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Select Main Deck Cards

{1}{B}
Abyssal Gatekeeper
Creature - Horror
When Abyssal Gatekeeper dies, each player sacrifices a creature.
1 / 1
{3}{B}
Balustrade Spy
Creature - Vampire Rogue
Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
2 / 3
{3}{B}
Bitter Revelation
Sorcery
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life.
{3}{B}
Blood Tithe
Sorcery
Each opponent loses 3 life. You gain life equal to the life lost this way.
--
Bojuka Bog
Land
Bojuka Bog enters the battlefield tapped.

When Bojuka Bog enters the battlefield, exile target player's graveyard.

{T}: Add {B}.
{2}{B}
Bone Harvest
Instant
Put any number of target creature cards from your graveyard on top of your library.

Draw a card at the beginning of the next turn's upkeep.
{1}{B}
Corpse Churn
Instant
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
{2}{B}
Crow of Dark Tidings
Creature - Zombie Bird
Flying

When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.)
2 / 1
{2}{B}
Crypt Rats
Creature - Rat
{X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
1 / 1
{3}{B}
Dark Bargain
Instant
Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Dark Bargain deals 2 damage to you.
{1}{B}{B}
Dead Reckoning
Sorcery
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
{5}{B}
Death Rattle
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)

Destroy target nongreen creature. It can't be regenerated.
{1}{B}
Doom Blade
Instant
Destroy target nonblack creature.
{2}{B}{B}
Evincar's Justice
Sorcery
Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.
{B}
Eye Collector
Creature - Faerie
Flying

Whenever Eye Collector deals combat damage to a player, each player mills a card.
1 / 1
{1}{B}{B}
Faerie Macabre
Creature - Faerie Rogue
Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.
2 / 2
{2}{B}
Footbottom Feast
Instant
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.
{1}{B}
Forever Young
Sorcery
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.
{3}{B}
Forsaken Drifters
Creature - Zombie
When Forsaken Drifters dies, mill four cards.
4 / 2
{2}{B}
Funeral Rites
Sorcery
You draw two cards, lose 2 life, then mill two cards.
{1}{B}{B}
Gangrenous Zombies
Creature - Zombie
{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.
2 / 2
{B}
Ghastly Demise
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
{1}
Ghoulcaller's Bell
Artifact
{T}: Each player mills a card.
{2}{B}
Gorging Vulture
Creature - Bird
Flying

When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill a card, put the top card of your library into your graveyard.)
2 / 2
{2}{B}
Gravegouger
Creature - Nightmare Horror
When Gravegouger enters the battlefield, exile up to two target cards from a single graveyard.

When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.
2 / 2
{2}{B}
Gravepurge
Instant
Put any number of target creature cards from your graveyard on top of your library.

Draw a card.
{3}{B}{B}
Gray Merchant of Asphodel
Creature - Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)
2 / 4
{2}{B}{B}
Grisly Spectacle
Instant
Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.
--
Haunted Fengraf
Land
{T}: Add {C}.

{3}, {T}, Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
{1}{B}{B}
Haunting Misery
Sorcery
As an additional cost to cast this spell, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player or planeswalker.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
{B}
Kaya's Ghostform
Enchantment - Aura
Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
{2}
Leaden Myr
Artifact Creature - Myr
{T}: Add {B}.
1 / 1
{3}{B}
Mindwrack Harpy
Enchantment Creature - Harpy
Flying

At the beginning of combat on your turn, each player mills three cards.
3 / 2
{B}
Mogis's Favor
Enchantment - Aura
Enchant creature

Enchanted creature gets +2/-1.

Escape--{2}{B}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
{2}{B}
Morgue Thrull
Creature - Thrull
Sacrifice Morgue Thrull: Mill three cards.
2 / 2
--
Mortuary Mire
Land
Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

{T}: Add {B}.
{1}{B}{B}
Murder
Instant
Destroy target creature.
{2}{B}
Necromancer's Assistant
Creature - Zombie
When Necromancer's Assistant enters the battlefield, mill three cards.
3 / 1
{2}{B}{B}
Pestilence
Enchantment
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence.

{B}: Pestilence deals 1 damage to each creature and each player.
{1}{B}
Phyresis
Enchantment - Aura
Enchant creature

Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{2}{B}
Rakshasa's Secret
Sorcery
Target opponent discards two cards. Mill two cards.
{3}{B}
Rank Officer
Creature - Zombie Soldier
When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token.

{1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life.
3 / 1
{1}{B}
Ransack the Lab
Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
{2}{B}
Reaping the Graves
Instant
Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
{3}{B}
Returned Centaur
Creature - Zombie Centaur
When Returned Centaur enters the battlefield, target player mills four cards.
2 / 4
{1}{B}
Returned Reveler
Creature - Zombie Satyr
When Returned Reveler dies, each player mills three cards.
1 / 3
{1}{B}
Rotting Rats
Creature - Zombie Rat
When Rotting Rats enters the battlefield, each player discards a card.

Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
1 / 1
{4}
Scaretiller
Artifact Creature - Scarecrow
Whenever Scaretiller becomes tapped, choose one --

• You may put a land card from your hand onto the battlefield tapped.

• Return target land card from your graveyard to the battlefield tapped.
1 / 4
{1}
Shard of Broken Glass
Artifact - Equipment
Equipped creature gets +1/+0.

Whenever equipped creature attacks, you may mill two cards.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{1}{B}
Shred Memory
Instant
Exile up to four target cards from a single graveyard.

Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
{1}
Shriekhorn
Artifact
Shriekhorn enters the battlefield with three charge counters on it.

{T}, Remove a charge counter from Shriekhorn: Target player mills two cards.
{4}{B}
Sibsig Host
Creature - Zombie
When Sibsig Host enters the battlefield, each player mills three cards.
2 / 6
{3}{B}
Slum Reaper
Creature - Horror
When Slum Reaper enters the battlefield, each player sacrifices a creature.
4 / 2
{2}{B}
Stinkweed Imp
Creature - Imp
Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
1 / 2
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
{2}{B}
Syphon Soul
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
{3}{B}{B}
Syr Konrad, the Grim
Legendary Creature - Human Knight
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
5 / 4
{B}
Tainted Strike
Instant
Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}
Tortured Existence
Enchantment
{B}, Discard a creature card: Return target creature card from your graveyard to your hand.
{1}{B}
Tyrant's Choice
Sorcery
Will of the council -- Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life.
{2}{B}
Underworld Charger
Creature - Nightmare Horse
Underworld Charger can't block.

Escape--{4}{B}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Underworld Charger escapes with two +1/+1 counters on it.
3 / 3
{B}
Vampiric Link
Enchantment - Aura
Enchant creature

Whenever enchanted creature deals damage, you gain that much life.
{3}{B}
Venomous Hierophant
Creature - Gorgon Cleric
Deathtouch

When Venomous Hierophant enters the battlefield, mill three cards.
3 / 3
{B}
Vicious Rumors
Sorcery
Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.
{1}{B}
Wailing Ghoul
Creature - Zombie
When Wailing Ghoul enters the battlefield, mill two cards.
1 / 3
{4}{B}
Windgrace Acolyte
Creature - Cat Warrior
Flying

When Windgrace Acolyte enters the battlefield, mill three cards and you gain 3 life.
3 / 2
--
Witch's Cottage
Land - Swamp
({T}: Add {B}.)

Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.