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Select Main Deck Cards

{3}{U}
Aven Fisher
Creature - Bird Soldier
Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.
2 / 2
{2}{B}
Bog Down
Sorcery
Kicker--Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.
{2}{B}{B}
Cackling Fiend
Creature - Zombie
When Cackling Fiend enters the battlefield, each opponent discards a card.
2 / 1
{B}
Carrion Feeder
Creature - Zombie
Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
1 / 1
{B}
Dark Ritual
Instant
Add {B}{B}{B}.
{3}{B}
Darkling Stalker
Creature - Shade Spirit
{B}: Regenerate Darkling Stalker.

{B}: Darkling Stalker gets +1/+1 until end of turn.
1 / 1
{3}{U}
Deep Analysis
Sorcery
Target player draws two cards.

Flashback--{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
{1}{B}
Diabolic Edict
Instant
Target player sacrifices a creature.
{B}
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
{1}{B}
Dying Wail
Enchantment - Aura
Enchant creature

When enchanted creature dies, target player discards two cards.
{2}{B}
Expunge
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.

Cycling {2} ({2}, Discard this card: Draw a card.)
{B}
Festering Goblin
Creature - Zombie Goblin
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
1 / 1
{B}{B}
Fog of Gnats
Creature - Insect
Flying

{B}: Regenerate Fog of Gnats.
1 / 1
{B}
Funeral Charm
Instant
Choose one --

• Target player discards a card.

• Target creature gets +2/-1 until end of turn.

• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
{1}{B}
Hypnotic Cloud
Sorcery
Kicker {4} (You may pay an additional {4} as you cast this spell.)

Target player discards a card. If this spell was kicked, that player discards three cards instead.
{B}
Innocent Blood
Sorcery
Each player sacrifices a creature.
--
Island
Basic Land - Island
({T}: Add {U}.)
{3}{U}
Kingfisher
Creature - Bird
Flying

When Kingfisher dies, draw a card.
2 / 2
{B}
Kjeldoran Dead
Creature - Skeleton
When Kjeldoran Dead enters the battlefield, sacrifice a creature.

{B}: Regenerate Kjeldoran Dead.
3 / 1
{1}{B}
Lingering Death
Enchantment - Aura
Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.
{1}{B}{B}
Mindstab Thrull
Creature - Thrull
Whenever Mindstab Thrull attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
2 / 2
{2}{B}
Organ Grinder
Creature - Zombie
{T}, Exile three cards from your graveyard: Target player loses 3 life.
3 / 1
{B}
Ostracize
Sorcery
Target opponent reveals their hand. You choose a creature card from it. That player discards that card.
{2}{B}
Phyrexian Rager
Creature - Phyrexian Horror
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
2 / 2
{2}{U}
Probe
Sorcery
Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)

Draw three cards, then discard two cards. If this spell was kicked, target player discards two cards.
{1}{B}
Ravenous Rats
Creature - Rat
When Ravenous Rats enters the battlefield, target opponent discards a card.
1 / 1
{1}{U}{B}
Recoil
Instant
Return target permanent to its owner's hand. Then that player discards a card.
{3}{B}
Screeching Buzzard
Creature - Bird
Flying

When Screeching Buzzard dies, each opponent discards a card.
2 / 2
{1}{U}
Stormscape Familiar
Creature - Bird
Flying

White spells and black spells you cast cost {1} less to cast.
1 / 1
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
--
Swamp
Basic Land - Swamp
({T}: Add {B}.)
{3}{B}
Syphon Mind
Sorcery
Each other player discards a card. You draw a card for each card discarded this way.
{2}{B}
Syphon Soul
Sorcery
Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
--
Tainted Isle
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Activate only if you control a Swamp.
{B}
Tendrils of Despair
Sorcery
As an additional cost to cast this spell, sacrifice a creature.

Target opponent discards two cards.
{1}{B}
Terror
Instant
Destroy target nonartifact, nonblack creature. It can't be regenerated.
{5}{B}
Twisted Abomination
Creature - Zombie Mutant
{B}: Regenerate Twisted Abomination.

Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
5 / 3
{1}{B}{B}
Unburden
Sorcery
Target player discards two cards.

Cycling {2} ({2}, Discard this card: Draw a card.)
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
--
Underground River
Land
{T}: Add {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.
{3}{B}
Unnerve
Sorcery
Each opponent discards two cards.
{B}
Vendetta
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
{1}{B}
Wall of Corpses
Creature - Wall
Defender (This creature can't attack.)

{B}, Sacrifice Wall of Corpses: Destroy target creature Wall of Corpses is blocking.
0 / 2
{2}{B}{B}
Wall of Distortion
Creature - Wall
Defender (This creature can't attack.)

{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
1 / 3