{1}{R}
Nef-Crop Entangler
Creature - Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
1
{1}{R}
Nef-Crop Entangler
Creature - Human Warrior
Trample
You may exert Nef-Crop Entangler as it attacks. When you do, it gets +1/+2 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
1
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
--
Plains
Basic Land - Plains
({T}: Add {W}.)
{1}{R}{W}
Resolute Survivors
Creature - Human Warrior
You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
3 /
3
{1}{R}{W}
Resolute Survivors
Creature - Human Warrior
You may exert Resolute Survivors as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, Resolute Survivors deals 1 damage to each opponent and you gain 1 life.
3 /
3
{3}{W}
Tah-Crop Elite
Creature - Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{3}{W}
Tah-Crop Elite
Creature - Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{3}{W}
Tah-Crop Elite
Creature - Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{3}{W}
Tah-Crop Elite
Creature - Bird Warrior
Flying
You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)
2 /
2
{4}{R}
Trueheart Twins
Creature - Jackal Warrior
You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
4 /
4
{4}{R}
Trueheart Twins
Creature - Jackal Warrior
You may exert Trueheart Twins as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, creatures you control get +1/+0 until end of turn.
4 /
4
{3}{W}
Vizier of the True
Creature - Human Cleric
You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.
3 /
2
{3}{W}
Vizier of the True
Creature - Human Cleric
You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.