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support the x costs with the enchantments and Vorinclex as well as Mina and Denn then you have two different ways to win. First, you have burn, the only problem with this is most of the burn in this deck isn't designed to win but is designed to control however you can get this way done if your opposition is low in life. Secondly, the hydras have monstrosity x using vorinclex, animist's awakening, and mina and denn you can make them into giant creatures that have trample and once you do that you just swing out on your opponent and crush them, this is the main win condition of this deck. The obviously big problem too your deck is that flying creatures will just go overhead of your ground patrol. To counteract this there are two cards in the deck which are sandwurm convergence and bitterbow sharpshooters these are your major cards when playing against decks that are tribal dragon or just the archetype of flying man. This deck usually needs to be played in a triple or quadruple EDH matchup.
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