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--
Ancient Tomb
Land
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
{2}
Arcane Signet
Artifact
{T}: Add one mana of any color in your commander's color identity.
{3}{U}{U}
Archive Trap
Instant - Trap
If an opponent searched their library this turn, you may pay {0} rather than pay this spell's mana cost.

Target opponent mills thirteen cards.
{U}{U}{U}
Archmage's Charm
Instant
Choose one --

• Counter target spell.

• Target player draws two cards.

• Gain control of target nonland permanent with mana value 1 or less.
{3}{U}
Bond of Insight
Sorcery
Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
{U}
Brainstorm
Instant
Draw three cards, then put two cards from your hand on top of your library in any order.
{2}{U}
Bruvac the Grandiloquent
Legendary Creature - Human Advisor
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
1 / 4
--
Castle Vantress
Land
Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.
--
Command Beacon
Land
{T}: Add {C}.

{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
{U}{U}
Counterspell
Instant
Counter target spell.
{1}{U}
Cyclonic Rift
Instant
Return target nonland permanent you don't control to its owner's hand.

Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
{3}{U}{U}
Devastation Tide
Sorcery
Return all nonland permanents to their owners' hands.

Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
{1}{U}{U}
Didn't Say Please
Instant
Counter target spell. Its controller mills three cards.
{2}{U}{U}
Dissipation Field
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
{1}{U}
Dramatic Reversal
Instant
Untap all nonland permanents you control.
{3}{U}{U}
Evacuation
Instant
Return all creatures to their owners' hands.
{3}
Extraplanar Lens
Artifact
Imprint -- When Extraplanar Lens enters the battlefield, you may exile target land you control.

Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
{2}{U}
Fierce Guardianship
Instant
If you control a commander, you may cast this spell without paying its mana cost.

Counter target noncreature spell.
--
Flooded Strand
Land
{T}, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
{3}{U}{U}
Force of Will
Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.
{2}{U}
Fraying Sanity
Enchantment - Aura Curse
Enchant player

At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
{X}{U}{U}{U}
Gadwick, the Wizened
Legendary Creature - Human Wizard
When Gadwick, the Wizened enters the battlefield, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.
3 / 3
{U}
Hedron Crab
Creature - Crab
Landfall -- Whenever a land enters the battlefield under your control, target player mills three cards.
0 / 2
{3}
Herald's Horn
Artifact
As Herald's Horn enters the battlefield, choose a creature type.

Creature spells you cast of the chosen type cost {1} less to cast.

At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
{U}
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
{5}{U}{U}
Into the Story
Instant
This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.
{2}{U}
Intruder Alarm
Enchantment
Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.
--
Ipnu Rivulet
Land - Desert
{T}: Add {C}.

{T}, Pay 1 life: Add {U}.

{1}{U}, {T}, Sacrifice a Desert: Target player mills four cards.
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
--
Island
Basic Land - Island
({T}: Add {U}.)
{1}{U}
Maddening Cacophony
Sorcery
Kicker {3}{U}

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
{U}{U}
Mana Drain
Instant
Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
{2}{U}
Mass Appeal
Sorcery
Draw a card for each Human you control.
{1}{U}{U}
Memory Erosion
Enchantment
Whenever an opponent casts a spell, that player mills two cards.
{2}
Mesmeric Orb
Artifact
Whenever a permanent becomes untapped, that permanent's controller mills a card.
{1}{U}{U}
Mirrormade
Enchantment
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
--
Misty Rainforest
Land
{T}, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
{U}
Mystic Remora
Enchantment
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
{U}
Mystical Tutor
Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
--
Nykthos, Shrine to Nyx
Legendary Land
{T}: Add {C}.

{2}, {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{4}
Nyx Lotus
Legendary Artifact
Nyx Lotus enters the battlefield tapped.

{T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
--
Polluted Delta
Land
{T}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
--
Prismatic Vista
Land
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
{2}{U}
Propaganda
Enchantment
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
{2}{U}
Psychic Corrosion
Enchantment
Whenever you draw a card, each opponent mills two cards.
{U}
Rapid Hybridization
Instant
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
{1}{U}
Reality Shift
Instant
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
{1}
Relic of Progenitus
Artifact
{T}: Target player exiles a card from their graveyard.

{1}, Exile Relic of Progenitus: Exile all graveyards. Draw a card.
{2}{U}
Rhystic Study
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.
{3}
Rings of Brighthearth
Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
{U}
Ruin Crab
Creature - Crab
Landfall -- Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
0 / 3
{2}
Sapphire Medallion
Artifact
Blue spells you cast cost {1} less to cast.
--
Scalding Tarn
Land
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
--
Scavenger Grounds
Land - Desert
{T}: Add {C}.

{2}, {T}, Sacrifice a Desert: Exile all graveyards.
{1}
Sol Ring
Artifact
{T}: Add {C}{C}.
{1}
Soul-Guide Lantern
Artifact
When Soul-Guide Lantern enters the battlefield, exile target card from a graveyard.

{T}, Sacrifice Soul-Guide Lantern: Exile each opponent's graveyard.

{1}, {T}, Sacrifice Soul-Guide Lantern: Draw a card.
{3}{U}
Spark Double
Creature - Illusion
You may have Spark Double enter the battlefield as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
0 / 0
{U}
Swan Song
Instant
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
{U}
Visions of Beyond
Instant
Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
{2}{U}
Windfall
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

{3}{U}{U}
Aetherspouts
Instant
For each attacking creature, its owner puts it on the top or bottom of their library.
{1}
Altar of the Brood
Artifact
Whenever another permanent enters the battlefield under your control, each opponent mills a card.
{1}{U}
Arcane Denial
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.

You draw a card at the beginning of the next turn's upkeep.
{X}{U}{U}{U}
Blue Sun's Zenith
Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
--
Boseiju, Who Shelters All
Legendary Land
Boseiju, Who Shelters All enters the battlefield tapped.

{T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
{4}{U}{U}
Consecrated Sphinx
Creature - Sphinx
Flying

Whenever an opponent draws a card, you may draw two cards.
4 / 6
{3}
Crawlspace
Artifact
No more than two creatures can attack you each combat.
{1}{U}{U}{U}
Cryptic Command
Instant
Choose two --

• Counter target spell.

• Return target permanent to its owner's hand.

• Tap all creatures your opponents control.

• Draw a card.
{6}{U}{U}
Dig Through Time
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
{1}{U}{U}
Disallow
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
{3}{U}
Distant Melody
Sorcery
Choose a creature type. Draw a card for each permanent you control of that type.
{5}{U}{U}
Fleet Swallower
Creature - Fish
Whenever Fleet Swallower attacks, target player mills half their library, rounded up.
6 / 6
{1}{U}
Folio of Fancies
Artifact
Players have no maximum hand size.

{X}{X}, {T}: Each player draws X cards.

{2}{U}, {T}: Each opponent mills cards equal to the number of cards in their hand.
{1}{U}
Frogify
Enchantment - Aura
Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)
{5}
Gilded Lotus
Artifact
{T}: Add three mana of any one color.
{2}{U}
Imprisoned in the Moon
Enchantment - Aura
Enchant creature, land, or planeswalker

Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
{X}{U}
Increasing Confusion
Sorcery
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.

Flashback {X}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{3}{U}{U}{U}
Inundate
Sorcery
Return all nonblue creatures to their owners' hands.
{2}
Isochron Scepter
Artifact
Imprint -- When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand.

{2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
{1}{U}{U}
Jace's Archivist
Creature - Vedalken Wizard
{U}, {T}: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
2 / 2
{3}{U}{U}
Jace, Memory Adept
Legendary Planeswalker - Jace
+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

-7: Any number of target players each draw twenty cards.
L: 4
{2}{U}{U}
Leyline of Anticipation
Enchantment
If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.

You may cast spells as though they had flash.
{2}
Lightning Greaves
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)

Equip {0}
{1}{U}
Manic Scribe
Creature - Human Wizard
When Manic Scribe enters the battlefield, each opponent mills three cards.

Delirium -- At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, that player mills three cards.
0 / 3
{1}{U}
Merchant Scroll
Sorcery
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
{2}
Mindcrank
Artifact
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
{U}{U}
Muddle the Mixture
Instant
Counter target instant or sorcery spell.

Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{3}{U}{U}
Mystic Confluence
Instant
Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays {3}.

• Return target creature to its owner's hand.

• Draw a card.
{1}{U}{U}
Narset, Parter of Veils
Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.

-2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
L: 5
{1}{U}
Negate
Instant
Counter target noncreature spell.
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{1}{U}
Persistent Petitioners
Creature - Human Advisor
{1}, {T}: Target player mills a card.

Tap four untapped Advisors you control: Target player mills twelve cards.

A deck can have any number of cards named Persistent Petitioners.
1 / 3
{U}
Pongify
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
{2}{U}{U}
Sakashima the Impostor
Legendary Creature - Human Rogue
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return this creature to its owner's hand at the beginning of the next end step."
3 / 1
--
Sanctum of Eternity
Land
{T}: Add {C}.

{2}, {T}: Return target commander you own from the battlefield to your hand. Activate only during your turn.
{1}
Sensei's Divining Top
Artifact
{1}: Look at the top three cards of your library, then put them back in any order.

{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
{U}
Spell Pierce
Instant
Counter target noncreature spell unless its controller pays {2}.
{2}{U}
Sphinx's Tutelage
Enchantment
Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process.

{5}{U}: Draw a card, then discard a card.
{2}{U}{U}
Startled Awake
Sorcery
Target opponent mills thirteen cards.

{3}{U}{U}: Put Startled Awake from your graveyard onto the battlefield transformed. Activate only as a sorcery.
--
Persistent Nightmare
Creature - Nightmare

Skulk (This creature can't be blocked by creatures with greater power.)

When Persistent Nightmare deals combat damage to a player, return it to its owner's hand.
{U}
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
{1}{U}
Tale's End
Instant
Counter target activated ability, triggered ability, or legendary spell.
{2}{U}
Teferi's Tutelage
Enchantment
When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.

Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
{1}{U}{U}
Thought Collapse
Instant
Counter target spell. Its controller mills three cards.
{0}
Tormod's Crypt
Artifact
{T}, Sacrifice Tormod's Crypt: Exile target player's graveyard.
{3}{U}{U}
Traumatize
Sorcery
Target player mills half their library, rounded down.
{7}{U}
Treasure Cruise
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Draw three cards.
{1}{U}
Trickbind
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
{5}{U}
Tunnel Vision
Sorcery
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
{10}
Ulamog, the Ceaseless Hunger
Legendary Creature - Eldrazi
When you cast this spell, exile two target permanents.

Indestructible

Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
10 / 10
{2}{U}
Unwind
Instant
Counter target noncreature spell. Untap up to three lands.
{4}
Vedalken Orrery
Artifact
You may cast spells as though they had flash.
{2}{U}{U}
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
{1}{U}
Winds of Rebuke
Instant
Return target nonland permanent to its owner's hand. Each player mills two cards.

--
Ape
Token Creature - Ape
Green
3 / 3
--
Bird
Token Creature - Bird
Blue

Flying
1 / 1